Player Matchup

Loki
Loki
Silver I
ArielVII
Loki
Silver I
Level 169
God Stats
1W - 3L
1,205 SR
Queue Stats
42W - 42L
1,483 MMR
Solo
Medusa
Medusa
Gold I
BirdOfPluto
Medusa
Gold I
Level 109
God Stats
2W - 4L
1,319 SR
Queue Stats
176W - 177L
1,526 MMR
Solo
Ra
Ra
Gold IV
Sir__Slaughter__
Ra
Gold IV
Level 148
God Stats
29W - 21L
1,508 SR
Queue Stats
132W - 139L
1,444 MMR
Party 1
Nemesis
Nemesis
Platinum V
Skarlatax
Nemesis
Platinum V
Level 150
God Stats
4W - 4L
1,965 SR
Queue Stats
192W - 187L
1,512 MMR
Solo
Horus
Horus
Gold IV
pizzaman-24
Horus
Gold IV
Level 145
God Stats
8W - 12L
1,412 SR
Queue Stats
131W - 143L
1,444 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,482 SR
1,482 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,563 SR
1,477 MMR
Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze V
ButterNirps
Scylla
Bronze V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,462 MMR
Solo
Thor
Thor
Gold V
HustleBuddah
Thor
Gold V
Level 124
God Stats
9W - 13L
1,521 SR
Queue Stats
100W - 107L
1,519 MMR
Solo
Hades
Hades
Gold V
SUM3rr
Hades
Gold V
Level 125
God Stats
14W - 15L
1,596 SR
Queue Stats
184W - 184L
1,435 MMR
Solo
Bacchus
Bacchus
Gold IV
SpeedyOrca58605
Bacchus
Gold IV
Level 101
God Stats
22W - 16L
1,695 SR
Queue Stats
585W - 595L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 0 / 1
8,125
739
4,238
3,678
1,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
13
2 / 0 / 3
7,056
641
7,123
4,724
1,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 2
6,577
598
1,675
4,913
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Skarlatax
Nemesis
12
6 / 1 / 2
6,644
604
5,306
8,328
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 3
6,563
597
1,910
4,243
2,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Chang'eKing ArthurHachiman

VS

Bans
Ix ChelLancelotFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 3 / 0
5,386
490
2,338
6,750
1,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
12
2 / 1 / 1
6,740
613
3,146
2,738
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 6 / 2
5,620
511
4,926
10,988
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
SUM3rr
Hades
7
0 / 1 / 0
4,430
403
124
2,283
886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
0 / 2 / 0
5,337
485
1,922
7,670
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
0
0
W
Loki
4
0
1
4.5
W
Medusa
2
0
3
3.5
L
Scylla
2
1
1
2.5
L
1
6
2
0.33
L
Hades
SUM3rr
Hades
0
1
0
0
W
0
2
2
0.5
W
Nemesis
Skarlatax
Nemesis
6
1
2
7
L
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
12,456
25,886
Taken
30,429
9,922
Mitigated
11,655
9,675
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,338
1,719
0
2,380
6,750
1,810
0
0
6,750
0
38,296
W
Loki
4,238
740
0
1,260
3,678
1,070
1,116
228
3,450
0
55,946
W
Medusa
7,123
2,782
0
2,297
4,724
1,601
316
565
4,159
0
59,513
L
Scylla
3,146
345
0
434
2,738
559
0
342
2,230
47,426
1,213
L
4,926
1,576
0
3,448
10,988
3,010
0
414
10,426
0
36,543
L
Hades
SUM3rr
Hades
124
77
64
724
2,283
886
0
0
2,283
9,693
0
W
1,675
99
523
2,097
4,913
1,595
0
1,436
3,297
51,564
0
W
Nemesis
Skarlatax
Nemesis
5,306
2,643
0
975
8,328
2,974
0
1,307
6,885
0
43,532
L
1,922
126
0
2,347
7,670
5,390
0
484
7,065
18,658
0
W
1,910
953
506
2,017
4,243
2,682
0
1,185
3,018
0
12,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,965
Gold Earned
27,513
422
Minions Killed
301
0
Camps Cleared
0
1,240,868
Distance Traveled
1,035,898
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,386
490
79
7
0
197,940
1
W
Loki
8,125
739
115
10
0
240,085
0
W
Medusa
7,056
641
99
9
0
209,685
1
L
Scylla
6,740
613
106
10
0
235,318
4
L
Thor
5,620
511
71
6
0
223,504
1
L
Hades
4,430
403
20
2
0
146,272
0
W
Ra
6,577
598
121
11
0
256,937
0
W
Nemesis
6,644
604
69
6
0
259,570
2
L
Bacchus
5,337
485
25
2
0
232,864
4
W
Horus
6,563
597
18
2
0
274,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role