Player Matchup

Horus
Horus
Platinum IV
 
Horus
Platinum IV
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
Crown_Of_Dragons
Medusa
Platinum IV
Level 145
God Stats
7W - 8L
1,583 SR
Queue Stats
204W - 185L
1,633 MMR
Solo
Thanatos
Thanatos
Gold I
FuriousRuler
Thanatos
Gold I
Level 147
God Stats
1W - 0L
1,566 SR
Queue Stats
23W - 15L
1,640 MMR
Solo
Vulcan
Vulcan
Platinum V
PLZ DONT BE BAD
Vulcan
Platinum V
Level 241
God Stats
27W - 34L
1,450 SR
Queue Stats
326W - 339L
1,706 MMR
Solo
Atlas
Atlas
Gold V
wusu_7
Atlas
Gold V
Level 152
God Stats
2W - 1L
1,495 SR
Queue Stats
6W - 4L
1,671 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,519 SR
1,630 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,560 SR
1,631 MMR
Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
KyngOfNoobs
Sylvanus
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,593 MMR
Solo
Skadi
Skadi
Platinum IV
TxPenguin1
Skadi
Platinum IV
Level 148
God Stats
72W - 56L
1,642 SR
Queue Stats
91W - 81L
1,733 MMR
Party 1
Raijin
Raijin
Platinum V
diegopro1
Raijin
Platinum V
Level 121
God Stats
5W - 5L
1,543 SR
Queue Stats
87W - 84L
1,758 MMR
Solo
Poseidon
Poseidon
Gold II
ixSmitty
Poseidon
Gold II
Level 125
God Stats
36W - 31L
1,615 SR
Queue Stats
368W - 368L
1,569 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 0 / 10
8,623
616
5,928
14,683
10,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
11 / 5 / 11
9,800
700
17,168
16,127
5,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Thanatos
FuriousRuler
Thanatos
14
5 / 3 / 4
7,965
569
4,380
11,339
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
1 / 1 / 8
8,178
584
7,186
4,043
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
wusu_7
Atlas
14
14 / 1 / 13
10,406
743
14,326
13,172
10,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AthenaAgniThorGeb

VS

Bans
Chang'eKing ArthurHerculesPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 4 / 0
7,188
513
7,421
13,912
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
KyngOfNoobs
Sylvanus
10
0 / 10 / 7
6,680
477
6,060
19,275
13,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
11
5 / 11 / 1
6,783
485
9,124
13,121
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
diegopro1
Raijin
13
2 / 5 / 3
7,833
560
4,889
8,903
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
ixSmitty
Poseidon
13
0 / 3 / 0
7,330
524
9,019
8,523
3,028
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
33
Kills
9
10
Deaths
33
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
10
7
L
Bastet
 
Bastet
2
4
0
0.5
W
11
5
11
3.3
W
Thanatos
FuriousRuler
Thanatos
5
3
4
2.33
L
Sylvanus
KyngOfNoobs
Sylvanus
0
10
7
0.35
W
1
1
8
5
L
Skadi
5
11
1
0.5
L
Raijin
diegopro1
Raijin
2
5
3
0.7
L
Poseidon
ixSmitty
Poseidon
0
3
0
0
W
Atlas
wusu_7
Atlas
14
1
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,988
Damage
36,513
59,364
Taken
63,734
32,201
Mitigated
27,469
23,252
Healing
14,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,928
2,412
1,354
4,905
14,683
10,897
324
7,632
7,051
1,153
45,326
L
Bastet
 
Bastet
7,421
1,325
0
6,317
13,912
4,403
0
3,745
10,005
0
65,248
W
17,168
7,425
0
6,100
16,127
5,373
1,715
4,082
12,045
0
71,066
W
Thanatos
FuriousRuler
Thanatos
4,380
971
0
7,813
11,339
4,403
0
2,213
9,126
0
52,966
L
Sylvanus
KyngOfNoobs
Sylvanus
6,060
814
32
2,125
19,275
13,890
0
7,049
12,091
16,590
1,027
W
7,186
56
0
1,145
4,043
1,260
0
1,362
2,681
53,291
2,658
L
Skadi
9,124
3,111
0
591
13,121
3,466
12
4,601
8,472
0
38,729
L
Raijin
diegopro1
Raijin
4,889
456
0
762
8,903
2,682
0
3,242
5,480
48,883
0
L
Poseidon
ixSmitty
Poseidon
9,019
1,149
0
4,473
8,523
3,028
0
2,195
6,278
59,806
0
W
Atlas
wusu_7
Atlas
14,326
4,571
0
1,935
13,172
10,268
271
5,218
7,954
39,652
1,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,972
Gold Earned
35,814
403
Minions Killed
369
0
Camps Cleared
0
1,527,267
Distance Traveled
1,367,078
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,623
616
83
6
0
289,572
4
L
Bastet
7,188
513
101
7
0
329,879
0
W
Medusa
9,800
700
88
6
0
262,843
6
W
Thanatos
7,965
569
71
5
0
334,911
0
L
Sylvanus
6,680
477
14
1
0
226,223
0
W
Vulcan
8,178
584
98
7
0
313,842
1
L
Skadi
6,783
485
55
4
0
266,855
3
L
Raijin
7,833
560
95
7
0
259,071
2
L
Poseidon
7,330
524
104
7
0
285,050
4
W
Atlas
10,406
743
63
5
0
326,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role