Player Matchup

Achilles
Achilles
AntDaddyDlux
Achilles
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,527 Elo+
Party 3
Arachne
Arachne
Ihxrmless
Arachne
Level 63
God Stats
2W - 5L
1,242 SR
Queue Stats
259W - 224L
1,562 Elo+
Solo
Ishtar
Ishtar
Izzyboola
Ishtar
Level 58
God Stats
28W - 18L
1,595 SR
Queue Stats
108W - 97L
1,537 Elo+
Party 1
Charon
Charon
Toxic
Charon
Level 145
God Stats
8W - 8L
1,623 SR
Queue Stats
106W - 97L
1,588 Elo+
Party 3
Yu Huang
Yu Huang
Vizzuss
Yu Huang
Level 66
God Stats
2W - 2L
1,650 SR
Queue Stats
116W - 104L
1,539 Elo+
Party 1
Team Averages
Level 87
1,522 SR
1,551 Elo+

VS

Team Averages
Level 143
1,526 SR
1,523 Elo+
Bake Kujira
Bake Kujira
Darkbringer442
Bake Kujira
Level 153
God Stats
10W - 10L
1,500 SR
Queue Stats
423W - 358L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
DbagDragon
Gilgamesh
Level 103
God Stats
14W - 8L
1,624 SR
Queue Stats
66W - 58L
1,559 Elo+
Party 2
Cupid
Cupid
OGSearingHavoc
Cupid
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 22L
1,639 Elo+
Solo
Zhong Kui
Zhong Kui
ReyaSunshine
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,434 Elo+
Party 2
Terra
Terra
XTARN1SHEDX
Terra
Level 205
God Stats
5W - 6L
1,507 SR
Queue Stats
253W - 294L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AntDaddyDlux
Achilles
12
1 / 7 / 1
7,781
458
6,004
15,739
11,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
Ihxrmless
Arachne
14
2 / 7 / 4
7,849
462
7,915
21,416
7,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ishtar
Izzyboola
Ishtar
12
2 / 5 / 6
7,531
443
8,031
9,836
2,857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Toxic
Charon
13
2 / 4 / 4
8,795
517
8,465
16,645
15,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
Vizzuss
Yu Huang
14
2 / 6 / 4
8,900
524
9,111
9,633
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Darkbringer442
Bake Kujira
15
2 / 5 / 18
9,674
569
12,648
17,907
17,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
DbagDragon
Gilgamesh
15
5 / 1 / 4
10,056
592
8,012
13,096
9,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
10 / 1 / 6
11,203
659
12,750
8,250
3,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ReyaSunshine
Zhong Kui
17
7 / 1 / 7
10,139
596
13,350
14,371
11,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 15
9,554
562
10,612
12,176
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
9
Kills
29
29
Deaths
9
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Achilles
AntDaddyDlux
Achilles
1
7
1
0.21
W
Bake Kujira
Darkbringer442
Bake Kujira
2
5
18
2.2
W
Gilgamesh
DbagDragon
Gilgamesh
5
1
4
7
L
Arachne
Ihxrmless
Arachne
2
7
4
0.57
L
Ishtar
Izzyboola
Ishtar
2
5
6
1
W
10
1
6
13
W
Zhong Kui
ReyaSunshine
Zhong Kui
7
1
7
10.5
L
Charon
Toxic
Charon
2
4
4
1
L
Yu Huang
Vizzuss
Yu Huang
2
6
4
0.67
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,526
Damage
57,372
73,269
Taken
65,800
40,771
Mitigated
47,226
15,020
Healing
27,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AntDaddyDlux
Achilles
6,004
1,038
0
2,288
15,739
11,369
0
6,824
8,915
0
38,914
W
Bake Kujira
Darkbringer442
Bake Kujira
12,648
5,292
0
1,854
17,907
17,412
265
4,543
13,163
51,298
1,972
W
Gilgamesh
DbagDragon
Gilgamesh
8,012
2,871
0
3,176
13,096
9,531
492
2,278
10,361
0
65,727
L
Arachne
Ihxrmless
Arachne
7,915
4,801
0
6,836
21,416
7,954
0
9,711
11,705
0
48,802
L
Ishtar
Izzyboola
Ishtar
8,031
4,912
0
1,911
9,836
2,857
0
4,136
5,700
0
39,139
W
12,750
8,062
2,588
5,158
8,250
3,290
2,766
3,138
5,112
0
88,302
W
Zhong Kui
ReyaSunshine
Zhong Kui
13,350
1,730
0
9,079
14,371
11,281
242
5,837
8,420
79,356
568
L
Charon
Toxic
Charon
8,465
1,062
0
3,400
16,645
15,419
0
8,888
7,757
23,385
0
L
Yu Huang
Vizzuss
Yu Huang
9,111
686
0
585
9,633
3,172
0
6,499
3,134
59,238
0
W
10,612
1,124
955
5,161
12,176
5,712
0
2,401
9,700
51,937
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,856
Gold Earned
50,626
308
Minions Killed
540
0
Camps Cleared
0
1,693,108
Distance Traveled
1,790,285
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,781
458
59
3
0
295,136
0
W
Bake Kujira
9,674
569
84
5
0
344,101
4
W
Gilgamesh
10,056
592
112
7
0
352,663
2
L
Arachne
7,849
462
68
4
0
403,690
0
L
Ishtar
7,531
443
50
3
0
334,640
0
W
Cupid
11,203
659
140
8
0
325,798
4
W
Zhong Kui
10,139
596
122
7
0
347,461
0
L
Charon
8,795
517
23
1
0
330,848
1
L
Yu Huang
8,900
524
108
6
0
328,794
0
W
Terra
9,554
562
82
5
0
420,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role