Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold II
Inefable-Neofito
Nox
Gold II
Level 187
God Stats
2W - 0L
1,820 SR
Queue Stats
288W - 288L
1,410 MMR
Solo
Thor
Thor
Gold V
jonhy22
Thor
Gold V
Level 158
God Stats
5W - 1L
1,673 SR
Queue Stats
403W - 411L
1,386 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 172
1,599 SR
1,459 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,488 SR
1,391 MMR
Heimdallr
Heimdallr
Gold IV
Fuzzyslipper213
Heimdallr
Gold IV
Level 147
God Stats
0W - 2L
1,572 SR
Queue Stats
63W - 77L
1,369 MMR
Solo
Fafnir
Fafnir
Bronze III
JumpyWaffles
Fafnir
Bronze III
Level 106
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 6L
1,400 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
MauroDelta90
Morgan Le Fay
Gold IV
Level 129
God Stats
0W - 2L
1,281 SR
Queue Stats
148W - 159L
1,389 MMR
Solo
Awilix
Awilix
Bronze III
RENBA---
Awilix
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,400 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
SmiteTrashAsf
Zhong Kui
Gold IV
Level 68
God Stats
38W - 14L
1,800 SR
Queue Stats
306W - 311L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 1 / 2
8,770
626
8,595
8,546
2,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tyr
 
Tyr
14
2 / 1 / 2
8,566
612
4,599
8,238
4,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Jormungandr
 
Jormungandr
13
1 / 1 / 5
8,133
581
5,060
9,884
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 1 / 3
7,927
566
4,772
4,605
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
jonhy22
Thor
14
5 / 3 / 2
8,200
586
4,671
12,176
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
ThanatosLokiApolloAthena

VS

Bans
AgniBaron SamediKaliKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fuzzyslipper213
Heimdallr
11
1 / 6 / 1
6,441
460
9,424
11,381
3,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fafnir
10
0 / 1 / 2
6,279
449
2,386
9,126
9,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
MauroDelta90
Morgan Le Fay
12
3 / 4 / 1
7,487
535
5,623
8,302
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
RENBA---
Awilix
11
3 / 4 / 2
6,768
483
3,752
11,317
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
SmiteTrashAsf
Zhong Kui
4
0 / 0 / 2
4,941
353
718
990
460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
7
7
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
2
5
W
Tyr
 
Tyr
2
1
2
3
W
Jormungandr
 
Jormungandr
1
1
5
3.5
L
Heimdallr
Fuzzyslipper213
Heimdallr
1
6
1
0.25
W
3
1
3
4.5
L
Fafnir
0
1
2
1
L
Morgan Le Fay
MauroDelta90
Morgan Le Fay
3
4
1
0.88
L
Awilix
RENBA---
Awilix
3
4
2
1
L
Zhong Kui
SmiteTrashAsf
Zhong Kui
0
0
2
1
W
Thor
jonhy22
Thor
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,697
Damage
21,903
43,449
Taken
41,116
21,951
Mitigated
20,177
10,639
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,595
2,796
0
3,028
8,546
2,788
262
963
7,583
0
64,053
W
Tyr
 
Tyr
4,599
1,007
0
2,419
8,238
4,451
0
994
7,244
0
59,514
W
Jormungandr
 
Jormungandr
5,060
830
65
3,217
9,884
8,278
247
1,840
8,044
30,083
1,871
L
Heimdallr
Fuzzyslipper213
Heimdallr
9,424
5,761
0
2,078
11,381
3,610
0
1,337
10,044
0
41,463
W
4,772
357
0
706
4,605
1,585
258
2,659
1,946
50,527
0
L
Fafnir
2,386
596
0
2,244
9,126
9,767
0
2,902
6,224
15,226
0
L
Morgan Le Fay
MauroDelta90
Morgan Le Fay
5,623
463
0
267
8,302
2,616
261
3,068
5,234
43,137
1,479
L
Awilix
RENBA---
Awilix
3,752
1,372
0
3,038
11,317
3,724
0
2,262
9,055
0
38,943
L
Zhong Kui
SmiteTrashAsf
Zhong Kui
718
208
0
376
990
460
0
0
990
4,613
1,717
W
Thor
jonhy22
Thor
4,671
1,524
0
1,204
12,176
4,849
0
2,178
9,998
0
61,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
31,916
452
Minions Killed
254
0
Camps Cleared
0
1,639,349
Distance Traveled
1,145,231
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,770
626
97
7
0
386,359
6
W
Tyr
8,566
612
114
8
0
305,868
3
W
Jormungandr
8,133
581
43
3
0
307,044
1
L
Heimdallr
6,441
460
62
4
0
245,677
2
W
Nox
7,927
566
97
7
0
315,727
2
L
Fafnir
6,279
449
20
1
0
279,690
0
L
Morgan Le Fay
7,487
535
85
6
0
260,956
2
L
Awilix
6,768
483
69
5
0
323,124
3
L
Zhong Kui
4,941
353
18
1
0
35,784
0
W
Thor
8,200
586
101
7
0
324,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role