Player Matchup

Zeus
Zeus
BananaSmasher04
Zeus
Level 68
God Stats
0W - 1L
1,737 SR
Queue Stats
6W - 9L
1,285 Elo+
Party 2
Pele
Pele
Gae-Jae
Pele
Level 88
God Stats
11W - 5L
1,774 SR
Queue Stats
574W - 596L
1,445 Elo+
Solo
Ra
Ra
HELLS KNIGHT161
Ra
Level 120
God Stats
5W - 3L
1,606 SR
Queue Stats
446W - 430L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
Jacquevious
Gilgamesh
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,243 Elo+
Party 2
Ishtar
Ishtar
PadfootBuster
Ishtar
Level 65
God Stats
0W - 1L
1,866 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 79
1,697 SR
1,395 Elo+

VS

Team Averages
Level 122
1,514 SR
1,366 Elo+
Guan Yu
Guan Yu
Hazeonly
Guan Yu
Level 120
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 3L
1,176 Elo+
Solo
Serqet
Serqet
LoGradeShwag
Serqet
Level 137
God Stats
2W - 1L
1,503 SR
Queue Stats
237W - 240L
1,366 Elo+
Party 1
Yu Huang
Yu Huang
Zolon Zo Lonzo
Yu Huang
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 94L
1,426 Elo+
Party 1
Raijin
Raijin
moreau95
Raijin
Level 95
God Stats
4W - 2L
1,521 SR
Queue Stats
101W - 92L
1,437 Elo+
Party 1
Cerberus
Cerberus
notjordansdad
Cerberus
Level 147
God Stats
1W - 0L
1,321 SR
Queue Stats
109W - 101L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 7
7,628
763
14,529
7,308
1,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Pele
Gae-Jae
Pele
14
2 / 5 / 5
7,995
800
5,789
10,998
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 6 / 1
9,740
974
10,919
9,157
2,759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jacquevious
Gilgamesh
11
0 / 7 / 7
7,036
704
5,870
14,566
8,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 8 / 5
7,500
750
5,727
9,937
2,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hazeonly
Guan Yu
14
5 / 1 / 21
9,391
939
6,656
9,633
9,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Serqet
15
9 / 5 / 15
9,613
961
10,729
9,623
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
17
5 / 0 / 20
9,987
999
9,120
8,872
2,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Raijin
moreau95
Raijin
15
7 / 3 / 15
9,549
955
10,049
9,251
2,723
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
notjordansdad
Cerberus
17
6 / 2 / 22
10,651
1,065
13,424
16,862
13,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
125
11
Kills
32
32
Deaths
11
25
Assists
93
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
L
Pele
Gae-Jae
Pele
2
5
5
0.9
L
9
6
1
1.58
W
Guan Yu
Hazeonly
Guan Yu
5
1
21
15.5
L
Gilgamesh
Jacquevious
Gilgamesh
0
7
7
0.5
W
Serqet
9
5
15
3.3
L
0
8
5
0.31
W
Yu Huang
5
0
20
15
W
Raijin
moreau95
Raijin
7
3
15
4.83
W
Cerberus
notjordansdad
Cerberus
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,834
Damage
49,978
51,966
Taken
54,241
18,513
Mitigated
32,749
5,595
Healing
23,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,529
1,069
0
0
7,308
1,942
0
4,868
2,321
22,995
0
L
Pele
Gae-Jae
Pele
5,789
682
256
1,670
10,998
2,978
0
7,491
2,880
0
13,617
L
10,919
1,217
422
540
9,157
2,759
0
5,918
2,574
24,838
463
W
Guan Yu
Hazeonly
Guan Yu
6,656
467
4,013
3,561
9,633
9,023
463
3,433
6,036
0
11,383
L
Gilgamesh
Jacquevious
Gilgamesh
5,870
1,693
650
1,660
14,566
8,413
0
7,819
5,983
0
6,929
W
Serqet
10,729
2,102
1,760
540
9,623
4,391
388
4,224
5,284
0
10,926
L
5,727
2,606
176
221
9,937
2,421
0
5,914
3,439
0
18,466
W
Yu Huang
9,120
970
1,246
2,281
8,872
2,638
1,048
5,643
3,146
24,560
0
W
Raijin
moreau95
Raijin
10,049
969
1,482
1,944
9,251
2,723
1,088
4,513
4,662
23,554
0
W
Cerberus
notjordansdad
Cerberus
13,424
693
1,799
4,971
16,862
13,974
575
7,324
9,271
27,320
1,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,899
Gold Earned
49,191
98
Minions Killed
148
0
Camps Cleared
0
871,507
Distance Traveled
1,027,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,628
763
23
2
0
157,567
0
L
Pele
7,995
800
19
2
0
204,182
0
L
Ra
9,740
974
25
3
0
156,755
0
W
Guan Yu
9,391
939
10
1
0
196,555
0
L
Gilgamesh
7,036
704
7
1
0
189,053
0
W
Serqet
9,613
961
5
1
0
207,988
0
L
Ishtar
7,500
750
24
2
0
163,950
0
W
Yu Huang
9,987
999
41
4
0
228,550
0
W
Raijin
9,549
955
38
4
0
187,628
0
W
Cerberus
10,651
1,065
54
5
0
206,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role