Player Matchup

Sun Wukong
Sun Wukong
Dr Whodini
Sun Wukong
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LeonardoAC2
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 63L
1,481 Elo+
Solo
Chiron
Chiron
PacKer x BeZ
Chiron
Level 126
God Stats
0W - 1L
1,426 SR
Queue Stats
4W - 3L
1,677 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rolic
Cu Chulainn
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,570 Elo+
Party 1
Chang'e
Chang'e
XBlackHoleSonX
Chang'e
Level 92
God Stats
0W - 1L
1,525 SR
Queue Stats
6W - 5L
1,599 Elo+
Party 1
Team Averages
Level 92
1,490 SR
1,565 Elo+

VS

Team Averages
Level 105
1,484 SR
1,512 Elo+
Hades
Hades
GPDA01
Hades
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 63L
1,416 Elo+
Solo
Ganesha
Ganesha
Shadowpunchash
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,690 Elo+
Solo
Guan Yu
Guan Yu
ShockHawk
Guan Yu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 132L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
XMisterBertX
Jormungandr
Level 93
God Stats
4W - 6L
1,414 SR
Queue Stats
187W - 163L
1,505 Elo+
Solo
Nut
Nut
raddishman
Nut
Level 109
God Stats
3W - 3L
1,506 SR
Queue Stats
122W - 129L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr Whodini
Sun Wukong
13
0 / 6 / 7
6,810
681
5,388
11,599
10,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
LeonardoAC2
Kumbhakarna
10
0 / 4 / 2
6,067
607
3,087
6,316
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
16
4 / 4 / 5
8,790
879
11,636
8,551
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Rolic
Cu Chulainn
14
2 / 5 / 7
7,859
786
10,289
10,217
10,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
4 / 5 / 6
7,970
797
10,824
9,751
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GPDA01
Hades
16
7 / 2 / 12
9,517
952
7,091
9,736
5,392
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 17
9,421
942
3,583
9,028
8,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Guan Yu
ShockHawk
Guan Yu
12
2 / 4 / 12
8,237
824
7,927
15,095
15,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
XMisterBertX
Jormungandr
15
7 / 2 / 16
9,762
976
11,925
14,057
14,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 2 / 12
9,626
963
9,806
6,475
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
10
Kills
23
24
Deaths
11
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dr Whodini
Sun Wukong
0
6
7
0.58
W
Hades
GPDA01
Hades
7
2
12
6.5
L
Kumbhakarna
LeonardoAC2
Kumbhakarna
0
4
2
0.25
L
Chiron
4
4
5
1.63
L
Cu Chulainn
Rolic
Cu Chulainn
2
5
7
1.1
W
1
1
17
9.5
W
Guan Yu
ShockHawk
Guan Yu
2
4
12
2
L
4
5
6
1.4
W
Jormungandr
XMisterBertX
Jormungandr
7
2
16
7.5
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,224
Damage
40,332
46,434
Taken
54,391
33,032
Mitigated
47,177
9,540
Healing
22,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dr Whodini
Sun Wukong
5,388
541
518
1,645
11,599
10,102
0
6,033
5,566
0
13,969
W
Hades
GPDA01
Hades
7,091
960
1,463
2,883
9,736
5,392
1,802
2,504
6,906
14,711
595
L
Kumbhakarna
LeonardoAC2
Kumbhakarna
3,087
149
258
226
6,316
4,737
103
2,657
3,659
5,864
0
L
Chiron
11,636
3,395
369
1,032
8,551
3,633
0
2,890
5,661
0
25,396
L
Cu Chulainn
Rolic
Cu Chulainn
10,289
1,719
0
710
10,217
10,219
0
5,218
4,999
221
14,141
W
3,583
803
456
1,028
9,028
8,540
373
1,949
6,931
13,970
211
W
Guan Yu
ShockHawk
Guan Yu
7,927
709
5,553
4,864
15,095
15,966
259
3,562
10,687
2,079
7,892
L
10,824
1,299
2,408
2,374
9,751
4,341
0
5,172
4,579
17,690
0
W
Jormungandr
XMisterBertX
Jormungandr
11,925
2,879
1,929
2,900
14,057
14,196
721
3,074
10,497
22,762
3,176
W
9,806
4,994
0
1,219
6,475
3,083
3,420
1,901
4,368
0
28,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,496
Gold Earned
46,563
71
Minions Killed
120
0
Camps Cleared
0
784,632
Distance Traveled
889,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,810
681
13
1
0
170,348
0
W
Hades
9,517
952
30
3
0
186,334
0
L
Kumbhakarna
6,067
607
9
1
0
124,385
0
L
Chiron
8,790
879
24
2
0
152,257
0
L
Cu Chulainn
7,859
786
3
0
0
181,414
0
W
Ganesha
9,421
942
0
0
0
187,649
0
W
Guan Yu
8,237
824
6
1
0
193,591
0
L
Chang'e
7,970
797
22
2
0
156,228
0
W
Jormungandr
9,762
976
38
4
0
175,237
0
W
Nut
9,626
963
46
5
0
147,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role