Player Matchup

Fenrir
Fenrir
CANADIANMOOSE81
Fenrir
Level 128
God Stats
21W - 7L
1,763 SR
Queue Stats
46W - 46L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
ClgNien
Ratatoskr
Level 66
God Stats
2W - 2L
1,741 SR
Queue Stats
220W - 253L
1,391 Elo+
Solo
Athena
Athena
Ether Clyde
Athena
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 78L
1,374 Elo+
Solo
Medusa
Medusa
O-lewisost-O
Medusa
Level 79
God Stats
12W - 10L
1,439 SR
Queue Stats
110W - 99L
1,441 Elo+
Solo
Cliodhna
Cliodhna
TooCold2Touch
Cliodhna
Level 274
God Stats
9W - 25L
1,336 SR
Queue Stats
315W - 323L
1,496 Elo+
Solo
Team Averages
Level 121
1,556 SR
1,436 Elo+

VS

Team Averages
Level 79
1,507 SR
1,434 Elo+
Cupid
Cupid
InvalidEmail000
Cupid
Level 60
God Stats
0W - 1L
1,273 SR
Queue Stats
66W - 98L
1,394 Elo+
Party 1
Arachne
Arachne
OG Brotha Craig
Arachne
Level 108
God Stats
19W - 14L
1,623 SR
Queue Stats
178W - 183L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
WormSlayer4
Ah Puch
Level 101
God Stats
10W - 4L
1,659 SR
Queue Stats
79W - 82L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
YaGhostie
Cthulhu
Level 62
God Stats
0W - 3L
1,478 SR
Queue Stats
71W - 95L
1,408 Elo+
Party 1
Vamana
Vamana
furry_coolll
Vamana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
7,715
551
4,895
9,607
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
ClgNien
Ratatoskr
13
7 / 0 / 3
8,445
603
9,025
13,373
6,769
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Athena
12
0 / 0 / 10
7,329
524
3,538
8,979
8,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
13
10 / 2 / 2
8,404
600
11,772
8,134
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
TooCold2Touch
Cliodhna
14
9 / 0 / 3
8,518
608
9,002
10,466
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,264
376
2,404
7,752
2,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
3 / 3 / 0
6,898
493
4,620
11,378
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
WormSlayer4
Ah Puch
10
0 / 7 / 0
5,741
410
5,778
8,857
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
YaGhostie
Cthulhu
9
0 / 6 / 0
5,613
401
9,333
14,911
9,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vamana
10
0 / 7 / 0
5,809
415
8,206
9,925
6,390

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
29
Kills
3
3
Deaths
29
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Ratatoskr
ClgNien
Ratatoskr
7
0
3
8.5
W
Athena
0
0
10
5
L
0
6
0
0
W
Medusa
10
2
2
5.5
L
3
3
0
1
W
Cliodhna
TooCold2Touch
Cliodhna
9
0
3
10.5
L
Ah Puch
WormSlayer4
Ah Puch
0
7
0
0
L
Cthulhu
YaGhostie
Cthulhu
0
6
0
0
L
Vamana
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,232
Damage
30,341
50,559
Taken
52,823
25,594
Mitigated
23,521
18,701
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,895
1,018
0
2,608
9,607
3,967
320
2,566
6,823
0
48,294
W
Ratatoskr
ClgNien
Ratatoskr
9,025
3,274
0
7,384
13,373
6,769
0
973
12,374
0
50,452
W
Athena
3,538
1,252
0
1,657
8,979
8,263
15
3,129
5,354
23,777
620
L
2,404
1,258
444
1,459
7,752
2,070
128
673
7,079
0
16,621
W
Medusa
11,772
5,319
0
280
8,134
2,687
901
3,022
4,678
0
54,729
L
4,620
3,368
0
5,859
11,378
3,849
0
510
10,868
0
38,321
W
Cliodhna
TooCold2Touch
Cliodhna
9,002
1,035
0
6,772
10,466
3,908
0
4,231
6,219
0
55,495
L
Ah Puch
WormSlayer4
Ah Puch
5,778
43
0
800
8,857
2,141
0
0
8,857
27,639
0
L
Cthulhu
YaGhostie
Cthulhu
9,333
699
44
2,289
14,911
9,071
0
2,355
12,556
34,022
0
L
Vamana
8,206
4,817
0
1,329
9,925
6,390
0
0
9,925
0
34,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
29,325
383
Minions Killed
253
0
Camps Cleared
0
1,371,199
Distance Traveled
1,321,459
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,715
551
91
7
0
285,957
3
W
Ratatoskr
8,445
603
92
7
0
259,233
0
W
Athena
7,329
524
37
3
0
285,791
0
L
Cupid
5,264
376
25
2
0
249,341
0
W
Medusa
8,404
600
75
5
0
257,568
1
L
Arachne
6,898
493
83
6
0
300,118
0
W
Cliodhna
8,518
608
88
6
0
282,650
0
L
Ah Puch
5,741
410
45
3
0
262,582
0
L
Cthulhu
5,613
401
55
4
0
247,486
0
L
Vamana
5,809
415
45
3
0
261,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role