Player Matchup

Fafnir
Fafnir
BigDJ15
Fafnir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 335L
1,476 Elo+
Party 1
Chronos
Chronos
FreshHotGank
Chronos
Level 159
God Stats
3W - 3L
1,522 SR
Queue Stats
209W - 205L
1,489 Elo+
Party 1
Fenrir
Fenrir
StorminMorman96
Fenrir
Level 139
God Stats
5W - 5L
1,463 SR
Queue Stats
322W - 330L
1,502 Elo+
Party 1
Anubis
Anubis
VengVillain
Anubis
Level 142
God Stats
2W - 1L
1,692 SR
Queue Stats
79W - 64L
1,556 Elo+
Party 1
Izanami
Izanami
trizzey
Izanami
Level 101
God Stats
1W - 0L
1,624 SR
Queue Stats
35W - 24L
1,550 Elo+
Party 1
Team Averages
Level 133
1,560 SR
1,515 Elo+

VS

Team Averages
Level 113
1,592 SR
1,534 Elo+
Amaterasu
Amaterasu
DBROLY27
Amaterasu
Level 139
God Stats
1W - 2L
1,497 SR
Queue Stats
63W - 59L
1,535 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DirtyChastain
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,473 Elo+
Solo
Artemis
Artemis
dragoheart20
Artemis
Level 128
God Stats
1W - 1L
1,798 SR
Queue Stats
78W - 69L
1,549 Elo+
Party 2
Fafnir
Fafnir
jetIntegral9712
Fafnir
Level 91
God Stats
1W - 1L
1,665 SR
Queue Stats
29W - 26L
1,528 Elo+
Party 3
Fenrir
Fenrir
tisunnatural
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigDJ15
Fafnir
17
1 / 2 / 18
10,692
972
6,248
19,101
18,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
FreshHotGank
Chronos
15
4 / 3 / 12
9,323
848
6,300
9,089
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
4 / 3 / 13
9,754
887
8,705
13,428
11,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
17
7 / 2 / 14
9,847
895
12,961
8,102
4,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
trizzey
Izanami
16
9 / 5 / 8
10,126
921
13,656
6,644
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DBROLY27
Amaterasu
13
2 / 4 / 8
8,055
732
7,672
13,501
13,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
DirtyChastain
Kumbhakarna
14
2 / 6 / 8
8,341
758
6,145
13,257
12,335
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
dragoheart20
Artemis
17
8 / 3 / 3
9,536
867
16,739
9,048
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 4
8,506
773
8,033
10,680
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
0 / 7 / 4
7,163
651
5,278
10,678
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
25
Kills
15
15
Deaths
25
65
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BigDJ15
Fafnir
1
2
18
5
L
Amaterasu
DBROLY27
Amaterasu
2
4
8
1.5
L
Kumbhakarna
DirtyChastain
Kumbhakarna
2
6
8
1
W
Chronos
FreshHotGank
Chronos
4
3
12
3.33
W
4
3
13
3.5
W
Anubis
7
2
14
7
L
Artemis
dragoheart20
Artemis
8
3
3
3.17
L
3
5
4
1
L
Fenrir
0
7
4
0.29
W
Izanami
trizzey
Izanami
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,870
Damage
43,867
56,364
Taken
57,164
39,732
Mitigated
41,902
22,125
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BigDJ15
Fafnir
6,248
1,744
4,589
8,903
19,101
18,895
558
4,278
14,342
9,822
1,791
L
Amaterasu
DBROLY27
Amaterasu
7,672
1,955
401
2,184
13,501
13,232
0
5,367
8,134
0
12,414
L
Kumbhakarna
DirtyChastain
Kumbhakarna
6,145
293
349
560
13,257
12,335
0
5,340
7,917
12,469
0
W
Chronos
FreshHotGank
Chronos
6,300
2,288
354
1,854
9,089
3,474
534
2,847
6,166
16,918
0
W
8,705
596
946
2,089
13,428
11,150
779
2,696
10,423
0
15,340
W
Anubis
12,961
865
213
3,151
8,102
4,145
778
2,302
5,761
34,757
0
L
Artemis
dragoheart20
Artemis
16,739
3,097
1,293
1,945
9,048
4,342
0
2,462
6,586
0
32,770
L
8,033
3,253
258
2,175
10,680
7,131
0
6,342
4,338
15,937
335
L
Fenrir
5,278
774
103
1,570
10,678
4,862
0
5,038
5,640
0
10,477
W
Izanami
trizzey
Izanami
13,656
8,896
0
26
6,644
2,068
3,019
1,873
4,665
0
21,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,742
Gold Earned
41,601
108
Minions Killed
85
0
Camps Cleared
0
1,010,412
Distance Traveled
899,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,692
972
13
1
0
194,874
0
L
Amaterasu
8,055
732
5
0
0
211,398
0
L
Kumbhakarna
8,341
758
8
1
0
169,640
0
W
Chronos
9,323
848
13
1
0
210,852
0
W
Fenrir
9,754
887
20
2
0
244,388
0
W
Anubis
9,847
895
39
4
0
176,081
0
L
Artemis
9,536
867
46
4
0
182,408
0
L
Fafnir
8,506
773
14
1
0
177,673
0
L
Fenrir
7,163
651
12
1
0
158,750
0
W
Izanami
10,126
921
23
2
0
184,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role