Player Matchup

Erlang Shen
Erlang Shen
Daft5829
Erlang Shen
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 89L
1,529 Elo+
Party 2
Thanatos
Thanatos
HiveLord50
Thanatos
Level 129
God Stats
2W - 1L
1,732 SR
Queue Stats
64W - 49L
1,668 Elo+
Solo
Cthulhu
Cthulhu
NastyJr05
Cthulhu
Level 84
God Stats
59W - 20L
1,747 SR
Queue Stats
114W - 93L
1,569 Elo+
Party 2
Chronos
Chronos
VSILVERKINGV
Chronos
Level 155
God Stats
4W - 1L
1,861 SR
Queue Stats
125W - 130L
1,536 Elo+
Party 2
Artemis
Artemis
iTryKing12
Artemis
Level 137
God Stats
32W - 25L
1,616 SR
Queue Stats
649W - 644L
1,526 Elo+
Party 2
Team Averages
Level 125
1,691 SR
1,565 Elo+

VS

Team Averages
Level 134
1,674 SR
1,533 Elo+
Serqet
Serqet
Auronwolf
Serqet
Level 153
God Stats
11W - 4L
1,674 SR
Queue Stats
26W - 28L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
BITZERTH
Ah Puch
Level 128
God Stats
8W - 5L
1,529 SR
Queue Stats
27W - 28L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
Bigartist16
Sylvanus
Level 116
God Stats
2W - 0L
1,734 SR
Queue Stats
28W - 12L
1,567 Elo+
Solo
King Arthur
King Arthur
FireBreath1998
King Arthur
Level 127
God Stats
2W - 3L
1,775 SR
Queue Stats
102W - 79L
1,628 Elo+
Solo
Chiron
Chiron
Xennis271
Chiron
Level 148
God Stats
3W - 0L
1,662 SR
Queue Stats
27W - 28L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Daft5829
Erlang Shen
11
1 / 4 / 0
6,650
512
3,176
12,156
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thanatos
HiveLord50
Thanatos
14
7 / 3 / 1
8,004
616
11,802
13,136
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
NastyJr05
Cthulhu
11
1 / 4 / 5
6,978
537
6,164
12,844
7,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
VSILVERKINGV
Chronos
9
0 / 2 / 1
5,717
440
1,806
5,522
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
iTryKing12
Artemis
12
1 / 3 / 2
7,077
544
5,487
8,124
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Auronwolf
Serqet
13
3 / 1 / 1
7,210
555
4,796
10,912
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
BITZERTH
Ah Puch
12
3 / 4 / 3
7,377
567
10,668
6,942
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Bigartist16
Sylvanus
11
2 / 2 / 1
6,478
498
4,343
13,397
8,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
FireBreath1998
King Arthur
14
5 / 1 / 2
8,600
662
8,832
9,154
7,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
Xennis271
Chiron
12
2 / 2 / 1
7,208
554
7,740
9,070
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
15
16
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
Auronwolf
Serqet
3
1
1
3.5
W
Ah Puch
BITZERTH
Ah Puch
3
4
3
1.13
W
Sylvanus
Bigartist16
Sylvanus
2
2
1
1.25
L
Erlang Shen
Daft5829
Erlang Shen
1
4
0
0.25
W
King Arthur
FireBreath1998
King Arthur
5
1
2
6
L
Thanatos
HiveLord50
Thanatos
7
3
1
2.5
L
Cthulhu
NastyJr05
Cthulhu
1
4
5
0.88
L
Chronos
VSILVERKINGV
Chronos
0
2
1
0.25
W
Chiron
Xennis271
Chiron
2
2
1
1.25
L
Artemis
iTryKing12
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,435
Damage
36,379
51,782
Taken
49,475
21,760
Mitigated
24,835
21,172
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Auronwolf
Serqet
4,796
1,228
0
3,352
10,912
4,280
0
862
10,050
0
61,327
W
Ah Puch
BITZERTH
Ah Puch
10,668
671
0
777
6,942
1,952
68
1,980
4,962
43,944
589
W
Sylvanus
Bigartist16
Sylvanus
4,343
1,748
1,729
5,292
13,397
8,346
183
4,140
9,257
20,198
0
L
Erlang Shen
Daft5829
Erlang Shen
3,176
1,921
0
4,268
12,156
4,884
0
255
11,901
0
40,186
W
King Arthur
FireBreath1998
King Arthur
8,832
805
0
1,954
9,154
7,652
0
0
9,154
638
59,209
L
Thanatos
HiveLord50
Thanatos
11,802
3,794
0
9,218
13,136
5,014
383
2,927
9,847
0
61,401
L
Cthulhu
NastyJr05
Cthulhu
6,164
208
1,553
2,421
12,844
7,622
0
8,464
3,887
30,353
871
L
Chronos
VSILVERKINGV
Chronos
1,806
407
0
1,020
5,522
1,579
0
2,391
2,653
27,927
0
W
Chiron
Xennis271
Chiron
7,740
2,628
248
1,733
9,070
2,605
517
733
8,337
0
46,408
L
Artemis
iTryKing12
Artemis
5,487
2,408
0
2,692
8,124
2,661
427
274
7,850
0
47,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,426
Gold Earned
36,873
378
Minions Killed
389
0
Camps Cleared
0
1,210,471
Distance Traveled
1,213,620
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,210
555
100
8
0
309,653
0
W
Ah Puch
7,377
567
82
6
0
223,651
2
W
Sylvanus
6,478
498
25
2
0
219,994
2
L
Erlang Shen
6,650
512
80
6
0
249,070
0
W
King Arthur
8,600
662
92
7
0
211,072
0
L
Thanatos
8,004
616
87
7
0
285,191
0
L
Cthulhu
6,978
537
57
4
0
275,896
2
L
Chronos
5,717
440
66
5
0
179,934
0
W
Chiron
7,208
554
90
7
0
249,250
0
L
Artemis
7,077
544
88
7
0
220,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role