Player Matchup

Baron Samedi
Baron Samedi
Gold II
CommieComrade
Baron Samedi
Gold II
Level 151
God Stats
0W - 3L
1,228 SR
Queue Stats
58W - 63L
1,576 MMR
Party 2
Cernunnos
Cernunnos
Silver III
DiegoKushington
Cernunnos
Silver III
Level 152
God Stats
0W - 1L
1,336 SR
Queue Stats
5W - 8L
1,385 MMR
Solo
Chaac
Chaac
Gold V
Kaneki Capalot
Chaac
Gold V
Level 160
God Stats
8W - 12L
1,506 SR
Queue Stats
151W - 155L
1,391 MMR
Solo
Janus
Janus
Silver I
W0IfPack
Janus
Silver I
Level 88
God Stats
27W - 26L
1,556 SR
Queue Stats
45W - 59L
1,275 MMR
Party 2
Skadi
Skadi
Gold IV
patsx81
Skadi
Gold IV
Level 145
God Stats
31W - 27L
1,501 SR
Queue Stats
148W - 150L
1,408 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,425 SR
1,407 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,548 SR
1,435 MMR
Ix Chel
Ix Chel
Gold V
 
Ix Chel
Gold V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Silver I
Jarkah
Awilix
Silver I
Level 155
God Stats
13W - 16L
1,567 SR
Queue Stats
127W - 125L
1,348 MMR
Party 3
Medusa
Medusa
Gold V
MrWigglyLake
Medusa
Gold V
Level 137
God Stats
3W - 1L
1,745 SR
Queue Stats
21W - 19L
1,445 MMR
Party 1
King Arthur
King Arthur
Silver I
O Barretta O
King Arthur
Silver I
Level 159
God Stats
3W - 2L
1,427 SR
Queue Stats
64W - 56L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CommieComrade
Baron Samedi
9
0 / 6 / 2
6,417
428
4,165
13,312
9,956
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
DiegoKushington
Cernunnos
13
2 / 1 / 0
7,365
491
4,405
8,855
2,783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 2 / 0
7,426
495
7,275
14,833
9,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
W0IfPack
Janus
11
0 / 8 / 0
6,902
460
3,216
11,333
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
patsx81
Skadi
14
2 / 3 / 0
7,559
504
6,001
9,947
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThanatosLancelotChang'ePeleAthena

VS

Bans
Cu ChulainnKaliFreyaErlang ShenMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
6 / 0 / 5
9,605
640
7,008
5,918
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
 
Cerberus
13
3 / 1 / 9
8,518
568
8,895
12,285
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Jarkah
Awilix
16
6 / 1 / 6
9,117
608
9,161
11,952
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
14
4 / 2 / 1
8,632
575
8,542
7,891
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
O Barretta O
King Arthur
15
1 / 0 / 3
9,443
630
10,429
13,237
11,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
20
20
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
0
5
8.5
W
Cerberus
 
Cerberus
3
1
9
7.5
L
Baron Samedi
CommieComrade
Baron Samedi
0
6
2
0.17
L
Cernunnos
DiegoKushington
Cernunnos
2
1
0
2
W
Awilix
Jarkah
Awilix
6
1
6
9
L
0
2
0
0
W
Medusa
4
2
1
2.25
W
King Arthur
O Barretta O
King Arthur
1
0
3
2.5
L
Janus
W0IfPack
Janus
0
8
0
0
L
Skadi
patsx81
Skadi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,062
Damage
44,035
58,280
Taken
51,283
28,020
Mitigated
28,461
18,409
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,008
87
954
2,677
5,918
2,458
60
2,038
3,730
57,743
2,090
W
Cerberus
 
Cerberus
8,895
942
0
4,456
12,285
7,817
0
2,285
9,944
22,962
423
L
Baron Samedi
CommieComrade
Baron Samedi
4,165
41
351
3,167
13,312
9,956
0
4,925
8,387
14,193
1,487
L
Cernunnos
DiegoKushington
Cernunnos
4,405
1,331
0
2,987
8,855
2,783
0
2,426
6,429
0
57,174
W
Awilix
Jarkah
Awilix
9,161
3,541
0
2,512
11,952
4,723
0
1,726
10,118
0
88,296
L
7,275
1,628
0
7,011
14,833
9,261
0
91
14,742
0
57,448
W
Medusa
8,542
2,476
0
1,604
7,891
2,389
130
932
6,959
0
72,351
W
King Arthur
O Barretta O
King Arthur
10,429
1,765
0
2,638
13,237
11,074
0
313
12,884
0
70,122
L
Janus
W0IfPack
Janus
3,216
154
0
2,025
11,333
3,174
0
3,026
8,307
43,085
0
L
Skadi
patsx81
Skadi
6,001
1,972
0
2,868
9,947
2,846
0
5,085
4,862
0
64,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,669
Gold Earned
45,315
431
Minions Killed
500
0
Camps Cleared
0
1,505,088
Distance Traveled
1,654,150
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,605
640
114
8
0
342,721
2
W
Cerberus
8,518
568
30
2
0
321,931
6
L
Baron Samedi
6,417
428
16
1
0
293,986
0
L
Cernunnos
7,365
491
101
7
0
315,984
4
W
Awilix
9,117
608
124
8
0
359,191
2
L
Chaac
7,426
495
106
7
0
306,440
6
W
Medusa
8,632
575
112
7
0
309,226
0
W
King Arthur
9,443
630
120
8
0
321,081
6
L
Janus
6,902
460
98
7
0
291,679
0
L
Skadi
7,559
504
110
7
0
296,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role