Player Matchup

Sol
Sol
ChaacBigRain
Sol
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 19L
1,754 Elo+
Solo
Ares
Ares
IXFrosti
Ares
Level 112
God Stats
0W - 1L
1,443 SR
Queue Stats
4W - 12L
1,412 Elo+
Party 1
Izanami
Izanami
MegaAbsolGamer
Izanami
Level 107
God Stats
0W - 2L
1,224 SR
Queue Stats
4W - 12L
1,351 Elo+
Party 1
Gilgamesh
Gilgamesh
Narcos77_
Gilgamesh
Level 125
God Stats
0W - 1L
1,670 SR
Queue Stats
11W - 24L
1,369 Elo+
Party 1
Thanatos
Thanatos
Rein_Ares
Thanatos
Level 123
God Stats
1W - 2L
1,767 SR
Queue Stats
9W - 21L
1,408 Elo+
Party 1
Team Averages
Level 102
1,521 SR
1,459 Elo+

VS

Team Averages
Level 137
1,509 SR
1,459 Elo+
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Big Savvo
Susano
Level 156
God Stats
5W - 4L
1,628 SR
Queue Stats
117W - 145L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MinoTehren
Morgan Le Fay
Level 126
God Stats
27W - 26L
1,514 SR
Queue Stats
325W - 303L
1,435 Elo+
Solo
Danzaburou
Danzaburou
OggunsonNahuas
Danzaburou
Level 124
God Stats
8W - 6L
1,545 SR
Queue Stats
120W - 122L
1,502 Elo+
Solo
Ra
Ra
yoshimusashi
Ra
Level 152
God Stats
6W - 2L
1,357 SR
Queue Stats
26W - 24L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
6,641
664
4,841
4,432
1,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
7
1 / 5 / 2
4,849
485
2,565
7,841
5,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 3 / 3
4,775
478
3,437
6,411
1,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Narcos77_
Gilgamesh
9
1 / 0 / 0
5,523
552
4,568
9,600
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Rein_Ares
Thanatos
9
4 / 5 / 3
5,583
558
4,294
8,220
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 2 / 0
5,534
553
5,158
8,652
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
Big Savvo
Susano
11
6 / 0 / 1
6,191
619
5,662
6,492
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
MinoTehren
Morgan Le Fay
9
1 / 4 / 3
4,941
494
3,577
5,085
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
OggunsonNahuas
Danzaburou
11
6 / 1 / 2
6,546
655
5,744
6,038
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
5,917
592
1,568
5,190
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
9
Kills
13
13
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
2
0
0
W
Susano
Big Savvo
Susano
6
0
1
6.5
L
2
0
1
2.5
L
Ares
1
5
2
0.4
L
1
3
3
0.83
W
Morgan Le Fay
MinoTehren
Morgan Le Fay
1
4
3
0.63
L
Gilgamesh
Narcos77_
Gilgamesh
1
0
0
1
W
Danzaburou
OggunsonNahuas
Danzaburou
6
1
2
7
L
Thanatos
Rein_Ares
Thanatos
4
5
3
1.1
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,705
Damage
21,709
36,504
Taken
31,457
18,282
Mitigated
8,945
13,053
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,158
1,113
0
3,025
8,652
2,817
0
0
8,198
0
33,870
W
Susano
Big Savvo
Susano
5,662
1,884
0
3,637
6,492
1,761
0
985
5,468
0
39,638
L
4,841
1,079
0
3,304
4,432
1,192
0
1,382
2,797
56,626
1,528
L
Ares
2,565
253
0
1,672
7,841
5,511
0
1,145
6,696
9,308
1,166
L
3,437
2,089
0
289
6,411
1,429
0
1,306
5,105
0
29,160
W
Morgan Le Fay
MinoTehren
Morgan Le Fay
3,577
585
0
727
5,085
1,303
0
1,172
3,913
19,067
0
L
Gilgamesh
Narcos77_
Gilgamesh
4,568
1,283
0
3,444
9,600
7,870
0
0
9,600
0
31,060
W
Danzaburou
OggunsonNahuas
Danzaburou
5,744
3,359
0
3,046
6,038
1,746
0
1,479
4,559
0
39,368
L
Thanatos
Rein_Ares
Thanatos
4,294
1,025
0
4,344
8,220
2,280
0
1,039
7,161
0
22,180
W
1,568
0
120
2,727
5,190
1,318
0
3,554
1,636
41,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,371
Gold Earned
29,129
286
Minions Killed
307
0
Camps Cleared
0
1,026,242
Distance Traveled
995,354
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,534
553
59
6
0
170,011
0
W
Susano
6,191
619
71
7
0
245,524
0
L
Sol
6,641
664
102
10
0
219,952
0
L
Ares
4,849
485
15
2
0
208,345
2
L
Izanami
4,775
478
61
6
0
190,933
0
W
Morgan Le Fay
4,941
494
37
4
0
186,540
0
L
Gilgamesh
5,523
552
60
6
0
194,876
4
W
Danzaburou
6,546
655
51
5
0
190,294
1
L
Thanatos
5,583
558
48
5
0
212,136
0
W
Ra
5,917
592
89
9
0
202,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role