Player Matchup

Izanami
Izanami
AfkKill
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
KingStrauss
Scylla
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,339 Elo+
Party 2
Thanatos
Thanatos
MauriTheGreat
Thanatos
Level 162
God Stats
7W - 10L
1,470 SR
Queue Stats
381W - 398L
1,516 Elo+
Solo
Team Averages
Level 137
1,490 SR
1,452 Elo+

VS

Team Averages
Level 163
1,654 SR
1,924 Elo+
Olorun
Olorun
CaipiraBoladão
Olorun
Level 190
God Stats
6W - 1L
1,551 SR
Queue Stats
1,157W - 173L
2,085 Elo+
Party 1
Surtr
Surtr
TicoTiconoFubá
Surtr
Level 141
God Stats
36W - 6L
1,945 SR
Queue Stats
1,083W - 134L
2,087 Elo+
Party 1
Ymir
Ymir
ViniciusTRC
Ymir
Level 159
God Stats
1W - 0L
1,465 SR
Queue Stats
36W - 16L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AfkKill
Izanami
15
1 / 7 / 1
9,424
942
4,952
9,157
1,887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
14
2 / 6 / 1
8,489
849
6,739
9,101
2,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
MauriTheGreat
Thanatos
14
1 / 5 / 2
8,041
804
6,524
10,284
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 6
11,315
1,132
14,384
11,284
4,729
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
6 / 0 / 12
10,373
1,037
8,366
9,202
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 11
9,045
905
2,599
8,329
6,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
18
18
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
AfkKill
Izanami
1
7
1
0.21
W
11
2
6
7
L
Scylla
2
6
1
0.42
L
Thanatos
MauriTheGreat
Thanatos
1
5
2
0.4
W
6
0
12
12
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,215
Damage
25,349
28,542
Taken
28,815
7,093
Mitigated
19,630
4,039
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AfkKill
Izanami
4,952
3,445
0
0
9,157
1,887
0
6,909
1,814
0
38,426
W
14,384
6,493
1,320
4,617
11,284
4,729
2,785
2,627
8,644
54,441
0
L
Scylla
6,739
263
0
240
9,101
2,322
0
5,915
2,806
22,723
0
L
Thanatos
MauriTheGreat
Thanatos
6,524
159
0
3,799
10,284
2,884
0
5,483
4,337
484
22,429
W
8,366
1,904
0
3,436
9,202
7,909
451
2,444
6,602
2,492
19,464
W
2,599
145
0
1,594
8,329
6,992
624
2,422
5,907
15,959
1,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,954
Gold Earned
30,733
151
Minions Killed
137
0
Camps Cleared
0
529,172
Distance Traveled
587,352
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,424
942
77
8
0
158,180
0
W
Olorun
11,315
1,132
78
8
0
180,993
0
L
Scylla
8,489
849
43
4
0
172,945
0
L
Thanatos
8,041
804
31
3
0
198,047
3
W
Surtr
10,373
1,037
34
3
0
209,062
0
W
Ymir
9,045
905
25
3
0
197,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role