Player Matchup

Ullr
Ullr
Platinum III
EchromeIsMySon
Ullr
Platinum III
Level 124
God Stats
3W - 1L
1,594 SR
Queue Stats
46W - 27L
1,738 MMR
Solo
Da Ji
Da Ji
Platinum IV
KPopLoverBP
Da Ji
Platinum IV
Level 80
God Stats
1W - 1L
1,260 SR
Queue Stats
123W - 112L
1,703 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
PeanutBickie
Cu Chulainn
Gold IV
Level 154
God Stats
21W - 21L
1,526 SR
Queue Stats
183W - 199L
1,525 MMR
Solo
Geb
Geb
Silver I
SEC Pixelkiller
Geb
Silver I
Level 175
God Stats
4W - 1L
1,515 SR
Queue Stats
27W - 31L
1,540 MMR
Solo
Janus
Janus
Platinum V
zabuzakk
Janus
Platinum V
Level 159
God Stats
227W - 214L
1,578 SR
Queue Stats
676W - 664L
1,750 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,495 SR
1,651 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,408 SR
1,649 MMR
Xing Tian
Xing Tian
Gold III
AnHonestMerchant
Xing Tian
Gold III
Level 128
God Stats
8W - 6L
1,578 SR
Queue Stats
138W - 133L
1,498 MMR
Solo
Thanatos
Thanatos
Platinum IV
ChubbyTub
Thanatos
Platinum IV
Level 60
God Stats
4W - 4L
1,570 SR
Queue Stats
41W - 33L
1,853 MMR
Party 1
Raijin
Raijin
Gold I
TroppoBuono
Raijin
Gold I
Level 116
God Stats
4W - 9L
1,310 SR
Queue Stats
229W - 226L
1,743 MMR
Party 1
Hercules
Hercules
Gold II
ragnarosote
Hercules
Gold II
Level 109
God Stats
28W - 38L
1,280 SR
Queue Stats
216W - 230L
1,601 MMR
Solo
Skadi
Skadi
Platinum V
scyτher
Skadi
Platinum V
Level 198
God Stats
10W - 6L
1,304 SR
Queue Stats
257W - 252L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
5,806
581
5,952
8,468
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
3 / 0 / 2
5,864
586
5,053
6,528
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
PeanutBickie
Cu Chulainn
13
4 / 0 / 0
7,364
736
6,482
6,239
4,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 6
5,565
557
3,905
8,523
5,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
zabuzakk
Janus
12
3 / 1 / 2
6,230
623
2,877
4,844
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SusanoNutLokiJormungandr

VS

Bans
MulanCthulhuKing ArthurPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
8
1 / 1 / 1
5,372
537
5,916
8,874
6,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
ChubbyTub
Thanatos
10
3 / 2 / 0
5,656
566
4,435
7,774
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
10
1 / 2 / 0
5,596
560
3,382
4,597
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ragnarosote
Hercules
8
0 / 3 / 0
4,680
468
1,102
7,208
3,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Skadi
scyτher
Skadi
9
1 / 6 / 1
5,367
537
5,405
8,236
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
6
6
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
1
1
1
1.5
L
Thanatos
ChubbyTub
Thanatos
3
2
0
1.5
W
3
3
3
1.5
W
3
0
2
4
W
Cu Chulainn
PeanutBickie
Cu Chulainn
4
0
0
4
W
0
2
6
1.5
L
Raijin
1
2
0
0.5
L
Hercules
ragnarosote
Hercules
0
3
0
0
L
Skadi
scyτher
Skadi
1
6
1
0.25
W
Janus
zabuzakk
Janus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,269
Damage
20,240
34,602
Taken
36,689
15,934
Mitigated
16,931
8,653
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
5,916
1,055
0
1,851
8,874
6,126
0
1,154
7,680
16,518
0
L
Thanatos
ChubbyTub
Thanatos
4,435
1,404
0
4,861
7,774
3,037
0
781
6,977
0
39,901
W
5,952
2,043
0
1,985
8,468
2,375
0
1,786
6,682
0
39,731
W
5,053
1,536
0
605
6,528
2,475
0
1,375
5,153
0
41,385
W
Cu Chulainn
PeanutBickie
Cu Chulainn
6,482
629
0
1,740
6,239
4,842
0
0
6,239
5,529
47,409
W
3,905
477
0
3,109
8,523
5,216
0
3,632
4,891
15,974
0
L
Raijin
3,382
59
0
500
4,597
1,310
0
3,225
1,188
37,074
0
L
Hercules
ragnarosote
Hercules
1,102
518
0
2,877
7,208
3,880
0
561
6,647
0
21,559
L
Skadi
scyτher
Skadi
5,405
2,739
0
444
8,236
2,578
63
1,837
6,399
0
39,682
W
Janus
zabuzakk
Janus
2,877
0
0
1,214
4,844
1,026
0
2,505
2,339
43,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
26,671
361
Minions Killed
281
0
Camps Cleared
0
1,092,950
Distance Traveled
1,025,886
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,372
537
21
2
0
228,318
2
L
Thanatos
5,656
566
74
7
0
246,134
0
W
Ullr
5,806
581
72
7
0
213,740
1
W
Da Ji
5,864
586
75
8
0
261,806
3
W
Cu Chulainn
7,364
736
100
10
0
186,389
0
W
Geb
5,565
557
17
2
0
212,344
2
L
Raijin
5,596
560
66
7
0
195,547
1
L
Hercules
4,680
468
47
5
0
171,031
0
L
Skadi
5,367
537
73
7
0
184,856
0
W
Janus
6,230
623
97
10
0
218,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role