Player Matchup

Ra
Ra
CitrusRook511
Ra
Level 157
God Stats
9W - 8L
1,524 SR
Queue Stats
1,036W - 1,074L
1,488 Elo+
Party 1
Agni
Agni
GravityDude
Agni
Level 229
God Stats
6W - 13L
1,290 SR
Queue Stats
893W - 944L
1,479 Elo+
Party 1
Jing Wei
Jing Wei
Indianä
Jing Wei
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 58L
1,560 Elo+
Solo
Heimdallr
Heimdallr
MykaxRae
Heimdallr
Level 89
God Stats
4W - 6L
1,420 SR
Queue Stats
252W - 247L
1,437 Elo+
Party 3
Shiva
Shiva
l McQuack l
Shiva
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 186L
1,549 Elo+
Party 3
Team Averages
Level 158
1,447 SR
1,503 Elo+

VS

Team Averages
Level 161
1,751 SR
1,572 Elo+
Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Boch
Artemis
Level 153
God Stats
7W - 0L
1,885 SR
Queue Stats
221W - 84L
1,687 Elo+
Party 2
Hera
Hera
CPTxCOLORADO
Hera
Level 156
God Stats
14W - 11L
1,591 SR
Queue Stats
866W - 885L
1,450 Elo+
Solo
Ah Puch
Ah Puch
anyon5
Ah Puch
Level 145
God Stats
12W - 1L
1,967 SR
Queue Stats
199W - 61L
1,799 Elo+
Party 2
Horus
Horus
shaka-59
Horus
Level 198
God Stats
4W - 0L
1,813 SR
Queue Stats
350W - 375L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
8,312
831
3,910
10,313
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 5
8,180
818
6,706
7,356
2,153
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
Indianä
Jing Wei
12
1 / 9 / 5
7,226
723
3,819
11,694
4,136
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
MykaxRae
Heimdallr
12
2 / 6 / 7
7,835
784
3,896
8,601
2,820
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 5 / 6
7,994
799
8,189
13,316
13,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 3 / 12
9,739
974
11,880
6,822
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Boch
Artemis
15
5 / 2 / 14
9,182
918
12,604
7,016
2,881
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
2 / 2 / 15
9,081
908
6,773
10,669
9,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
anyon5
Ah Puch
16
9 / 3 / 10
9,750
975
13,415
7,387
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
shaka-59
Horus
14
3 / 2 / 16
8,402
840
4,106
11,247
7,640
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
11
Kills
25
25
Deaths
12
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
12
4
W
Artemis
Boch
Artemis
5
2
14
6
W
2
2
15
4.75
L
4
3
3
1.83
L
2
2
5
2.25
L
Jing Wei
Indianä
Jing Wei
1
9
5
0.39
L
Heimdallr
MykaxRae
Heimdallr
2
6
7
0.92
W
Ah Puch
anyon5
Ah Puch
9
3
10
4.67
L
2
5
6
1
W
Horus
shaka-59
Horus
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,520
Damage
48,778
51,280
Taken
43,141
26,893
Mitigated
25,877
15,805
Healing
18,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,880
353
522
1,283
6,822
2,533
213
1,760
5,062
26,968
611
W
Artemis
Boch
Artemis
12,604
5,012
1,154
2,128
7,016
2,881
2,217
2,245
4,771
0
25,352
W
6,773
717
1,624
3,574
10,669
9,892
364
3,222
7,355
15,384
1,003
L
3,910
90
4,861
5,134
10,313
4,398
0
6,614
3,699
19,245
264
L
6,706
44
420
862
7,356
2,153
0
4,980
2,376
21,423
571
L
Jing Wei
Indianä
Jing Wei
3,819
2,110
242
1,103
11,694
4,136
0
7,505
4,189
0
11,756
L
Heimdallr
MykaxRae
Heimdallr
3,896
762
347
751
8,601
2,820
0
6,467
2,134
0
5,211
W
Ah Puch
anyon5
Ah Puch
13,415
173
959
2,261
7,387
2,931
795
1,053
6,321
26,161
0
L
8,189
688
630
1,455
13,316
13,386
0
5,828
7,488
0
12,979
W
Horus
shaka-59
Horus
4,106
1,565
2,321
2,954
11,247
7,640
104
1,784
9,362
0
6,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,547
Gold Earned
46,154
94
Minions Killed
133
0
Camps Cleared
0
864,891
Distance Traveled
947,397
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,739
974
43
4
0
173,350
0
W
Artemis
9,182
918
34
3
0
163,159
0
W
Hera
9,081
908
24
2
0
194,869
2
L
Ra
8,312
831
32
3
0
173,429
0
L
Agni
8,180
818
34
3
0
167,985
0
L
Jing Wei
7,226
723
8
1
0
160,238
0
L
Heimdallr
7,835
784
5
1
0
180,984
0
W
Ah Puch
9,750
975
27
3
0
218,857
0
L
Shiva
7,994
799
15
2
0
182,255
0
W
Horus
8,402
840
5
1
0
197,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role