Player Matchup

Heimdallr
Heimdallr
Alcaicedo
Heimdallr
Level 138
God Stats
15W - 17L
1,686 SR
Queue Stats
363W - 331L
1,493 Elo+
Solo
Hun Batz
Hun Batz
DragonDoigt0710
Hun Batz
Level 80
God Stats
9W - 7L
1,761 SR
Queue Stats
125W - 158L
1,384 Elo+
Party 1
Hera
Hera
KeenBoat2070534
Hera
Level 85
God Stats
1W - 1L
1,307 SR
Queue Stats
201W - 236L
1,459 Elo+
Party 1
Poseidon
Poseidon
SOWSA
Poseidon
Level 89
God Stats
307W - 333L
1,526 SR
Queue Stats
317W - 354L
1,476 Elo+
Party 1
Surtr
Surtr
madgab1367
Surtr
Level 68
God Stats
59W - 55L
1,524 SR
Queue Stats
230W - 261L
1,531 Elo+
Party 1
Team Averages
Level 92
1,561 SR
1,469 Elo+

VS

Team Averages
Level 126
1,547 SR
1,458 Elo+
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AhmadMan4336
Mercury
Level 115
God Stats
3W - 6L
1,378 SR
Queue Stats
32W - 33L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Deaths_Dealer97
Baron Samedi
Level 131
God Stats
7W - 7L
1,500 SR
Queue Stats
336W - 284L
1,432 Elo+
Solo
Ah Puch
Ah Puch
HellsGames
Ah Puch
Level 125
God Stats
0W - 2L
1,807 SR
Queue Stats
62W - 61L
1,469 Elo+
Solo
Cabrakan
Cabrakan
TaquitoSupremo
Cabrakan
Level 105
God Stats
2W - 2L
1,549 SR
Queue Stats
263W - 294L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alcaicedo
Heimdallr
13
3 / 8 / 2
7,992
470
11,208
11,927
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hun Batz
14
1 / 2 / 5
8,098
476
5,018
13,065
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 5 / 2
7,573
445
4,992
8,743
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
SOWSA
Poseidon
15
2 / 2 / 4
8,539
502
5,845
8,571
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
16
11 / 0 / 4
10,671
628
14,503
15,761
12,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
13 / 4 / 2
9,592
564
11,163
15,124
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
AhmadMan4336
Mercury
14
1 / 4 / 5
8,082
475
7,266
13,674
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Baron Samedi
Deaths_Dealer97
Baron Samedi
9
0 / 7 / 0
6,362
374
4,289
8,838
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
HellsGames
Ah Puch
13
2 / 3 / 1
8,477
499
12,660
9,825
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
12
1 / 2 / 9
8,314
489
4,454
14,205
16,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
19
Kills
17
17
Deaths
20
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
13
4
2
3.5
L
Mercury
AhmadMan4336
Mercury
1
4
5
0.88
W
Heimdallr
Alcaicedo
Heimdallr
3
8
2
0.5
L
Baron Samedi
Deaths_Dealer97
Baron Samedi
0
7
0
0
W
Hun Batz
1
2
5
1.75
L
Ah Puch
HellsGames
Ah Puch
2
3
1
0.83
W
2
5
2
0.6
W
Poseidon
SOWSA
Poseidon
2
2
4
2
L
Cabrakan
1
2
9
2.75
W
Surtr
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,566
Damage
39,832
58,067
Taken
61,666
25,439
Mitigated
33,510
12,101
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,163
5,796
0
5,179
15,124
5,761
665
2,839
12,045
0
56,801
L
Mercury
AhmadMan4336
Mercury
7,266
4,150
0
1,999
13,674
5,388
0
1,890
11,482
0
70,724
W
Heimdallr
Alcaicedo
Heimdallr
11,208
3,133
0
435
11,927
3,257
0
1,643
10,284
0
47,291
L
Baron Samedi
Deaths_Dealer97
Baron Samedi
4,289
290
44
1,746
8,838
3,069
0
751
7,617
26,558
0
W
Hun Batz
5,018
1,093
0
2,834
13,065
4,908
0
3,412
9,653
0
63,439
L
Ah Puch
HellsGames
Ah Puch
12,660
0
0
2,497
9,825
3,232
695
3,834
5,902
63,573
706
W
4,992
2,089
0
1,957
8,743
2,248
0
2,222
6,521
35,075
0
W
Poseidon
SOWSA
Poseidon
5,845
649
0
1,056
8,571
2,658
380
4,479
4,092
65,238
0
L
Cabrakan
4,454
712
0
2,309
14,205
16,060
81
3,452
10,666
19,750
2,899
W
Surtr
14,503
2,987
0
5,819
15,761
12,368
468
8,815
6,284
3,374
65,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,873
Gold Earned
40,827
438
Minions Killed
384
0
Camps Cleared
0
1,669,677
Distance Traveled
1,640,337
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,592
564
90
5
0
327,117
0
L
Mercury
8,082
475
97
6
0
405,019
3
W
Heimdallr
7,992
470
62
4
0
301,340
0
L
Baron Samedi
6,362
374
53
3
0
203,899
0
W
Hun Batz
8,098
476
92
5
0
375,778
0
L
Ah Puch
8,477
499
117
7
0
317,744
4
W
Hera
7,573
445
56
3
0
312,420
4
W
Poseidon
8,539
502
118
7
0
353,655
6
L
Cabrakan
8,314
489
27
2
0
386,558
2
W
Surtr
10,671
628
110
6
0
326,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role