Player Matchup

Shiva
Shiva
Ma1vadã0
Shiva
Level 125
God Stats
0W - 1L
1,715 SR
Queue Stats
14W - 12L
1,617 Elo+
Party 1
Nemesis
Nemesis
Paulinho_ap
Nemesis
Level 167
God Stats
2W - 3L
1,520 SR
Queue Stats
139W - 146L
1,546 Elo+
Party 1
Nox
Nox
arielQuQ
Nox
Level 120
God Stats
1W - 1L
1,455 SR
Queue Stats
5W - 8L
1,461 Elo+
Solo
Team Averages
Level 137
1,564 SR
1,541 Elo+

VS

Team Averages
Level 165
1,744 SR
1,868 Elo+
Fenrir
Fenrir
CaipiraBoladão
Fenrir
Level 190
God Stats
24W - 4L
1,855 SR
Queue Stats
1,320W - 200L
2,081 Elo+
Party 2
Zhong Kui
Zhong Kui
TicoTiconoFubá
Zhong Kui
Level 141
God Stats
156W - 16L
2,013 SR
Queue Stats
1,244W - 159L
2,083 Elo+
Party 2
Achilles
Achilles
ksfeeders
Achilles
Level 163
God Stats
30W - 49L
1,364 SR
Queue Stats
183W - 213L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ma1vadã0
Shiva
15
2 / 5 / 2
9,588
799
9,942
12,820
9,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Paulinho_ap
Nemesis
16
3 / 3 / 3
9,854
821
10,189
13,861
11,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 3 / 2
9,572
798
7,033
6,325
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
10,339
862
5,586
15,937
12,742
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
TicoTiconoFubá
Zhong Kui
18
4 / 1 / 7
11,113
926
13,133
9,173
7,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ksfeeders
Achilles
17
4 / 2 / 6
10,916
910
9,711
11,517
14,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
11
11
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Shiva
Ma1vadã0
Shiva
2
5
2
0.6
L
Nemesis
Paulinho_ap
Nemesis
3
3
3
1.5
W
Zhong Kui
TicoTiconoFubá
Zhong Kui
4
1
7
7.5
L
1
3
2
0.67
W
Achilles
ksfeeders
Achilles
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,164
Damage
28,430
33,006
Taken
36,627
22,893
Mitigated
34,592
3,949
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,586
1,840
0
3,267
15,937
12,742
234
2,956
12,960
0
25,583
L
Shiva
Ma1vadã0
Shiva
9,942
974
0
300
12,820
9,162
0
6,033
6,012
0
25,666
L
Nemesis
Paulinho_ap
Nemesis
10,189
3,381
0
3,197
13,861
11,502
0
5,080
7,882
0
23,270
W
Zhong Kui
TicoTiconoFubá
Zhong Kui
13,133
1,355
0
3,759
9,173
7,561
1,793
1,506
7,660
44,429
742
L
7,033
731
0
452
6,325
2,229
0
2,742
3,289
46,787
0
W
Achilles
ksfeeders
Achilles
9,711
1,680
0
2,689
11,517
14,289
30
2,665
8,806
8,106
30,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
32,368
143
Minions Killed
176
0
Camps Cleared
0
659,048
Distance Traveled
704,535
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,339
862
42
4
0
226,769
0
L
Shiva
9,588
799
32
3
0
233,410
0
L
Nemesis
9,854
821
21
2
0
213,250
0
W
Zhong Kui
11,113
926
94
8
0
233,796
0
L
Nox
9,572
798
90
8
0
212,388
1
W
Achilles
10,916
910
40
3
0
243,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role