Player Matchup

Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver III
RatholeScraddie3
Bastet
Silver III
Level 120
God Stats
31W - 25L
1,444 SR
Queue Stats
135W - 148L
936 MMR
Solo
King Arthur
King Arthur
Silver V
XorryPL
King Arthur
Silver V
Level 125
God Stats
14W - 11L
1,595 SR
Queue Stats
47W - 73L
1,080 MMR
Solo
Artemis
Artemis
Silver II
Zz_Killian
Artemis
Silver II
Level 101
God Stats
5W - 7L
1,390 SR
Queue Stats
26W - 35L
1,252 MMR
Party 1
Chang'e
Chang'e
Silver IV
thome1007
Chang'e
Silver IV
Level 85
God Stats
14W - 2L
1,774 SR
Queue Stats
33W - 50L
875 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,541 SR
1,128 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,461 SR
1,299 MMR
Chernobog
Chernobog
Silver III
 
Chernobog
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
CausingProblems
Vulcan
Gold V
Level 105
God Stats
4W - 1L
1,734 SR
Queue Stats
75W - 85L
1,326 MMR
Solo
Sobek
Sobek
Bronze III
Slyixn
Sobek
Bronze III
Level 65
God Stats
3W - 7L
1,311 SR
Queue Stats
101W - 115L
1,139 MMR
Solo
Atlas
Atlas
Silver IV
Zhalanna
Atlas
Silver IV
Level 122
God Stats
3W - 1L
1,600 SR
Queue Stats
13W - 15L
1,385 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
iHado
Sun Wukong
Silver III
Level 58
God Stats
31W - 28L
1,160 SR
Queue Stats
113W - 115L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
5 / 0 / 0
5,937
660
3,791
5,959
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 0 / 1
5,931
659
4,140
6,594
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
XorryPL
King Arthur
10
0 / 0 / 1
6,211
690
1,618
5,194
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artemis
Zz_Killian
Artemis
10
0 / 1 / 4
6,006
667
2,999
5,909
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
thome1007
Chang'e
11
1 / 0 / 2
5,980
664
2,832
4,910
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThorNu WaMulanCthulhu

VS

Bans
LancelotKaliBacchusFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
1 / 3 / 0
4,547
505
2,932
4,252
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 0
4,757
529
2,387
3,318
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Slyixn
Sobek
6
0 / 2 / 0
4,020
447
769
5,818
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
Zhalanna
Atlas
8
0 / 3 / 1
4,768
530
2,930
8,285
4,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
iHado
Sun Wukong
9
0 / 0 / 0
4,642
516
2,317
5,514
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
0
5
L
Chernobog
 
Chernobog
1
3
0
0.33
L
0
2
0
0
W
4
0
1
4.5
L
Sobek
Slyixn
Sobek
0
2
0
0
W
King Arthur
XorryPL
King Arthur
0
0
1
0.5
L
Atlas
Zhalanna
Atlas
0
3
1
0.17
W
Artemis
Zz_Killian
Artemis
0
1
4
2
L
Sun Wukong
iHado
Sun Wukong
0
0
0
0
W
Chang'e
thome1007
Chang'e
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,380
Damage
11,335
28,566
Taken
27,187
8,765
Mitigated
11,306
13,852
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,791
1,304
0
3,283
5,959
1,696
0
715
5,244
0
38,276
L
Chernobog
 
Chernobog
2,932
1,999
0
798
4,252
980
0
0
4,252
0
22,283
L
2,387
0
0
210
3,318
751
0
1,789
1,529
29,251
0
W
4,140
1,354
0
3,762
6,594
1,868
0
1,621
4,973
0
30,921
L
Sobek
Slyixn
Sobek
769
39
0
2,019
5,818
2,970
0
462
5,356
10,948
0
W
King Arthur
XorryPL
King Arthur
1,618
178
0
1,077
5,194
1,767
0
153
5,041
0
41,692
L
Atlas
Zhalanna
Atlas
2,930
1,170
0
1,686
8,285
4,214
0
497
7,788
16,439
0
W
Artemis
Zz_Killian
Artemis
2,999
1,724
0
3,098
5,909
2,006
784
1,354
4,555
0
37,516
L
Sun Wukong
iHado
Sun Wukong
2,317
149
0
2,088
5,514
2,391
0
0
5,514
0
25,098
W
Chang'e
thome1007
Chang'e
2,832
46
472
2,160
4,910
1,428
387
2,909
1,994
35,235
982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,065
Gold Earned
22,734
316
Minions Killed
191
0
Camps Cleared
0
945,377
Distance Traveled
862,995
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,937
660
57
6
0
210,873
0
L
Chernobog
4,547
505
39
4
0
172,630
1
L
Vulcan
4,757
529
52
6
0
189,183
0
W
Bastet
5,931
659
45
5
0
204,640
0
L
Sobek
4,020
447
23
3
0
184,242
0
W
King Arthur
6,211
690
81
9
0
194,193
0
L
Atlas
4,768
530
29
3
0
187,205
0
W
Artemis
6,006
667
66
7
0
148,865
2
L
Sun Wukong
4,642
516
48
5
0
129,735
0
W
Chang'e
5,980
664
67
7
0
186,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role