Player Matchup

Loki
Loki
Brad1one
Loki
Level 87
God Stats
6W - 1L
1,594 SR
Queue Stats
528W - 528L
1,405 Elo+
Party 3
Ymir
Ymir
GamerFenix77
Ymir
Level 81
God Stats
24W - 20L
1,720 SR
Queue Stats
240W - 217L
1,457 Elo+
Party 3
Zhong Kui
Zhong Kui
P4ND1LLA
Zhong Kui
Level 84
God Stats
3W - 3L
1,362 SR
Queue Stats
414W - 395L
1,417 Elo+
Party 3
Charybdis
Charybdis
Radiant_Raider47
Charybdis
Level 38
God Stats
1W - 4L
1,276 SR
Queue Stats
97W - 122L
1,233 Elo+
Solo
Merlin
Merlin
Unchainedfire55
Merlin
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 29L
1,230 Elo+
Solo
Team Averages
Level 68
1,490 SR
1,349 Elo+

VS

Team Averages
Level 69
1,425 SR
1,386 Elo+
Agni
Agni
BettyWhite2
Agni
Level 122
God Stats
3W - 4L
1,381 SR
Queue Stats
315W - 310L
1,410 Elo+
Party 1
Bellona
Bellona
LeadSlinger0415
Bellona
Level 55
God Stats
0W - 2L
1,300 SR
Queue Stats
140W - 159L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
billywassup
Cthulhu
Level 69
God Stats
6W - 9L
1,641 SR
Queue Stats
53W - 65L
1,422 Elo+
Solo
Xbalanque
Xbalanque
carlos23A
Xbalanque
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,349 Elo+
Party 2
Thanatos
Thanatos
qwvo
Thanatos
Level 76
God Stats
6W - 10L
1,305 SR
Queue Stats
138W - 124L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 1 / 2
6,315
574
2,414
5,970
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
5 / 1 / 4
6,907
628
4,108
8,326
3,707
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
P4ND1LLA
Zhong Kui
12
4 / 0 / 0
7,381
671
6,292
6,118
4,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
11
5 / 2 / 3
6,614
601
5,489
5,175
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 0 / 0
6,763
615
2,173
4,323
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,755
523
1,238
3,111
868
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 0
5,239
476
1,088
7,602
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
billywassup
Cthulhu
10
3 / 6 / 1
6,137
558
4,688
12,023
6,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
carlos23A
Xbalanque
9
1 / 4 / 0
5,320
484
5,135
6,362
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
qwvo
Thanatos
9
0 / 5 / 0
4,925
448
4,783
8,465
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
18
Kills
4
4
Deaths
18
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Loki
3
1
2
4
W
5
1
4
7
L
0
2
0
0
W
Zhong Kui
P4ND1LLA
Zhong Kui
4
0
0
4
W
Charybdis
5
2
3
3.25
W
1
0
0
1
L
Cthulhu
billywassup
Cthulhu
3
6
1
0.58
L
Xbalanque
carlos23A
Xbalanque
1
4
0
0.25
L
Thanatos
qwvo
Thanatos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,476
Damage
16,932
29,912
Taken
37,563
12,221
Mitigated
16,194
9,183
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,238
0
0
1,145
3,111
868
172
1,496
1,298
40,044
1,123
W
Loki
2,414
862
0
2,590
5,970
1,668
0
765
5,163
0
37,323
W
4,108
1,321
0
1,000
8,326
3,707
267
1,836
6,164
25,974
3,405
L
1,088
108
0
2,448
7,602
4,789
0
3,928
3,674
0
25,397
W
Zhong Kui
P4ND1LLA
Zhong Kui
6,292
1,338
0
3,810
6,118
4,252
1,009
679
5,339
45,875
0
W
Charybdis
5,489
3,021
0
943
5,175
1,449
434
1,229
3,700
0
32,258
W
2,173
205
0
840
4,323
1,145
0
631
3,692
35,559
1,207
L
Cthulhu
billywassup
Cthulhu
4,688
443
0
2,215
12,023
6,315
0
4,117
7,906
31,341
0
L
Xbalanque
carlos23A
Xbalanque
5,135
2,184
0
770
6,362
1,778
504
968
5,366
0
21,541
L
Thanatos
qwvo
Thanatos
4,783
1,609
0
4,290
8,465
2,444
0
1,523
6,936
0
27,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
27,376
307
Minions Killed
265
0
Camps Cleared
0
1,043,310
Distance Traveled
1,149,298
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,755
523
87
8
0
248,668
5
W
Loki
6,315
574
64
6
0
268,172
0
W
Ymir
6,907
628
39
4
0
200,701
0
L
Bellona
5,239
476
49
4
0
228,830
0
W
Zhong Kui
7,381
671
73
7
0
178,306
0
W
Charybdis
6,614
601
52
5
0
192,734
2
W
Merlin
6,763
615
79
7
0
203,397
0
L
Cthulhu
6,137
558
35
3
0
214,480
0
L
Xbalanque
5,320
484
51
5
0
218,639
0
L
Thanatos
4,925
448
43
4
0
238,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role