Player Matchup

Baron Samedi
Baron Samedi
GalaxyDragohyena
Baron Samedi
Level 106
God Stats
0W - 1L
1,777 SR
Queue Stats
0W - 4L
1,167 Elo+
Party 1
Fenrir
Fenrir
KoRn97-_-
Fenrir
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 50L
1,491 Elo+
Solo
Sobek
Sobek
Mr Aweeka 206
Sobek
Level 123
God Stats
3W - 4L
1,505 SR
Queue Stats
67W - 64L
1,455 Elo+
Solo
Pele
Pele
aestheticxstar_
Pele
Level 101
God Stats
1W - 2L
1,322 SR
Queue Stats
9W - 20L
1,167 Elo+
Party 1
Medusa
Medusa
kurdforlife1995
Medusa
Level 129
God Stats
0W - 3L
1,113 SR
Queue Stats
308W - 313L
1,452 Elo+
Solo
Team Averages
Level 121
1,443 SR
1,346 Elo+

VS

Team Averages
Level 129
1,461 SR
1,468 Elo+
Fenrir
Fenrir
DarT-606
Fenrir
Level 119
God Stats
11W - 3L
1,748 SR
Queue Stats
110W - 98L
1,435 Elo+
Solo
Rama
Rama
Djooohnpah
Rama
Level 126
God Stats
3W - 1L
1,067 SR
Queue Stats
30W - 28L
1,489 Elo+
Solo
Sobek
Sobek
Rochaid
Sobek
Level 109
God Stats
3W - 5L
1,543 SR
Queue Stats
208W - 198L
1,496 Elo+
Solo
Cthulhu
Cthulhu
jreapps
Cthulhu
Level 137
God Stats
27W - 22L
1,574 SR
Queue Stats
395W - 393L
1,409 Elo+
Solo
Skadi
Skadi
nin9tales
Skadi
Level 155
God Stats
3W - 0L
1,377 SR
Queue Stats
186W - 181L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GalaxyDragohyena
Baron Samedi
9
1 / 2 / 3
5,627
563
4,344
5,499
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
KoRn97-_-
Fenrir
9
2 / 4 / 0
5,268
527
3,518
7,998
2,437
Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 4 / 1
4,640
464
2,342
9,956
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 1
5,242
524
2,685
8,233
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 2
5,697
570
4,530
5,772
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarT-606
Fenrir
10
2 / 1 / 2
5,603
560
1,309
7,028
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 3
6,048
605
5,166
6,714
2,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Rochaid
Sobek
10
1 / 0 / 5
5,968
597
3,963
6,086
3,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
jreapps
Cthulhu
10
3 / 3 / 0
6,150
615
5,941
9,092
5,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
nin9tales
Skadi
12
7 / 0 / 1
7,168
717
6,590
4,069
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
15
15
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DarT-606
Fenrir
2
1
2
3
W
2
3
3
1.17
L
Baron Samedi
GalaxyDragohyena
Baron Samedi
1
2
3
1.25
L
Fenrir
KoRn97-_-
Fenrir
2
4
0
0.5
L
0
4
1
0.13
W
Sobek
Rochaid
Sobek
1
0
5
3.5
L
1
3
1
0.5
W
Cthulhu
jreapps
Cthulhu
3
3
0
1
L
2
2
2
1.5
W
Skadi
nin9tales
Skadi
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,419
Damage
22,969
37,458
Taken
32,989
13,661
Mitigated
15,176
9,990
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DarT-606
Fenrir
1,309
230
0
714
7,028
2,486
0
194
6,782
0
34,793
W
5,166
3,959
0
2,189
6,714
2,035
0
1,136
5,578
0
40,679
L
Baron Samedi
GalaxyDragohyena
Baron Samedi
4,344
495
0
1,676
5,499
1,977
0
3,481
1,561
22,286
466
L
Fenrir
KoRn97-_-
Fenrir
3,518
1,208
0
2,193
7,998
2,437
0
381
7,543
0
30,082
L
2,342
204
0
3,011
9,956
5,061
0
2,774
7,182
8,805
0
W
Sobek
Rochaid
Sobek
3,963
496
1,151
3,481
6,086
3,671
0
1,485
4,601
14,066
0
L
2,685
476
0
1,534
8,233
2,535
200
1,112
7,031
0
32,295
W
Cthulhu
jreapps
Cthulhu
5,941
319
34
1,142
9,092
5,868
0
3,061
5,606
31,272
462
L
4,530
1,387
0
1,576
5,772
1,651
0
1,466
4,258
0
37,101
W
Skadi
nin9tales
Skadi
6,590
2,382
0
1,280
4,069
1,116
595
75
3,994
0
46,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,474
Gold Earned
30,937
238
Minions Killed
290
0
Camps Cleared
0
1,059,932
Distance Traveled
1,076,665
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,603
560
59
6
0
248,520
0
W
Rama
6,048
605
68
7
0
179,224
0
L
Baron Samedi
5,627
563
52
5
0
198,083
0
L
Fenrir
5,268
527
49
5
0
209,243
0
L
Sobek
4,640
464
12
1
0
213,606
0
W
Sobek
5,968
597
15
2
0
244,054
3
L
Pele
5,242
524
49
5
0
247,176
2
W
Cthulhu
6,150
615
62
6
0
206,329
5
L
Medusa
5,697
570
76
8
0
191,824
0
W
Skadi
7,168
717
86
9
0
198,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role