Player Matchup

Atlas
Atlas
Platinum III
Aros Sros
Atlas
Platinum III
Level 202
God Stats
4W - 2L
1,620 SR
Queue Stats
52W - 33L
2,170 MMR
Party 1
Achilles
Achilles
Platinum III
Ftf Koolaid
Achilles
Platinum III
Level 86
God Stats
1W - 0L
1,509 SR
Queue Stats
37W - 12L
1,829 MMR
Party 1
Anhur
Anhur
Platinum V
x1xMoreGame
Anhur
Platinum V
Level 111
God Stats
1W - 1L
1,326 SR
Queue Stats
59W - 61L
1,868 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,485 SR
1,956 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 177
1,629 SR
2,002 MMR
Neith
Neith
Platinum I
DeadsNight01
Neith
Platinum I
Level 287
God Stats
17W - 22L
1,471 SR
Queue Stats
1,614W - 1,304L
1,868 MMR
Solo
Cerberus
Cerberus
Platinum IV
IHateOW2
Cerberus
Platinum IV
Level 87
God Stats
4W - 3L
1,690 SR
Queue Stats
33W - 24L
2,081 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
hubadubdub
Cthulhu
Platinum IV
Level 158
God Stats
9W - 5L
1,725 SR
Queue Stats
29W - 19L
2,055 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aros Sros
Atlas
17
4 / 0 / 7
10,580
882
13,533
14,247
15,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Ftf Koolaid
Achilles
16
5 / 3 / 5
10,450
871
11,459
17,257
16,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

17
3 / 3 / 9
10,422
869
12,727
11,083
3,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ne ZhaBastetKuzenboAphroditeAres

VS

Bans
MedusaHachimanZeusXbalanqueJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
10,410
868
13,139
13,141
4,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
IHateOW2
Cerberus
14
0 / 3 / 3
8,778
732
8,124
21,289
14,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cthulhu
hubadubdub
Cthulhu
14
2 / 5 / 1
9,125
760
10,599
18,084
11,891
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
5
6
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
Aros Sros
Atlas
4
0
7
7.5
L
3
4
2
1
W
Achilles
Ftf Koolaid
Achilles
5
3
5
2.5
L
Cerberus
IHateOW2
Cerberus
0
3
3
0.5
L
Cthulhu
hubadubdub
Cthulhu
2
5
1
0.5
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,719
Damage
31,862
42,587
Taken
52,514
35,261
Mitigated
30,440
9,838
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Aros Sros
Atlas
13,533
4,136
0
1,650
14,247
15,281
354
3,831
10,409
34,397
284
L
13,139
3,849
0
1,234
13,141
4,174
1,316
4,005
8,251
0
44,466
W
Achilles
Ftf Koolaid
Achilles
11,459
1,940
0
4,166
17,257
16,415
217
8,306
8,930
0
26,978
L
Cerberus
IHateOW2
Cerberus
8,124
392
0
8,737
21,289
14,375
150
3,908
16,250
22,603
982
L
Cthulhu
hubadubdub
Cthulhu
10,599
327
174
4,228
18,084
11,891
62
3,952
13,526
34,441
294
W
12,727
7,567
0
4,022
11,083
3,565
2,577
5,626
5,443
0
48,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
28,313
140
Minions Killed
150
0
Camps Cleared
0
663,824
Distance Traveled
641,962
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,580
882
38
3
0
225,907
0
L
Neith
10,410
868
66
6
0
202,050
1
W
Achilles
10,450
871
27
2
0
236,974
0
L
Cerberus
8,778
732
26
2
0
208,541
0
L
Cthulhu
9,125
760
58
5
0
231,371
0
W
Anhur
10,422
869
75
6
0
200,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role