Player Matchup

Susano
Susano
FaZeJakejackson
Susano
Level 78
God Stats
0W - 1L
1,508 SR
Queue Stats
27W - 21L
1,524 Elo+
Party 2
Charybdis
Charybdis
Forevernin
Charybdis
Level 127
God Stats
31W - 33L
1,520 SR
Queue Stats
415W - 394L
1,410 Elo+
Solo
Ra
Ra
Hotboysnakes
Ra
Level 127
God Stats
3W - 2L
1,588 SR
Queue Stats
16W - 10L
1,465 Elo+
Party 2
Hercules
Hercules
drewpballs4
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,607 Elo+
Party 2
Bacchus
Bacchus
zwatersss
Bacchus
Level 44
God Stats
3W - 3L
1,557 SR
Queue Stats
6W - 9L
1,419 Elo+
Party 2
Team Averages
Level 77
1,535 SR
1,485 Elo+

VS

Team Averages
Level 58
1,506 SR
1,483 Elo+
Chaac
Chaac
Ferpy Merpy
Chaac
Level 58
God Stats
17W - 9L
1,693 SR
Queue Stats
104W - 108L
1,455 Elo+
Party 1
Thor
Thor
Itachi1hp
Thor
Level 59
God Stats
8W - 10L
1,450 SR
Queue Stats
188W - 168L
1,507 Elo+
Solo
Bacchus
Bacchus
Scost3722
Bacchus
Level 30
God Stats
5W - 0L
1,867 SR
Queue Stats
68W - 71L
1,455 Elo+
Party 1
Cernunnos
Cernunnos
THECHOSENSLUG
Cernunnos
Level 56
God Stats
9W - 13L
1,451 SR
Queue Stats
105W - 112L
1,507 Elo+
Solo
Yu Huang
Yu Huang
YaBoiTturnai
Yu Huang
Level 85
God Stats
1W - 4L
1,068 SR
Queue Stats
319W - 291L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
6,476
432
5,493
13,195
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
Forevernin
Charybdis
10
1 / 1 / 0
6,258
417
3,810
7,408
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
5 / 3 / 0
8,273
552
5,232
7,749
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
drewpballs4
Hercules
12
1 / 3 / 0
7,115
474
3,302
14,919
10,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
zwatersss
Bacchus
9
0 / 3 / 3
5,914
394
3,019
11,906
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,054
537
8,487
11,641
5,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
13
5 / 3 / 6
8,217
548
6,638
11,351
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Scost3722
Bacchus
16
2 / 1 / 3
10,001
667
8,275
7,504
6,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
THECHOSENSLUG
Cernunnos
13
1 / 2 / 6
7,848
523
7,526
7,889
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
YaBoiTturnai
Yu Huang
15
6 / 2 / 0
9,556
637
5,310
5,631
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
17
17
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
3
0
2
4
L
Charybdis
Forevernin
Charybdis
1
1
0
1
L
5
3
0
1.67
W
Thor
5
3
6
2.67
W
Bacchus
Scost3722
Bacchus
2
1
3
3.5
W
Cernunnos
THECHOSENSLUG
Cernunnos
1
2
6
2
W
Yu Huang
YaBoiTturnai
Yu Huang
6
2
0
3
L
Hercules
drewpballs4
Hercules
1
3
0
0.33
L
Bacchus
zwatersss
Bacchus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,856
Damage
36,236
55,177
Taken
44,016
26,932
Mitigated
20,828
11,117
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,493
793
0
3,425
13,195
3,733
0
3,170
9,889
0
40,140
W
8,487
1,890
0
4,812
11,641
5,823
156
2,100
9,541
0
57,921
L
Charybdis
Forevernin
Charybdis
3,810
1,194
0
1,616
7,408
1,794
0
0
7,408
0
42,956
L
5,232
97
214
1,360
7,749
1,718
0
3,444
4,305
54,319
294
W
Thor
6,638
2,067
0
1,076
11,351
4,622
0
1,515
9,836
0
54,318
W
Bacchus
Scost3722
Bacchus
8,275
394
0
1,424
7,504
6,422
0
0
7,504
62,587
2,184
W
Cernunnos
THECHOSENSLUG
Cernunnos
7,526
3,541
0
2,572
7,889
2,369
905
2,397
5,414
0
44,667
W
Yu Huang
YaBoiTturnai
Yu Huang
5,310
334
0
220
5,631
1,592
59
2,544
3,018
62,480
1,193
L
Hercules
drewpballs4
Hercules
3,302
1,242
0
3,470
14,919
10,117
0
5,987
8,172
0
38,685
L
Bacchus
zwatersss
Bacchus
3,019
870
90
942
11,906
9,570
0
0
11,906
16,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
43,676
328
Minions Killed
483
0
Camps Cleared
0
1,407,998
Distance Traveled
1,471,101
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,476
432
63
4
0
322,134
5
W
Chaac
8,054
537
83
6
0
326,878
4
L
Charybdis
6,258
417
73
5
0
256,143
0
L
Ra
8,273
552
101
7
0
289,083
6
W
Thor
8,217
548
88
6
0
322,667
0
W
Bacchus
10,001
667
130
9
0
269,406
0
W
Cernunnos
7,848
523
65
4
0
277,945
0
W
Yu Huang
9,556
637
117
8
0
274,205
5
L
Hercules
7,115
474
69
5
0
261,911
0
L
Bacchus
5,914
394
22
1
0
278,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role