Player Matchup

Erlang Shen
Erlang Shen
JJOSE1209JJ
Erlang Shen
Level 130
God Stats
5W - 2L
1,616 SR
Queue Stats
137W - 130L
1,565 Elo+
Solo
Anhur
Anhur
OGCzarTzar
Anhur
Level 147
God Stats
1W - 3L
1,198 SR
Queue Stats
132W - 116L
1,488 Elo+
Party 1
Fafnir
Fafnir
Rengalio
Fafnir
Level 159
God Stats
2W - 1L
1,429 SR
Queue Stats
142W - 146L
1,465 Elo+
Solo
Nu Wa
Nu Wa
SubarcticZeus
Nu Wa
Level 144
God Stats
13W - 11L
1,608 SR
Queue Stats
175W - 165L
1,495 Elo+
Party 1
Ymir
Ymir
mcmoosle
Ymir
Level 157
God Stats
1W - 0L
1,441 SR
Queue Stats
47W - 37L
1,568 Elo+
Solo
Team Averages
Level 147
1,458 SR
1,516 Elo+

VS

Team Averages
Level 112
1,623 SR
1,500 Elo+
Hercules
Hercules
B_Got_Ups
Hercules
Level 124
God Stats
8W - 3L
1,926 SR
Queue Stats
164W - 158L
1,511 Elo+
Solo
Bacchus
Bacchus
SealTeamDumbask
Bacchus
Level 125
God Stats
15W - 19L
1,568 SR
Queue Stats
84W - 92L
1,525 Elo+
Party 2
Bastet
Bastet
Thanan00
Bastet
Level 48
God Stats
28W - 31L
1,512 SR
Queue Stats
48W - 49L
1,482 Elo+
Party 2
Xbalanque
Xbalanque
kayle_85
Xbalanque
Level 175
God Stats
22W - 17L
1,612 SR
Queue Stats
480W - 465L
1,445 Elo+
Solo
Danzaburou
Danzaburou
shrek2005
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 313L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JJOSE1209JJ
Erlang Shen
5
0 / 2 / 0
3,444
689
932
3,081
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
5
1 / 0 / 1
3,218
644
1,745
2,075
445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Rengalio
Fafnir
6
1 / 0 / 1
3,499
700
1,097
2,785
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
1 / 0 / 0
3,526
705
1,452
1,288
216
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
5
0 / 2 / 2
3,226
645
1,532
4,541
2,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
B_Got_Ups
Hercules
7
2 / 0 / 0
3,957
791
1,390
2,436
1,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
1 / 1 / 1
3,476
695
1,166
3,658
2,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Thanan00
Bastet
6
0 / 1 / 0
3,352
670
877
3,710
833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
kayle_85
Xbalanque
1
0 / 0 / 0
2,449
490
0
92
23
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
shrek2005
Danzaburou
6
1 / 1 / 1
3,702
740
1,692
2,665
696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
4
4
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
B_Got_Ups
Hercules
2
0
0
2
W
Erlang Shen
JJOSE1209JJ
Erlang Shen
0
2
0
0
W
Anhur
1
0
1
1.5
W
Fafnir
Rengalio
Fafnir
1
0
1
1.5
L
1
1
1
1.5
W
1
0
0
1
L
Bastet
Thanan00
Bastet
0
1
0
0
L
Xbalanque
kayle_85
Xbalanque
0
0
0
0
W
Ymir
0
2
2
0.5
L
Danzaburou
shrek2005
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,758
Damage
5,125
13,770
Taken
12,561
5,323
Mitigated
5,049
5,523
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
B_Got_Ups
Hercules
1,390
726
0
1,110
2,436
1,403
0
81
2,355
0
15,508
W
Erlang Shen
JJOSE1209JJ
Erlang Shen
932
447
0
1,161
3,081
769
0
0
2,940
0
13,654
W
Anhur
1,745
1,060
0
289
2,075
445
0
233
1,842
0
14,496
W
Fafnir
Rengalio
Fafnir
1,097
465
0
2,140
2,785
1,399
0
236
2,549
13,486
535
L
1,166
199
233
1,404
3,658
2,094
0
1,149
2,509
4,967
0
W
1,452
299
0
816
1,288
216
0
0
1,288
16,972
1,288
L
Bastet
Thanan00
Bastet
877
231
0
2,224
3,710
833
0
1,101
2,609
0
15,000
L
Xbalanque
kayle_85
Xbalanque
0
0
0
0
92
23
0
92
0
0
0
W
Ymir
1,532
785
0
1,117
4,541
2,494
0
697
3,844
10,228
0
L
Danzaburou
shrek2005
Danzaburou
1,692
1,011
0
790
2,665
696
0
1,623
1,042
0
13,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,913
Gold Earned
16,936
127
Minions Killed
106
0
Camps Cleared
0
466,737
Distance Traveled
405,722
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,957
791
38
8
0
94,625
0
W
Erlang Shen
3,444
689
39
8
0
100,328
0
W
Anhur
3,218
644
22
4
0
82,020
2
W
Fafnir
3,499
700
35
7
0
103,502
0
L
Bacchus
3,476
695
5
1
0
107,414
1
W
Nu Wa
3,526
705
23
5
0
94,630
0
L
Bastet
3,352
670
35
7
0
99,045
0
L
Xbalanque
2,449
490
0
0
0
1,454
0
W
Ymir
3,226
645
8
2
0
86,257
1
L
Danzaburou
3,702
740
28
6
0
103,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role