Player Matchup

Mulan
Mulan
LGD AnaSophiaab
Mulan
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 183L
1,511 Elo+
Solo
Thanatos
Thanatos
Syeico
Thanatos
Level 191
God Stats
0W - 4L
1,130 SR
Queue Stats
8W - 13L
1,456 Elo+
Party 1
Charon
Charon
cptredbeard710
Charon
Level 143
God Stats
4W - 4L
1,611 SR
Queue Stats
46W - 32L
1,619 Elo+
Party 1
Ra
Ra
dedneighbor14
Ra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
theTOOTHslooth09
Danzaburou
Level 143
God Stats
19W - 22L
1,455 SR
Queue Stats
121W - 105L
1,558 Elo+
Solo
Team Averages
Level 149
1,439 SR
1,547 Elo+

VS

Team Averages
Level 109
1,475 SR
1,547 Elo+
Pele
Pele
B_Got_Ups
Pele
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 161L
1,499 Elo+
Solo
Mulan
Mulan
Daddy Dez sr
Mulan
Level 129
God Stats
76W - 57L
1,609 SR
Queue Stats
156W - 147L
1,546 Elo+
Solo
Cthulhu
Cthulhu
JLe0n1das
Cthulhu
Level 69
God Stats
2W - 1L
1,509 SR
Queue Stats
222W - 209L
1,452 Elo+
Party 2
Artemis
Artemis
Microwavez
Artemis
Level 103
God Stats
1W - 1L
1,259 SR
Queue Stats
56W - 62L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
Nagasuu1
Baron Samedi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,211
421
3,045
6,307
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
Syeico
Thanatos
9
4 / 3 / 2
5,624
562
3,601
6,263
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 4
5,403
540
3,790
8,099
5,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 2
5,646
565
3,906
6,549
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
theTOOTHslooth09
Danzaburou
9
2 / 2 / 2
5,148
515
4,159
8,233
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
8 / 2 / 2
7,338
734
5,833
8,223
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 0 / 4
7,044
704
4,654
6,598
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cthulhu
JLe0n1das
Cthulhu
10
3 / 1 / 3
5,863
586
4,037
5,980
3,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Microwavez
Artemis
10
1 / 2 / 2
5,780
578
6,807
5,478
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Nagasuu1
Baron Samedi
10
1 / 2 / 3
5,895
590
3,319
5,531
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
15
15
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
8
2
2
4.5
W
2
0
4
4
W
Cthulhu
JLe0n1das
Cthulhu
3
1
3
4.5
L
0
4
0
0
W
Artemis
Microwavez
Artemis
1
2
2
1
W
Baron Samedi
Nagasuu1
Baron Samedi
1
2
3
1.25
L
Thanatos
Syeico
Thanatos
4
3
2
1.67
L
0
1
4
2
L
1
5
2
0.4
L
Danzaburou
theTOOTHslooth09
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,501
Damage
24,650
35,451
Taken
31,810
14,037
Mitigated
15,113
11,997
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
5,833
1,179
0
2,234
8,223
2,898
0
1,148
7,029
0
43,860
W
4,654
997
0
2,897
6,598
4,543
0
646
5,886
0
49,192
W
Cthulhu
JLe0n1das
Cthulhu
4,037
961
49
2,023
5,980
3,648
288
1,978
4,002
22,221
0
L
3,045
528
0
587
6,307
2,329
0
672
5,635
0
15,689
W
Artemis
Microwavez
Artemis
6,807
2,131
0
1,091
5,478
1,803
756
1,431
4,047
0
36,331
W
Baron Samedi
Nagasuu1
Baron Samedi
3,319
135
0
1,030
5,531
2,221
0
2,157
3,345
29,602
727
L
Thanatos
Syeico
Thanatos
3,601
1,512
0
3,951
6,263
1,843
0
589
5,674
0
28,884
L
3,790
993
80
2,562
8,099
5,122
0
1,430
6,669
19,827
0
L
3,906
747
202
1,447
6,549
2,215
0
2,550
3,999
41,873
962
L
Danzaburou
theTOOTHslooth09
Danzaburou
4,159
1,276
0
3,168
8,233
2,528
0
2,018
6,215
0
33,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,032
Gold Earned
31,920
243
Minions Killed
301
0
Camps Cleared
0
981,317
Distance Traveled
1,045,631
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,338
734
72
7
0
242,710
0
W
Mulan
7,044
704
91
9
0
197,807
0
W
Cthulhu
5,863
586
24
2
0
210,908
3
L
Mulan
4,211
421
34
3
0
149,221
0
W
Artemis
5,780
578
75
8
0
193,373
0
W
Baron Samedi
5,895
590
39
4
0
200,833
0
L
Thanatos
5,624
562
58
6
0
236,547
0
L
Charon
5,403
540
20
2
0
176,694
0
L
Ra
5,646
565
68
7
0
214,953
0
L
Danzaburou
5,148
515
63
6
0
203,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role