Player Matchup

Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Chimichanga92
Sylvanus
Level 155
God Stats
4W - 12L
1,010 SR
Queue Stats
554W - 544L
1,491 Elo+
Solo
Xbalanque
Xbalanque
Migraq2
Xbalanque
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 213L
1,461 Elo+
Solo
Bellona
Bellona
deltamind2
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 89
1,402 SR
1,490 Elo+

VS

Team Averages
Level 77
1,559 SR
1,404 Elo+
Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Lt fer14567
Hachiman
Level 78
God Stats
1W - 1L
1,693 SR
Queue Stats
228W - 321L
1,371 Elo+
Party 1
Hades
Hades
Neon Primary
Hades
Level 77
God Stats
18W - 10L
1,627 SR
Queue Stats
278W - 343L
1,401 Elo+
Party 1
Bastet
Bastet
Srgt Frank
Bastet
Level 82
God Stats
7W - 9L
1,492 SR
Queue Stats
308W - 418L
1,381 Elo+
Party 1
Olorun
Olorun
XxZeroMPxX
Olorun
Level 79
God Stats
11W - 13L
1,482 SR
Queue Stats
270W - 342L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 5 / 1
5,970
543
5,772
8,253
3,789
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
10
1 / 4 / 1
5,527
502
3,608
9,971
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Chimichanga92
Sylvanus
10
1 / 0 / 0
6,363
578
2,892
6,540
4,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Migraq2
Xbalanque
10
0 / 2 / 1
5,543
504
4,469
5,150
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
deltamind2
Bellona
10
0 / 2 / 0
5,607
510
4,330
8,882
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 1 / 2
5,918
538
3,998
8,878
5,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Lt fer14567
Hachiman
11
2 / 0 / 0
5,532
503
3,093
5,687
1,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 1
6,546
595
5,668
7,291
3,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
Srgt Frank
Bastet
11
4 / 0 / 2
6,161
560
4,247
4,892
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Olorun
XxZeroMPxX
Olorun
13
4 / 1 / 3
7,399
673
7,124
8,110
3,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
12
13
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
1
0.3
L
Thor
 
Thor
1
4
1
0.38
W
Horus
 
Horus
0
1
2
1
L
Sylvanus
Chimichanga92
Sylvanus
1
0
0
1
W
Hachiman
Lt fer14567
Hachiman
2
0
0
2
L
Xbalanque
Migraq2
Xbalanque
0
2
1
0.25
W
2
1
1
2.5
W
Bastet
Srgt Frank
Bastet
4
0
2
5
W
Olorun
XxZeroMPxX
Olorun
4
1
3
5.5
L
Bellona
deltamind2
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,071
Damage
24,130
38,796
Taken
34,858
18,370
Mitigated
14,986
12,268
Healing
15,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,772
121
0
2,728
8,253
3,789
0
4,110
4,143
44,569
756
L
Thor
 
Thor
3,608
706
0
3,164
9,971
3,103
0
2,558
7,413
0
31,098
W
Horus
 
Horus
3,998
1,537
790
3,278
8,878
5,177
0
2,078
6,800
0
22,407
L
Sylvanus
Chimichanga92
Sylvanus
2,892
453
770
2,662
6,540
4,851
0
0
6,540
24,060
0
W
Hachiman
Lt fer14567
Hachiman
3,093
1,683
0
1,905
5,687
1,901
0
814
4,873
0
30,309
L
Xbalanque
Migraq2
Xbalanque
4,469
2,285
0
750
5,150
1,411
0
0
5,150
0
38,853
W
5,668
1,269
0
4,410
7,291
3,766
210
318
6,973
38,639
0
W
Bastet
Srgt Frank
Bastet
4,247
1,199
0
2,600
4,892
1,042
0
1,317
3,575
0
24,474
W
Olorun
XxZeroMPxX
Olorun
7,124
2,577
130
2,629
8,110
3,100
742
4,010
4,100
50,118
1,529
L
Bellona
deltamind2
Bellona
4,330
1,690
0
2,194
8,882
5,216
0
5,727
3,155
0
33,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
31,556
300
Minions Killed
293
0
Camps Cleared
0
1,044,240
Distance Traveled
1,151,336
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,970
543
78
7
0
184,802
2
L
Thor
5,527
502
55
5
0
225,447
0
W
Horus
5,918
538
26
2
0
258,296
5
L
Sylvanus
6,363
578
34
3
0
225,437
4
W
Hachiman
5,532
503
58
5
0
217,232
0
L
Xbalanque
5,543
504
67
6
0
198,133
0
W
Hades
6,546
595
74
7
0
192,367
0
W
Bastet
6,161
560
45
4
0
289,190
0
W
Olorun
7,399
673
90
8
0
194,251
0
L
Bellona
5,607
510
66
6
0
210,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role