Player Matchup

Ishtar
Ishtar
BxForte
Ishtar
Level 103
God Stats
2W - 5L
1,426 SR
Queue Stats
302W - 280L
1,533 Elo+
Solo
King Arthur
King Arthur
Escudero_Joe
King Arthur
Level 234
God Stats
42W - 28L
1,633 SR
Queue Stats
730W - 735L
1,493 Elo+
Solo
Anubis
Anubis
LG EDDIE6489
Anubis
Level 38
God Stats
1W - 4L
1,288 SR
Queue Stats
17W - 20L
1,431 Elo+
Solo
Da Ji
Da Ji
MorrinNyx
Da Ji
Level 124
God Stats
1W - 2L
1,522 SR
Queue Stats
4W - 8L
1,400 Elo+
Solo
Cerberus
Cerberus
PIGGY9094
Cerberus
Level 158
God Stats
28W - 52L
1,410 SR
Queue Stats
320W - 307L
1,483 Elo+
Solo
Team Averages
Level 131
1,456 SR
1,468 Elo+

VS

Team Averages
Level 83
1,549 SR
1,454 Elo+
Vulcan
Vulcan
 
Vulcan
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AstroThaFiend
Loki
Level 121
God Stats
54W - 36L
1,547 SR
Queue Stats
106W - 95L
1,451 Elo+
Party 1
Ymir
Ymir
Daddy_Laz43
Ymir
Level 64
God Stats
27W - 15L
1,574 SR
Queue Stats
162W - 162L
1,402 Elo+
Party 1
Neith
Neith
SaikyoSama
Neith
Level 83
God Stats
22W - 25L
1,532 SR
Queue Stats
325W - 282L
1,433 Elo+
Party 1
Mulan
Mulan
Yessir_Alex
Mulan
Level 69
God Stats
23W - 13L
1,594 SR
Queue Stats
176W - 191L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BxForte
Ishtar
8
0 / 4 / 0
4,788
479
5,276
7,860
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Escudero_Joe
King Arthur
9
0 / 4 / 0
5,022
502
3,590
9,988
6,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
10
1 / 4 / 0
5,520
552
1,599
6,260
1,849
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
MorrinNyx
Da Ji
8
0 / 2 / 1
4,727
473
3,453
6,861
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
PIGGY9094
Cerberus
9
0 / 0 / 0
5,246
525
3,163
9,015
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 0 / 3
6,455
646
2,953
3,306
1,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 2
6,125
613
4,437
5,322
1,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 2
5,721
572
3,306
6,746
4,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
10
1 / 0 / 3
5,471
547
7,381
6,018
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
5 / 0 / 1
7,609
761
7,952
8,077
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
14
14
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
3
3.5
W
5
1
2
6
L
Ishtar
BxForte
Ishtar
0
4
0
0
W
1
0
2
2
L
King Arthur
Escudero_Joe
King Arthur
0
4
0
0
L
Anubis
1
4
0
0.25
L
Da Ji
MorrinNyx
Da Ji
0
2
1
0.25
L
Cerberus
PIGGY9094
Cerberus
0
0
0
0
W
Neith
1
0
3
2.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,081
Damage
26,029
39,984
Taken
29,469
17,581
Mitigated
12,837
13,079
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,953
55
0
1,228
3,306
1,282
729
732
2,574
37,423
458
W
4,437
1,270
0
2,710
5,322
1,150
0
396
4,926
0
34,180
L
Ishtar
BxForte
Ishtar
5,276
3,080
0
2,757
7,860
1,855
0
1,507
6,353
0
30,097
W
3,306
623
105
2,164
6,746
4,733
0
2,359
4,387
18,649
0
L
King Arthur
Escudero_Joe
King Arthur
3,590
714
0
1,730
9,988
6,212
0
0
9,988
0
27,591
L
Anubis
1,599
185
0
687
6,260
1,849
0
2,383
3,877
32,288
0
L
Da Ji
MorrinNyx
Da Ji
3,453
519
0
2,446
6,861
1,762
0
570
6,291
0
28,085
L
Cerberus
PIGGY9094
Cerberus
3,163
103
205
5,254
9,015
5,903
0
1,799
7,216
21,213
0
W
Neith
7,381
2,463
0
3,160
6,018
1,701
0
770
5,248
0
36,658
W
7,952
1,114
0
3,318
8,077
3,971
305
505
7,572
0
51,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,303
Gold Earned
31,381
246
Minions Killed
321
0
Camps Cleared
0
968,964
Distance Traveled
1,080,742
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,455
646
78
8
0
203,997
0
W
Loki
6,125
613
59
6
0
274,618
0
L
Ishtar
4,788
479
53
5
0
172,326
0
W
Ymir
5,721
572
28
3
0
213,890
0
L
King Arthur
5,022
502
38
4
0
186,066
0
L
Anubis
5,520
552
67
7
0
173,933
0
L
Da Ji
4,727
473
45
5
0
232,695
1
L
Cerberus
5,246
525
43
4
0
203,944
6
W
Neith
5,471
547
50
5
0
203,810
0
W
Mulan
7,609
761
106
11
0
184,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role