Player Matchup

Agni
Agni
DAM3GE
Agni
Level 161
God Stats
1W - 2L
1,512 SR
Queue Stats
191W - 158L
1,611 Elo+
Party 1
Fenrir
Fenrir
DUCKfinale
Fenrir
Level 26
God Stats
3W - 5L
1,324 SR
Queue Stats
30W - 21L
1,584 Elo+
Party 1
Freya
Freya
Percedal__
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 151L
1,528 Elo+
Solo
Guan Yu
Guan Yu
SkyN3PH
Guan Yu
Level 42
God Stats
3W - 4L
1,576 SR
Queue Stats
66W - 52L
1,573 Elo+
Solo
Medusa
Medusa
fdf86
Medusa
Level 102
God Stats
16W - 10L
1,617 SR
Queue Stats
147W - 121L
1,556 Elo+
Solo
Team Averages
Level 92
1,506 SR
1,570 Elo+

VS

Team Averages
Level 53
1,566 SR
1,551 Elo+
Bastet
Bastet
 
Bastet
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Erobber4lyfe
Apollo
Level 69
God Stats
11W - 3L
1,773 SR
Queue Stats
195W - 169L
1,597 Elo+
Solo
Bacchus
Bacchus
GianOrtiz
Bacchus
Level 39
God Stats
4W - 4L
1,557 SR
Queue Stats
70W - 69L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
Stygeios
Sun Wukong
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DAM3GE
Agni
11
2 / 0 / 1
5,708
519
5,882
5,129
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
DUCKfinale
Fenrir
6
0 / 1 / 3
4,538
413
1,638
4,395
1,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
11
1 / 1 / 0
5,778
525
3,446
7,145
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
SkyN3PH
Guan Yu
8
1 / 5 / 1
5,244
477
1,814
8,466
4,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
fdf86
Medusa
10
0 / 2 / 0
5,327
484
3,069
7,561
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 1 / 1
5,963
542
4,671
7,280
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Merlin
 
Merlin
11
0 / 2 / 2
5,794
527
2,450
5,526
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
10
2 / 2 / 2
6,483
589
6,860
6,276
2,143
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
GianOrtiz
Bacchus
10
3 / 0 / 4
6,302
573
4,962
6,622
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Stygeios
Sun Wukong
13
0 / 0 / 2
6,935
630
4,579
7,861
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
9
9
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
1
4.5
W
Merlin
 
Merlin
0
2
2
0.5
L
Agni
DAM3GE
Agni
2
0
1
2.5
L
Fenrir
DUCKfinale
Fenrir
0
1
3
1.5
W
Apollo
2
2
2
1.5
W
Bacchus
GianOrtiz
Bacchus
3
0
4
5
L
Freya
1
1
0
1
L
Guan Yu
SkyN3PH
Guan Yu
1
5
1
0.3
W
Sun Wukong
Stygeios
Sun Wukong
0
0
2
1
L
Medusa
fdf86
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,849
Damage
23,522
32,696
Taken
33,565
11,404
Mitigated
15,377
8,605
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,671
892
0
1,275
7,280
2,359
0
1,566
5,624
0
41,110
W
Merlin
 
Merlin
2,450
0
0
889
5,526
1,394
0
2,395
2,827
42,722
934
L
Agni
DAM3GE
Agni
5,882
211
0
466
5,129
1,452
0
1,799
3,330
34,341
1,215
L
Fenrir
DUCKfinale
Fenrir
1,638
785
0
1,546
4,395
1,130
0
1,412
2,983
0
10,893
W
Apollo
6,860
3,988
0
1,963
6,276
2,143
0
2,290
3,634
0
47,848
W
Bacchus
GianOrtiz
Bacchus
4,962
884
0
2,831
6,622
5,212
0
1,994
4,332
15,602
4,196
L
Freya
3,446
979
0
3,424
7,145
2,423
0
1,180
5,965
33,807
1,805
L
Guan Yu
SkyN3PH
Guan Yu
1,814
371
533
1,169
8,466
4,119
0
2,379
6,087
0
6,770
W
Sun Wukong
Stygeios
Sun Wukong
4,579
688
0
2,980
7,861
4,269
0
0
7,861
0
53,729
L
Medusa
fdf86
Medusa
3,069
1,382
0
1,467
7,561
2,280
0
290
7,271
0
35,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,595
Gold Earned
31,477
263
Minions Killed
381
0
Camps Cleared
0
1,013,582
Distance Traveled
1,125,343
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,963
542
69
6
0
261,098
0
W
Merlin
5,794
527
100
9
0
215,049
1
L
Agni
5,708
519
83
8
0
247,143
1
L
Fenrir
4,538
413
29
3
0
124,965
0
W
Apollo
6,483
589
84
8
0
209,681
0
W
Bacchus
6,302
573
23
2
0
218,701
3
L
Freya
5,778
525
65
6
0
206,052
1
L
Guan Yu
5,244
477
17
2
0
229,523
0
W
Sun Wukong
6,935
630
105
10
0
220,814
5
L
Medusa
5,327
484
69
6
0
205,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role