Player Matchup

Nox
Nox
Platinum V
 
Nox
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum I
 
Arachne
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
Jacobtiger4
Apollo
Platinum III
Level 93
God Stats
2W - 2L
1,704 SR
Queue Stats
71W - 59L
1,796 MMR
Solo
Atlas
Atlas
Platinum IV
MisterMejia
Atlas
Platinum IV
Level 106
God Stats
3W - 1L
1,581 SR
Queue Stats
199W - 187L
1,845 MMR
Solo
Horus
Horus
Platinum V
OGBOOTYG00N_
Horus
Platinum V
Level 108
God Stats
6W - 2L
1,505 SR
Queue Stats
362W - 366L
1,785 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,558 SR
1,685 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,662 SR
1,785 MMR
Bacchus
Bacchus
Platinum III
CHiCKeN_MaN_46
Bacchus
Platinum III
Level 157
God Stats
1W - 0L
1,775 SR
Queue Stats
138W - 123L
1,822 MMR
Party 1
Awilix
Awilix
Platinum IV
DabingtonCity
Awilix
Platinum IV
Level 82
God Stats
59W - 57L
1,541 SR
Queue Stats
246W - 241L
1,827 MMR
Solo
Shiva
Shiva
Platinum I
Kydium
Shiva
Platinum I
Level 238
God Stats
14W - 11L
1,730 SR
Queue Stats
575W - 568L
1,824 MMR
Solo
Rama
Rama
Platinum V
Metilmorfina
Rama
Platinum V
Level 68
God Stats
2W - 0L
1,730 SR
Queue Stats
40W - 30L
1,748 MMR
Solo
Scylla
Scylla
Gold V
turTle-_-MaN-69
Scylla
Gold V
Level 170
God Stats
3W - 0L
1,532 SR
Queue Stats
9W - 5L
1,705 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 0 / 0
3,570
714
224
2,398
641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
 
Arachne
1
0 / 0 / 0
2,430
486
0
0
0
Apollo
6
0 / 1 / 0
3,227
645
1,898
3,618
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 0
3,346
669
1,211
3,919
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 2 / 0
2,914
583
1,398
3,478
1,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Maman BrigitteAthenaThor

VS

Bans
Da JiTyrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 0 / 2
3,693
739
1,969
2,462
1,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 2
3,500
700
1,511
3,290
948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shiva
Kydium
Shiva
8
1 / 0 / 0
4,132
826
1,804
2,918
1,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 2
3,619
724
1,826
2,194
484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,704
741
870
767
178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
4
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
L
Arachne
 
Arachne
0
0
0
0
W
1
0
2
2
W
1
0
2
2
L
Apollo
0
1
0
0
W
Shiva
Kydium
Shiva
1
0
0
1
W
1
0
2
2
L
0
1
0
0
L
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,731
Damage
7,980
13,413
Taken
11,631
5,225
Mitigated
4,639
5,472
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
224
0
0
1,219
2,398
641
0
801
1,433
19,822
0
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
1,969
480
0
1,452
2,462
1,428
0
80
2,382
6,779
0
W
1,511
658
0
806
3,290
948
0
0
3,290
0
17,669
L
Apollo
1,898
974
0
1,781
3,618
830
0
835
2,783
0
17,016
W
Shiva
Kydium
Shiva
1,804
164
0
649
2,918
1,601
0
969
1,707
0
23,201
W
1,826
1,680
0
927
2,194
484
0
0
2,194
0
17,810
L
1,211
433
0
1,410
3,919
2,138
0
0
3,919
13,157
0
L
1,398
875
80
982
3,478
1,616
0
1,039
2,439
0
5,157
W
870
129
0
199
767
178
0
144
623
19,675
1,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,487
Gold Earned
18,648
108
Minions Killed
169
0
Camps Cleared
0
406,208
Distance Traveled
521,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,570
714
41
8
0
100,070
0
L
Arachne
2,430
486
0
0
0
0
0
W
Bacchus
3,693
739
8
2
0
106,439
0
W
Awilix
3,500
700
37
7
0
106,462
0
L
Apollo
3,227
645
33
7
0
101,635
0
W
Shiva
4,132
826
43
9
0
118,030
0
W
Rama
3,619
724
35
7
0
102,223
0
L
Atlas
3,346
669
28
6
0
100,271
0
L
Horus
2,914
583
6
1
0
104,232
0
W
Scylla
3,704
741
46
9
0
88,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role