Player Matchup

Danzaburou
Danzaburou
LighlySalted
Danzaburou
Level 83
God Stats
31W - 15L
1,727 SR
Queue Stats
99W - 92L
1,416 Elo+
Party 1
Horus
Horus
Luna00178
Horus
Level 25
God Stats
11W - 9L
1,372 SR
Queue Stats
69W - 56L
1,326 Elo+
Party 1
Merlin
Merlin
MasseDeSikes
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,441 Elo+
Party 1
Team Averages
Level 58
1,533 SR
1,395 Elo+

VS

Team Averages
Level 58
1,507 SR
1,421 Elo+
Bacchus
Bacchus
Jared737373
Bacchus
Level 42
God Stats
2W - 0L
1,819 SR
Queue Stats
10W - 10L
1,369 Elo+
Party 2
Hachiman
Hachiman
OHH GUNTHER
Hachiman
Level 66
God Stats
58W - 63L
1,454 SR
Queue Stats
223W - 231L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
hunjon
Zhong Kui
Level 67
God Stats
1W - 0L
1,248 SR
Queue Stats
16W - 10L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LighlySalted
Danzaburou
12
1 / 6 / 2
7,446
745
8,484
10,993
4,278
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Luna00178
Horus
13
1 / 3 / 1
6,903
690
3,582
13,559
10,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
13
1 / 4 / 2
7,425
743
4,505
8,297
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jared737373
Bacchus
13
0 / 3 / 8
7,964
796
8,964
11,246
8,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
OHH GUNTHER
Hachiman
15
5 / 1 / 6
9,661
966
11,744
7,582
2,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
hunjon
Zhong Kui
16
8 / 0 / 4
9,660
966
9,526
8,261
6,563
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
13
13
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Jared737373
Bacchus
0
3
8
1.33
L
Danzaburou
LighlySalted
Danzaburou
1
6
2
0.33
L
Horus
Luna00178
Horus
1
3
1
0.5
L
Merlin
1
4
2
0.5
W
Hachiman
OHH GUNTHER
Hachiman
5
1
6
8
W
Zhong Kui
hunjon
Zhong Kui
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,571
Damage
30,234
32,849
Taken
27,089
18,236
Mitigated
17,455
6,394
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Jared737373
Bacchus
8,964
829
0
4,365
11,246
8,472
457
1,994
9,252
19,425
1,722
L
Danzaburou
LighlySalted
Danzaburou
8,484
2,840
0
1,647
10,993
4,278
0
5,344
5,314
0
22,671
L
Horus
Luna00178
Horus
3,582
1,414
1,630
2,867
13,559
10,822
0
7,746
5,009
614
6,703
L
Merlin
4,505
315
0
250
8,297
3,136
0
3,892
4,209
25,221
334
W
Hachiman
OHH GUNTHER
Hachiman
11,744
5,614
0
3,496
7,582
2,420
1,028
1,765
5,817
0
35,674
W
Zhong Kui
hunjon
Zhong Kui
9,526
1,769
0
3,296
8,261
6,563
1,766
1,176
7,085
31,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,774
Gold Earned
27,285
81
Minions Killed
134
0
Camps Cleared
0
511,642
Distance Traveled
534,358
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,964
796
22
2
0
186,743
0
L
Danzaburou
7,446
745
32
3
0
155,355
0
L
Horus
6,903
690
13
1
0
185,961
0
L
Merlin
7,425
743
36
4
0
170,326
2
W
Hachiman
9,661
966
61
6
0
167,378
0
W
Zhong Kui
9,660
966
51
5
0
180,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role