Player Matchup

Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
ALEXPUTO
Shiva
Level 158
God Stats
1W - 0L
1,634 SR
Queue Stats
54W - 46L
1,558 Elo+
Party 3
Charybdis
Charybdis
DylanDaHeathen
Charybdis
Level 103
God Stats
2W - 3L
1,521 SR
Queue Stats
72W - 74L
1,461 Elo+
Party 1
Nox
Nox
Luciano0619
Nox
Level 79
God Stats
21W - 21L
1,587 SR
Queue Stats
148W - 145L
1,462 Elo+
Solo
Fenrir
Fenrir
TaurusNerd
Fenrir
Level 96
God Stats
1W - 0L
1,513 SR
Queue Stats
7W - 10L
1,388 Elo+
Party 1
Team Averages
Level 118
1,551 SR
1,474 Elo+

VS

Team Averages
Level 98
1,678 SR
1,432 Elo+
Sobek
Sobek
Bowmanschmer
Sobek
Level 101
God Stats
6W - 7L
1,772 SR
Queue Stats
119W - 101L
1,525 Elo+
Solo
Hercules
Hercules
BrokenYokai
Hercules
Level 121
God Stats
5W - 5L
1,806 SR
Queue Stats
325W - 305L
1,447 Elo+
Party 2
Heimdallr
Heimdallr
Christh
Heimdallr
Level 127
God Stats
1W - 1L
1,662 SR
Queue Stats
170W - 155L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
LoreLibrary5941
Nu Wa
Level 81
God Stats
6W - 3L
1,652 SR
Queue Stats
103W - 105L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
deltamind2
Ao Kuang
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 1 / 0
5,537
615
4,422
6,708
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shiva
ALEXPUTO
Shiva
10
1 / 0 / 0
5,442
605
4,460
7,432
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
DylanDaHeathen
Charybdis
9
1 / 0 / 2
4,883
543
4,699
6,292
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 0 / 1
5,161
573
1,512
5,760
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
TaurusNerd
Fenrir
11
1 / 1 / 0
5,323
591
1,366
5,866
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,901
545
2,454
7,294
3,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
BrokenYokai
Hercules
11
0 / 1 / 0
5,858
651
4,443
8,017
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Christh
Heimdallr
8
0 / 3 / 0
4,622
514
5,047
5,833
1,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
2 / 1 / 0
5,501
611
6,755
4,239
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
deltamind2
Ao Kuang
3
0 / 0 / 0
3,689
410
391
2,263
588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
2
2
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
0
1
W
Shiva
ALEXPUTO
Shiva
1
0
0
1
L
0
0
0
0
L
Hercules
BrokenYokai
Hercules
0
1
0
0
L
Heimdallr
Christh
Heimdallr
0
3
0
0
W
Charybdis
DylanDaHeathen
Charybdis
1
0
2
2
L
2
1
0
2
W
1
0
1
1.5
W
Fenrir
TaurusNerd
Fenrir
1
1
0
1
L
Ao Kuang
deltamind2
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,459
Damage
19,090
32,058
Taken
27,646
13,125
Mitigated
12,426
13,583
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,422
101
203
3,682
6,708
1,483
0
4,221
2,487
38,797
1,764
W
Shiva
ALEXPUTO
Shiva
4,460
744
0
1,894
7,432
5,294
0
373
7,059
0
31,203
L
2,454
267
1,409
3,868
7,294
3,512
0
1,823
5,471
15,836
0
L
Hercules
BrokenYokai
Hercules
4,443
1,480
0
3,822
8,017
5,380
0
0
7,569
0
42,395
L
Heimdallr
Christh
Heimdallr
5,047
2,682
0
806
5,833
1,793
0
615
5,218
0
30,183
W
Charybdis
DylanDaHeathen
Charybdis
4,699
2,579
0
2,625
6,292
1,660
71
1,640
4,652
0
31,998
L
6,755
1,183
0
317
4,239
1,153
0
3,014
1,225
30,595
1,040
W
1,512
568
0
2,075
5,760
2,961
81
1,136
4,624
16,676
0
W
Fenrir
TaurusNerd
Fenrir
1,366
378
0
3,104
5,866
1,727
0
1,990
3,876
0
35,363
L
Ao Kuang
deltamind2
Ao Kuang
391
63
0
766
2,263
588
0
453
1,810
6,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,346
Gold Earned
24,571
296
Minions Killed
211
0
Camps Cleared
0
1,010,983
Distance Traveled
832,093
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,537
615
76
8
0
190,120
0
W
Shiva
5,442
605
64
7
0
219,837
0
L
Sobek
4,901
545
13
1
0
201,927
2
L
Hercules
5,858
651
83
9
0
189,031
0
L
Heimdallr
4,622
514
48
5
0
186,757
0
W
Charybdis
4,883
543
53
6
0
198,409
0
L
Nu Wa
5,501
611
51
6
0
189,643
6
W
Nox
5,161
573
30
3
0
183,705
3
W
Fenrir
5,323
591
73
8
0
218,912
2
L
Ao Kuang
3,689
410
16
2
0
64,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role