Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ChaacBigRain
Persephone
Level 45
God Stats
9W - 6L
1,931 SR
Queue Stats
42W - 19L
1,716 Elo+
Solo
Serqet
Serqet
I Tedd Jr I
Serqet
Level 26
God Stats
0W - 1L
1,237 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Ravana
Ravana
JAYP42oz
Ravana
Level 153
God Stats
2W - 4L
1,467 SR
Queue Stats
5W - 9L
1,573 Elo+
Party 2
Freya
Freya
WarlordCleon939
Freya
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,573 Elo+
Party 2
Team Averages
Level 68
1,527 SR
1,573 Elo+

VS

Team Averages
Level 114
1,497 SR
1,524 Elo+
King Arthur
King Arthur
Chaotic123
King Arthur
Level 121
God Stats
4W - 5L
1,549 SR
Queue Stats
275W - 271L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
Luxxnn
Sylvanus
Level 118
God Stats
4W - 8L
1,439 SR
Queue Stats
186W - 177L
1,564 Elo+
Party 1
Bastet
Bastet
crryanmagician21
Bastet
Level 103
God Stats
2W - 0L
1,709 SR
Queue Stats
249W - 244L
1,532 Elo+
Party 1
Apollo
Apollo
escudo1612
Apollo
Level 125
God Stats
1W - 1L
1,271 SR
Queue Stats
199W - 168L
1,501 Elo+
Party 3
Nu Wa
Nu Wa
kevonxd_YT
Nu Wa
Level 103
God Stats
6W - 5L
1,517 SR
Queue Stats
150W - 138L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
2 / 5 / 0
4,816
482
3,217
6,561
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Persephone
ChaacBigRain
Persephone
12
3 / 1 / 0
6,999
700
7,025
5,764
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
9
0 / 0 / 3
5,114
511
2,699
6,561
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ravana
JAYP42oz
Ravana
9
1 / 2 / 1
5,064
506
2,969
5,029
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
5,251
525
3,219
7,831
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chaotic123
King Arthur
12
2 / 1 / 1
6,805
681
5,770
7,022
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sylvanus
Luxxnn
Sylvanus
9
1 / 1 / 4
6,004
600
4,125
9,260
5,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 2 / 3
5,924
592
5,287
6,647
1,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
escudo1612
Apollo
11
3 / 1 / 2
6,351
635
4,411
4,933
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
10
1 / 2 / 2
5,649
565
3,350
5,348
1,156
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
10
10
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
0
0.4
L
Persephone
ChaacBigRain
Persephone
3
1
0
3
W
King Arthur
Chaotic123
King Arthur
2
1
1
2.5
L
Serqet
0
0
3
1.5
L
Ravana
JAYP42oz
Ravana
1
2
1
0.75
W
Sylvanus
Luxxnn
Sylvanus
1
1
4
3
L
1
2
0
0.5
W
3
2
3
2.25
W
Apollo
escudo1612
Apollo
3
1
2
4
W
Nu Wa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,129
Damage
22,943
31,746
Taken
33,210
10,562
Mitigated
13,707
7,985
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,217
1,129
0
424
6,561
1,373
0
1,433
5,128
0
20,445
L
Persephone
ChaacBigRain
Persephone
7,025
186
0
2,658
5,764
1,510
0
2,978
2,785
50,501
293
W
King Arthur
Chaotic123
King Arthur
5,770
742
0
2,524
7,022
3,593
22
2,989
3,996
0
48,614
L
Serqet
2,699
109
0
1,345
6,561
3,665
0
1,838
4,723
0
18,179
L
Ravana
JAYP42oz
Ravana
2,969
996
0
830
5,029
1,830
0
941
4,088
0
34,178
W
Sylvanus
Luxxnn
Sylvanus
4,125
1,354
1,088
3,830
9,260
5,651
0
2,096
6,747
20,205
0
L
3,219
1,016
0
2,728
7,831
2,184
0
285
7,546
27,041
1,569
W
5,287
1,762
0
1,812
6,647
1,828
240
1,362
5,233
0
30,284
W
Apollo
escudo1612
Apollo
4,411
2,420
0
2,222
4,933
1,479
437
0
4,916
0
45,319
W
Nu Wa
3,350
329
0
2,164
5,348
1,156
0
3,065
2,047
38,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,244
Gold Earned
30,733
282
Minions Killed
317
0
Camps Cleared
0
1,072,338
Distance Traveled
1,092,824
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,816
482
36
4
0
178,449
0
L
Persephone
6,999
700
99
10
0
228,962
2
W
King Arthur
6,805
681
84
8
0
230,340
0
L
Serqet
5,114
511
28
3
0
234,348
0
L
Ravana
5,064
506
65
7
0
236,529
0
W
Sylvanus
6,004
600
41
4
0
184,307
1
L
Freya
5,251
525
54
5
0
194,050
3
W
Bastet
5,924
592
57
6
0
251,970
0
W
Apollo
6,351
635
84
8
0
225,664
0
W
Nu Wa
5,649
565
51
5
0
200,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role