Player Matchup

Fenrir
Fenrir
FadeyCouric
Fenrir
Level 69
God Stats
1W - 3L
1,610 SR
Queue Stats
106W - 95L
1,487 Elo+
Solo
Ra
Ra
PapaSandro59
Ra
Level 107
God Stats
3W - 2L
1,682 SR
Queue Stats
59W - 64L
1,400 Elo+
Party 2
Bacchus
Bacchus
iZaziq
Bacchus
Level 47
God Stats
8W - 7L
1,609 SR
Queue Stats
53W - 78L
1,332 Elo+
Party 2
Odin
Odin
slappat
Odin
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,393 Elo+
Party 2
Hachiman
Hachiman
virgil4729571
Hachiman
Level 94
God Stats
0W - 1L
1,048 SR
Queue Stats
31W - 46L
1,342 Elo+
Party 2
Team Averages
Level 90
1,490 SR
1,391 Elo+

VS

Team Averages
Level 111
1,518 SR
1,447 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GfunkD
Ymir
Level 29
God Stats
5W - 5L
1,508 SR
Queue Stats
15W - 20L
1,383 Elo+
Party 3
Discordia
Discordia
Hyugaaa63
Discordia
Level 125
God Stats
1W - 0L
1,516 SR
Queue Stats
8W - 13L
1,322 Elo+
Solo
Cliodhna
Cliodhna
SamStacks
Cliodhna
Level 129
God Stats
10W - 9L
1,564 SR
Queue Stats
77W - 71L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 3 / 3
5,825
583
3,078
8,782
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
3 / 3 / 1
5,791
579
2,434
5,485
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
iZaziq
Bacchus
7
0 / 2 / 0
4,633
463
1,543
7,349
4,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
slappat
Odin
8
0 / 3 / 0
4,539
454
2,987
8,572
4,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
virgil4729571
Hachiman
9
0 / 3 / 0
4,609
461
3,282
5,357
986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 3 / 3
6,240
624
4,938
7,585
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
 
Danzaburou
10
3 / 0 / 2
6,222
622
5,918
3,925
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
GfunkD
Ymir
10
1 / 1 / 3
6,001
600
2,249
5,793
3,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Hyugaaa63
Discordia
10
2 / 2 / 2
5,657
566
3,884
3,568
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
SamStacks
Cliodhna
12
4 / 0 / 0
7,048
705
6,178
6,052
1,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
14
14
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
3
1.83
W
Danzaburou
 
Danzaburou
3
0
2
4
L
Fenrir
3
3
3
1.5
W
Ymir
GfunkD
Ymir
1
1
3
2.5
W
Discordia
Hyugaaa63
Discordia
2
2
2
1.5
L
3
3
1
1.17
W
Cliodhna
SamStacks
Cliodhna
4
0
0
4
L
Bacchus
iZaziq
Bacchus
0
2
0
0
L
Odin
slappat
Odin
0
3
0
0
L
Hachiman
virgil4729571
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,324
Damage
23,167
35,545
Taken
26,923
14,715
Mitigated
10,901
10,984
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,938
738
0
994
7,585
3,443
0
2,547
5,038
0
42,249
W
Danzaburou
 
Danzaburou
5,918
2,953
0
1,860
3,925
1,097
1,079
418
3,507
0
35,941
L
Fenrir
3,078
1,440
0
2,719
8,782
3,143
0
851
7,931
0
31,389
W
Ymir
GfunkD
Ymir
2,249
542
0
2,061
5,793
3,690
182
321
5,472
12,853
1,514
W
Discordia
Hyugaaa63
Discordia
3,884
120
0
250
3,568
837
11
691
2,877
25,714
239
L
2,434
237
300
1,337
5,485
1,269
0
2,684
2,801
29,187
750
W
Cliodhna
SamStacks
Cliodhna
6,178
66
0
1,939
6,052
1,834
0
533
5,035
0
50,140
L
Bacchus
iZaziq
Bacchus
1,543
269
208
2,255
7,349
4,468
0
1,161
6,188
12,280
0
L
Odin
slappat
Odin
2,987
401
0
2,769
8,572
4,849
0
0
8,572
5,135
17,886
L
Hachiman
virgil4729571
Hachiman
3,282
1,285
0
1,396
5,357
986
0
1,210
4,147
0
26,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,397
Gold Earned
31,168
210
Minions Killed
303
0
Camps Cleared
0
1,017,145
Distance Traveled
955,984
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,240
624
75
8
0
198,071
0
W
Danzaburou
6,222
622
71
7
0
184,099
0
L
Fenrir
5,825
583
65
7
0
236,400
0
W
Ymir
6,001
600
24
2
0
187,873
4
W
Discordia
5,657
566
46
5
0
190,056
0
L
Ra
5,791
579
45
5
0
193,196
0
W
Cliodhna
7,048
705
87
9
0
195,885
0
L
Bacchus
4,633
463
20
2
0
209,829
0
L
Odin
4,539
454
32
3
0
207,509
0
L
Hachiman
4,609
461
48
5
0
170,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role