Player Matchup

The Morrigan
The Morrigan
Gold I
 
The Morrigan
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
MrSwiftyE
Ymir
Gold II
Level 134
God Stats
6W - 5L
1,529 SR
Queue Stats
101W - 90L
1,588 MMR
Solo
Medusa
Medusa
Gold II
WhinnieTheGoo
Medusa
Gold II
Level 166
God Stats
3W - 5L
1,408 SR
Queue Stats
152W - 153L
1,600 MMR
Party 1
Awilix
Awilix
Gold III
XxGapeHornxX
Awilix
Gold III
Level 164
God Stats
3W - 1L
1,600 SR
Queue Stats
25W - 20L
1,598 MMR
Party 1
Scylla
Scylla
Gold III
zevara
Scylla
Gold III
Level 100
God Stats
4W - 2L
1,424 SR
Queue Stats
26W - 26L
1,583 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,492 SR
1,574 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,501 SR
1,576 MMR
Lancelot
Lancelot
Gold I
 
Lancelot
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
Bígfat
Tiamat
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,618 MMR
Solo
Geb
Geb
Silver I
Elusive19
Geb
Silver I
Level 100
God Stats
3W - 3L
1,584 SR
Queue Stats
12W - 17L
1,573 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
JusBeingGras
Ratatoskr
Gold I
Level 303
God Stats
14W - 25L
1,422 SR
Queue Stats
698W - 706L
1,616 MMR
Solo
Anhur
Anhur
Gold II
MeanGreenzz
Anhur
Gold II
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 65L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
4 / 1 / 4
7,898
718
8,301
5,802
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
10
1 / 0 / 6
6,665
606
2,705
6,427
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 0
6,916
629
3,937
4,224
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
12
7 / 0 / 2
6,983
635
5,217
5,553
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
zevara
Scylla
12
0 / 1 / 7
6,943
631
5,940
2,903
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HorusMaman BrigitteKing ArthurKali

VS

Bans
FreyaSusanoCharybdisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 5 / 0
5,753
523
4,690
11,307
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Bígfat
Tiamat
10
0 / 3 / 0
5,506
501
1,513
5,769
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 5 / 0
4,896
445
2,585
10,661
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
JusBeingGras
Ratatoskr
10
0 / 1 / 0
5,049
459
896
6,958
1,969
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,291
481
1,683
4,945
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
15
Kills
2
2
Deaths
15
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
1
4
6
L
Lancelot
 
Lancelot
2
5
0
0.4
L
Tiamat
Bígfat
Tiamat
0
3
0
0
L
0
5
0
0
L
Ratatoskr
JusBeingGras
Ratatoskr
0
1
0
0
L
0
1
0
0
W
Ymir
1
0
6
4
W
3
0
0
3
W
Awilix
7
0
2
8
W
Scylla
zevara
Scylla
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,100
Damage
11,367
24,909
Taken
39,640
9,009
Mitigated
16,625
8,794
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
8,301
1,404
0
1,501
5,802
1,869
761
112
5,319
48,783
1,831
L
Lancelot
 
Lancelot
4,690
651
0
3,977
11,307
4,727
0
6,163
4,444
0
27,646
L
Tiamat
Bígfat
Tiamat
1,513
0
0
1,115
5,769
2,474
0
1,505
4,118
30,784
0
L
2,585
117
0
1,822
10,661
6,124
0
3,576
6,943
11,919
0
L
Ratatoskr
JusBeingGras
Ratatoskr
896
106
0
2,972
6,958
1,969
0
2,192
4,632
0
32,401
L
1,683
833
0
1,857
4,945
1,331
0
1,062
3,851
0
37,175
W
Ymir
2,705
702
0
2,247
6,427
3,488
0
1,524
4,839
16,371
3,727
W
3,937
1,771
0
1,291
4,224
1,222
0
439
3,785
0
55,231
W
Awilix
5,217
1,906
0
3,285
5,553
1,656
0
1,222
4,156
0
41,960
W
Scylla
zevara
Scylla
5,940
1,324
0
470
2,903
774
0
708
2,023
49,455
1,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
26,495
371
Minions Killed
293
0
Camps Cleared
0
1,127,616
Distance Traveled
1,107,874
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,898
718
90
8
0
214,646
6
L
Lancelot
5,753
523
60
5
0
236,785
2
L
Tiamat
5,506
501
78
7
0
203,903
0
L
Geb
4,896
445
8
1
0
211,409
1
L
Ratatoskr
5,049
459
70
6
0
262,245
0
L
Anhur
5,291
481
77
7
0
193,532
0
W
Ymir
6,665
606
22
2
0
223,778
3
W
Medusa
6,916
629
92
8
0
210,340
3
W
Awilix
6,983
635
64
6
0
256,959
0
W
Scylla
6,943
631
103
9
0
221,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role