Player Matchup

Thor
Thor
BobDjango
Thor
Level 126
God Stats
9W - 7L
1,604 SR
Queue Stats
83W - 93L
1,500 Elo+
Solo
Ganesha
Ganesha
DreamtheFox
Ganesha
Level 109
God Stats
1W - 2L
1,480 SR
Queue Stats
62W - 65L
1,494 Elo+
Party 2
Bellona
Bellona
LaAnthony
Bellona
Level 68
God Stats
42W - 41L
1,523 SR
Queue Stats
43W - 43L
1,514 Elo+
Party 2
Vulcan
Vulcan
Omega7582
Vulcan
Level 154
God Stats
17W - 6L
1,697 SR
Queue Stats
174W - 163L
1,516 Elo+
Solo
Jing Wei
Jing Wei
OscarTheMonstro
Jing Wei
Level 136
God Stats
1W - 4L
1,596 SR
Queue Stats
93W - 90L
1,563 Elo+
Solo
Team Averages
Level 119
1,580 SR
1,517 Elo+

VS

Team Averages
Level 139
1,610 SR
1,580 Elo+
Zhong Kui
Zhong Kui
Bitsys
Zhong Kui
Level 128
God Stats
2W - 0L
1,284 SR
Queue Stats
233W - 203L
1,571 Elo+
Solo
Fafnir
Fafnir
Buck17
Fafnir
Level 129
God Stats
4W - 1L
1,688 SR
Queue Stats
64W - 58L
1,510 Elo+
Solo
Skadi
Skadi
IndiGhxst
Skadi
Level 122
God Stats
20W - 12L
1,784 SR
Queue Stats
66W - 37L
1,609 Elo+
Party 1
Hercules
Hercules
TottieFart
Hercules
Level 158
God Stats
4W - 2L
1,605 SR
Queue Stats
81W - 75L
1,607 Elo+
Solo
Bakasura
Bakasura
raulitoB
Bakasura
Level 157
God Stats
6W - 2L
1,689 SR
Queue Stats
79W - 53L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 1 / 3
8,683
868
6,625
6,968
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ganesha
DreamtheFox
Ganesha
13
0 / 5 / 5
8,503
850
5,768
14,489
13,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
LaAnthony
Bellona
12
0 / 10 / 1
7,444
744
6,149
15,329
8,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Vulcan
Omega7582
Vulcan
14
2 / 4 / 2
8,640
864
7,941
6,531
2,473
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
15
3 / 1 / 3
8,899
890
8,504
10,186
3,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bitsys
Zhong Kui
16
6 / 0 / 7
10,029
1,003
8,301
7,972
5,926
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Buck17
Fafnir
14
4 / 4 / 10
9,310
931
9,059
11,403
12,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
IndiGhxst
Skadi
16
3 / 0 / 9
9,625
963
9,706
5,470
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
TottieFart
Hercules
15
3 / 0 / 8
9,218
922
13,300
12,855
16,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
raulitoB
Bakasura
15
5 / 3 / 6
9,355
936
6,590
12,864
8,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
7
Kills
21
21
Deaths
7
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bitsys
Zhong Kui
6
0
7
9.5
L
Thor
2
1
3
3.5
W
Fafnir
Buck17
Fafnir
4
4
10
2.25
L
Ganesha
DreamtheFox
Ganesha
0
5
5
0.5
W
Skadi
IndiGhxst
Skadi
3
0
9
7.5
L
Bellona
LaAnthony
Bellona
0
10
1
0.05
L
Vulcan
Omega7582
Vulcan
2
4
2
0.75
L
Jing Wei
3
1
3
4.5
W
Hercules
TottieFart
Hercules
3
0
8
7
W
Bakasura
raulitoB
Bakasura
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,987
Damage
46,956
53,503
Taken
50,564
31,884
Mitigated
45,689
4,845
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bitsys
Zhong Kui
8,301
1,317
0
3,823
7,972
5,926
550
2,322
5,614
34,393
1,936
L
Thor
6,625
1,020
0
1,378
6,968
2,859
0
1,525
4,974
0
22,129
W
Fafnir
Buck17
Fafnir
9,059
2,217
0
1,825
11,403
12,997
48
3,096
8,161
21,790
920
L
Ganesha
DreamtheFox
Ganesha
5,768
264
0
782
14,489
13,916
0
4,444
9,229
17,729
0
W
Skadi
IndiGhxst
Skadi
9,706
2,168
0
315
5,470
1,905
1,032
2,408
2,950
0
37,442
L
Bellona
LaAnthony
Bellona
6,149
2,162
0
417
15,329
8,665
0
5,785
8,684
0
11,763
L
Vulcan
Omega7582
Vulcan
7,941
42
0
590
6,531
2,473
0
1,523
4,770
25,823
0
L
Jing Wei
8,504
7,548
0
1,678
10,186
3,971
0
3,429
6,460
0
25,803
W
Hercules
TottieFart
Hercules
13,300
3,835
0
4,362
12,855
16,014
0
2,161
10,580
266
25,001
W
Bakasura
raulitoB
Bakasura
6,590
4,118
0
4,197
12,864
8,847
648
3,722
8,908
0
12,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,169
Gold Earned
47,537
185
Minions Killed
232
0
Camps Cleared
0
1,036,047
Distance Traveled
1,151,185
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,029
1,003
68
7
0
213,649
0
L
Thor
8,683
868
57
6
0
227,259
0
W
Fafnir
9,310
931
25
3
0
218,148
0
L
Ganesha
8,503
850
1
0
0
197,105
0
W
Skadi
9,625
963
73
7
0
219,175
0
L
Bellona
7,444
744
20
2
0
183,364
0
L
Vulcan
8,640
864
49
5
0
201,738
0
L
Jing Wei
8,899
890
58
6
0
226,581
0
W
Hercules
9,218
922
31
3
0
242,464
0
W
Bakasura
9,355
936
35
4
0
257,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role