Player Matchup

Cupid
Cupid
DMTheory
Cupid
Level 89
God Stats
8W - 7L
1,546 SR
Queue Stats
224W - 205L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
JiraiyaBøy
Cthulhu
Level 143
God Stats
2W - 1L
1,907 SR
Queue Stats
284W - 257L
1,531 Elo+
Party 2
Ares
Ares
Kensuxas5
Ares
Level 107
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
LuffyBøy
Thanatos
Level 119
God Stats
3W - 2L
1,703 SR
Queue Stats
182W - 162L
1,584 Elo+
Party 2
Janus
Janus
anfilokio63
Janus
Level 143
God Stats
7W - 17L
1,357 SR
Queue Stats
145W - 127L
1,609 Elo+
Solo
Team Averages
Level 120
1,540 SR
1,543 Elo+

VS

Team Averages
Level 136
1,522 SR
1,511 Elo+
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Aka1Ursus
Chaac
Level 147
God Stats
1W - 0L
1,309 SR
Queue Stats
203W - 168L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
IVKaaz
Baron Samedi
Level 88
God Stats
2W - 1L
1,516 SR
Queue Stats
6W - 3L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
Ocpik
Ao Kuang
Level 157
God Stats
2W - 1L
1,749 SR
Queue Stats
71W - 71L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
RagnarokSt
Danzaburou
Level 145
God Stats
2W - 2L
1,538 SR
Queue Stats
21W - 30L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DMTheory
Cupid
9
0 / 4 / 1
5,062
506
4,304
5,919
1,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
JiraiyaBøy
Cthulhu
10
1 / 3 / 1
5,654
565
3,295
7,235
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
6
0 / 4 / 1
4,338
434
1,687
7,001
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
LuffyBøy
Thanatos
10
3 / 4 / 1
5,730
573
4,355
8,367
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 0
5,643
564
3,186
4,683
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 0 / 6
5,910
591
4,014
7,808
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chaac
Aka1Ursus
Chaac
11
3 / 2 / 0
6,786
679
4,827
8,565
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
IVKaaz
Baron Samedi
10
0 / 2 / 5
5,128
513
1,611
4,227
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Ocpik
Ao Kuang
12
8 / 0 / 0
6,596
660
5,031
7,192
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
RagnarokSt
Danzaburou
12
4 / 1 / 3
7,028
703
5,387
5,484
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
17
17
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
6
5
W
Chaac
Aka1Ursus
Chaac
3
2
0
1.5
L
Cupid
DMTheory
Cupid
0
4
1
0.13
W
Baron Samedi
IVKaaz
Baron Samedi
0
2
5
1.25
L
Cthulhu
JiraiyaBøy
Cthulhu
1
3
1
0.5
L
Ares
0
4
1
0.13
L
Thanatos
LuffyBøy
Thanatos
3
4
1
0.88
W
Ao Kuang
Ocpik
Ao Kuang
8
0
0
8
W
Danzaburou
RagnarokSt
Danzaburou
4
1
3
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,827
Damage
20,870
33,205
Taken
33,276
14,003
Mitigated
14,194
11,109
Healing
15,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,014
1,332
0
2,568
7,808
4,798
0
2,023
5,785
14,670
2,059
W
Chaac
Aka1Ursus
Chaac
4,827
878
0
3,555
8,565
4,142
69
2,810
5,342
0
47,351
L
Cupid
DMTheory
Cupid
4,304
2,112
174
1,697
5,919
1,468
0
1,216
4,703
0
35,247
W
Baron Samedi
IVKaaz
Baron Samedi
1,611
38
191
919
4,227
1,329
102
1,681
2,546
22,082
0
L
Cthulhu
JiraiyaBøy
Cthulhu
3,295
430
0
2,078
7,235
5,473
0
0
7,235
28,927
1,387
L
Ares
1,687
116
0
873
7,001
3,328
0
2,356
4,645
7,613
0
L
Thanatos
LuffyBøy
Thanatos
4,355
857
0
5,787
8,367
2,321
0
4,085
4,282
0
25,536
W
Ao Kuang
Ocpik
Ao Kuang
5,031
1,269
0
5,459
7,192
2,149
0
840
6,352
43,291
0
W
Danzaburou
RagnarokSt
Danzaburou
5,387
2,116
0
3,116
5,484
1,776
0
329
5,155
0
46,765
L
3,186
214
0
500
4,683
1,413
0
2,937
1,746
44,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
31,448
293
Minions Killed
323
0
Camps Cleared
0
1,006,162
Distance Traveled
982,437
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,910
591
29
3
0
207,693
2
W
Chaac
6,786
679
86
9
0
194,314
0
L
Cupid
5,062
506
54
5
0
190,905
3
W
Baron Samedi
5,128
513
34
3
0
178,555
0
L
Cthulhu
5,654
565
74
7
0
206,330
4
L
Ares
4,338
434
12
1
0
175,569
0
L
Thanatos
5,730
573
53
5
0
226,372
1
W
Ao Kuang
6,596
660
81
8
0
221,855
0
W
Danzaburou
7,028
703
93
9
0
180,020
1
L
Janus
5,643
564
100
10
0
206,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role