Player Matchup

Nu Wa
Nu Wa
Gold IV
PrometeoLucifer
Nu Wa
Gold IV
Level 61
God Stats
7W - 4L
1,493 SR
Queue Stats
241W - 273L
1,494 MMR
Solo
Chaac
Chaac
Gold V
notspook
Chaac
Gold V
Level 109
God Stats
8W - 4L
1,911 SR
Queue Stats
26W - 28L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
witness561
Artemis
Gold IV
Level 118
God Stats
17W - 18L
1,494 SR
Queue Stats
311W - 330L
1,460 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,633 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,490 SR
1,472 MMR
Freya
Freya
Gold III
Anoobis89
Freya
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,533 MMR
Party 1
Cerberus
Cerberus
Gold IV
Tetrevus
Cerberus
Gold IV
Level 212
God Stats
7W - 13L
1,493 SR
Queue Stats
72W - 72L
1,481 MMR
Party 1
Neith
Neith
Gold IV
colemangus
Neith
Gold IV
Level 124
God Stats
7W - 7L
1,477 SR
Queue Stats
186W - 224L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 6
10,710
893
13,896
5,768
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
notspook
Chaac
16
2 / 2 / 6
9,945
829
9,877
13,512
10,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
witness561
Artemis
16
4 / 2 / 6
10,458
872
8,564
6,154
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
BacchusAthenaXing TianCthulhuAchilles

VS

Bans
ThothNe ZhaKuzenboMulanYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Anoobis89
Freya
14
2 / 5 / 2
9,020
752
4,660
10,130
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
Tetrevus
Cerberus
14
2 / 3 / 2
9,105
759
7,326
14,706
9,033
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
16
0 / 3 / 3
9,492
791
6,792
12,088
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
Anoobis89
Freya
2
5
2
0.6
W
5
0
6
8
L
Cerberus
Tetrevus
Cerberus
2
3
2
1
L
Neith
0
3
3
0.5
W
Chaac
notspook
Chaac
2
2
6
2.5
W
Artemis
witness561
Artemis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,337
Damage
18,778
25,434
Taken
36,924
14,120
Mitigated
15,485
5,335
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Anoobis89
Freya
4,660
909
0
1,226
10,130
2,859
0
2,959
6,800
22,438
162
W
13,896
4,217
0
671
5,768
1,603
1,834
3,074
2,574
33,569
448
L
Cerberus
Tetrevus
Cerberus
7,326
110
0
3,111
14,706
9,033
0
5,382
8,681
24,152
2,057
L
Neith
6,792
2,020
0
2,950
12,088
3,593
0
4,011
7,628
0
63,069
W
Chaac
notspook
Chaac
9,877
369
0
3,786
13,512
10,850
373
4,873
8,184
0
38,290
W
Artemis
witness561
Artemis
8,564
2,347
0
878
6,154
1,667
1,819
2,903
3,105
0
39,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
27,617
160
Minions Killed
218
0
Camps Cleared
0
680,191
Distance Traveled
642,921
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,020
752
49
4
0
219,637
4
W
Nu Wa
10,710
893
39
3
0
242,914
0
L
Cerberus
9,105
759
48
4
0
213,785
1
L
Neith
9,492
791
121
10
0
209,499
0
W
Chaac
9,945
829
72
6
0
229,734
0
W
Artemis
10,458
872
49
4
0
207,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role