Player Matchup

Hercules
Hercules
BuyGigaChadCoin
Hercules
Level 29
God Stats
1W - 2L
1,321 SR
Queue Stats
45W - 48L
1,483 Elo+
Party 3
Geb
Geb
CovertRhino143
Geb
Level 89
God Stats
17W - 21L
1,396 SR
Queue Stats
359W - 341L
1,499 Elo+
Party 2
Nox
Nox
Tick18
Nox
Level 75
God Stats
17W - 10L
1,609 SR
Queue Stats
79W - 59L
1,560 Elo+
Party 3
Baron Samedi
Baron Samedi
ga1axie
Baron Samedi
Level 148
God Stats
12W - 3L
1,753 SR
Queue Stats
19W - 5L
1,897 Elo+
Solo
Olorun
Olorun
stiffpancake142
Olorun
Level 64
God Stats
22W - 13L
1,680 SR
Queue Stats
198W - 180L
1,536 Elo+
Party 2
Team Averages
Level 81
1,552 SR
1,595 Elo+

VS

Team Averages
Level 94
1,664 SR
1,590 Elo+
Odin
Odin
AromaticRepeal
Odin
Level 39
God Stats
0W - 1L
1,543 SR
Queue Stats
1W - 1L
1,759 Elo+
Party 1
Ne Zha
Ne Zha
HarineZ
Ne Zha
Level 108
God Stats
1W - 1L
1,549 SR
Queue Stats
116W - 116L
1,601 Elo+
Party 1
King Arthur
King Arthur
Spence116
King Arthur
Level 67
God Stats
1W - 1L
1,740 SR
Queue Stats
37W - 49L
1,510 Elo+
Party 1
Anubis
Anubis
TheAngryPigeon
Anubis
Level 101
God Stats
1W - 3L
1,441 SR
Queue Stats
55W - 59L
1,541 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oakfam3
Ah Muzen Cab
Level 156
God Stats
3W - 1L
2,045 SR
Queue Stats
119W - 136L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
11 / 1 / 4
8,791
733
7,420
8,227
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 1
7,391
616
3,831
5,523
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nox
Tick18
Nox
13
3 / 0 / 7
7,898
658
7,244
3,949
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
ga1axie
Baron Samedi
12
6 / 0 / 11
7,761
647
8,209
6,978
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
4 / 0 / 5
7,699
642
8,525
7,371
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,270
439
1,490
5,066
2,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ne Zha
HarineZ
Ne Zha
10
0 / 7 / 1
5,457
455
3,840
11,702
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Spence116
King Arthur
8
0 / 5 / 1
5,038
420
3,703
12,731
5,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 0
6,298
525
3,758
8,478
4,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
oakfam3
Ah Muzen Cab
10
0 / 6 / 0
5,754
480
5,434
11,406
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
26
Kills
1
1
Deaths
26
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hercules
11
1
4
13
W
2
0
1
2.5
L
Ne Zha
HarineZ
Ne Zha
0
7
1
0.07
L
King Arthur
Spence116
King Arthur
0
5
1
0.1
L
1
5
0
0.2
W
Nox
Tick18
Nox
3
0
7
6.5
W
Baron Samedi
ga1axie
Baron Samedi
6
0
11
11.5
L
Ah Muzen Cab
oakfam3
Ah Muzen Cab
0
6
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,229
Damage
18,225
32,048
Taken
49,383
15,235
Mitigated
18,859
15,612
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,490
68
0
826
5,066
2,644
0
2,877
1,937
0
12,012
W
Hercules
7,420
3,015
0
4,734
8,227
3,133
230
1,584
6,643
0
56,211
W
3,831
700
0
1,047
5,523
3,028
0
0
5,128
31,921
4,376
L
Ne Zha
HarineZ
Ne Zha
3,840
1,250
0
3,745
11,702
3,505
0
2,759
8,937
0
37,954
L
King Arthur
Spence116
King Arthur
3,703
782
0
1,723
12,731
5,219
0
7,583
5,148
0
17,002
L
3,758
495
0
2,438
8,478
4,002
0
4,973
3,505
37,076
0
W
Nox
Tick18
Nox
7,244
406
0
622
3,949
1,173
235
1,496
2,453
57,325
745
W
Baron Samedi
ga1axie
Baron Samedi
8,209
768
1,379
3,092
6,978
5,382
105
678
6,300
16,841
0
L
Ah Muzen Cab
oakfam3
Ah Muzen Cab
5,434
1,326
0
1,538
11,406
3,489
0
8,303
3,103
0
41,997
W
8,525
4,356
287
4,451
7,371
2,519
666
0
7,371
55,146
9,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,540
Gold Earned
27,817
433
Minions Killed
286
0
Camps Cleared
0
1,304,124
Distance Traveled
1,221,543
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,270
439
25
2
0
231,137
0
W
Hercules
8,791
733
94
8
0
297,312
0
W
Geb
7,391
616
84
7
0
245,436
2
L
Ne Zha
5,457
455
70
6
0
266,424
0
L
King Arthur
5,038
420
15
1
0
273,394
0
L
Anubis
6,298
525
93
8
0
220,531
0
W
Nox
7,898
658
116
10
0
268,344
2
W
Baron Samedi
7,761
647
22
2
0
248,399
6
L
Ah Muzen Cab
5,754
480
83
7
0
230,057
0
W
Olorun
7,699
642
117
10
0
244,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role