Player Matchup

Chronos
Chronos
AyoooDre_
Chronos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 240L
1,434 Elo+
Solo
Anhur
Anhur
OneForKong
Anhur
Level 127
God Stats
8W - 7L
1,522 SR
Queue Stats
209W - 189L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Saℓvø
Sylvanus
Level 138
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 61L
1,516 Elo+
Party 2
Arachne
Arachne
Sm1ti3Junk13
Arachne
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,413 Elo+
Party 2
Martichoras
Martichoras
kbranham101
Martichoras
Level 62
God Stats
2W - 3L
1,509 SR
Queue Stats
76W - 77L
1,484 Elo+
Party 2
Team Averages
Level 91
1,506 SR
1,472 Elo+

VS

Team Averages
Level 87
1,609 SR
1,501 Elo+
Kukulkan
Kukulkan
AntDaddyDlux
Kukulkan
Level 104
God Stats
7W - 3L
1,512 SR
Queue Stats
63W - 60L
1,529 Elo+
Solo
Ratatoskr
Ratatoskr
FRAUDGODATLARGE
Ratatoskr
Level 118
God Stats
16W - 6L
1,870 SR
Queue Stats
798W - 766L
1,566 Elo+
Solo
Cupid
Cupid
MrMellowXp3
Cupid
Level 24
God Stats
0W - 1L
1,752 SR
Queue Stats
4W - 6L
1,228 Elo+
Party 1
Thanatos
Thanatos
SageVapes
Thanatos
Level 124
God Stats
0W - 1L
1,348 SR
Queue Stats
24W - 18L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
jasone73
Cthulhu
Level 63
God Stats
2W - 3L
1,564 SR
Queue Stats
7W - 5L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AyoooDre_
Chronos
11
0 / 4 / 1
6,782
565
4,132
7,198
1,551
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
14
3 / 1 / 4
7,715
643
5,491
7,449
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Saℓvø
Sylvanus
11
2 / 0 / 4
7,375
615
3,313
7,152
4,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Sm1ti3Junk13
Arachne
14
10 / 0 / 2
8,479
707
10,547
10,355
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Martichoras
kbranham101
Martichoras
12
1 / 0 / 2
6,904
575
1,121
4,878
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AntDaddyDlux
Kukulkan
12
0 / 3 / 0
6,859
572
2,594
4,813
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
FRAUDGODATLARGE
Ratatoskr
13
4 / 1 / 0
8,425
702
4,283
9,178
3,854
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 4 / 1
5,299
442
2,103
5,910
1,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
SageVapes
Thanatos
10
0 / 5 / 1
6,017
501
2,274
10,912
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
jasone73
Cthulhu
9
1 / 3 / 0
5,857
488
6,442
12,523
6,335
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
5
5
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AntDaddyDlux
Kukulkan
0
3
0
0
W
Chronos
AyoooDre_
Chronos
0
4
1
0.13
L
Ratatoskr
FRAUDGODATLARGE
Ratatoskr
4
1
0
4
L
0
4
1
0.13
W
Anhur
3
1
4
5
L
Thanatos
SageVapes
Thanatos
0
5
1
0.1
W
Sylvanus
Saℓvø
Sylvanus
2
0
4
4
W
Arachne
Sm1ti3Junk13
Arachne
10
0
2
11
L
Cthulhu
jasone73
Cthulhu
1
3
0
0.33
W
Martichoras
kbranham101
Martichoras
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,604
Damage
17,696
37,032
Taken
43,336
14,434
Mitigated
16,300
17,649
Healing
14,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AntDaddyDlux
Kukulkan
2,594
91
0
508
4,813
1,733
323
139
4,674
46,475
366
W
Chronos
AyoooDre_
Chronos
4,132
1,858
0
2,372
7,198
1,551
294
0
7,198
36,473
0
L
Ratatoskr
FRAUDGODATLARGE
Ratatoskr
4,283
231
0
3,029
9,178
3,854
0
4,132
5,046
0
57,020
L
2,103
1,184
25
1,103
5,910
1,156
0
263
5,647
0
21,523
W
Anhur
5,491
2,824
0
4,140
7,449
2,773
550
1,954
5,301
0
64,387
L
Thanatos
SageVapes
Thanatos
2,274
446
0
6,524
10,912
3,222
84
294
10,618
0
33,656
W
Sylvanus
Saℓvø
Sylvanus
3,313
1,274
851
3,097
7,152
4,424
11
2,792
4,022
22,743
151
W
Arachne
Sm1ti3Junk13
Arachne
10,547
7,233
0
5,781
10,355
4,037
821
2,326
7,951
0
64,330
L
Cthulhu
jasone73
Cthulhu
6,442
437
0
3,272
12,523
6,335
0
2,466
10,057
29,441
0
W
Martichoras
kbranham101
Martichoras
1,121
88
0
1,408
4,878
1,649
0
2,594
2,245
0
40,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,255
Gold Earned
32,457
405
Minions Killed
371
0
Camps Cleared
0
1,198,200
Distance Traveled
1,190,414
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,859
572
97
8
0
220,702
3
W
Chronos
6,782
565
87
7
0
216,091
0
L
Ratatoskr
8,425
702
111
9
0
232,548
0
L
Cupid
5,299
442
37
3
0
227,208
2
W
Anhur
7,715
643
116
10
0
233,737
0
L
Thanatos
6,017
501
70
6
0
269,542
0
W
Sylvanus
7,375
615
33
3
0
218,889
2
W
Arachne
8,479
707
90
8
0
272,810
0
L
Cthulhu
5,857
488
56
5
0
240,414
2
W
Martichoras
6,904
575
79
7
0
256,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role