Player Matchup

Nemesis
Nemesis
Aduery
Nemesis
Level 124
God Stats
17W - 18L
1,595 SR
Queue Stats
420W - 385L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
DrugDealingPuma
Ne Zha
Level 108
God Stats
13W - 8L
1,659 SR
Queue Stats
112W - 101L
1,552 Elo+
Solo
The Morrigan
The Morrigan
NGP Synth
The Morrigan
Level 57
God Stats
3W - 3L
1,339 SR
Queue Stats
202W - 207L
1,452 Elo+
Party 2
Odin
Odin
ThePrimus
Odin
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 75L
1,508 Elo+
Solo
Olorun
Olorun
to489my
Olorun
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
488W - 456L
1,451 Elo+
Solo
Team Averages
Level 94
1,518 SR
1,492 Elo+

VS

Team Averages
Level 118
1,500 SR
1,496 Elo+
Anubis
Anubis
Criaden
Anubis
Level 107
God Stats
19W - 14L
1,659 SR
Queue Stats
58W - 65L
1,533 Elo+
Solo
Izanami
Izanami
Seb99
Izanami
Level 121
God Stats
1W - 2L
1,241 SR
Queue Stats
88W - 86L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Thejoker_ym
Cthulhu
Level 114
God Stats
8W - 9L
1,488 SR
Queue Stats
67W - 58L
1,472 Elo+
Party 1
Poseidon
Poseidon
Tony_N16
Poseidon
Level 85
God Stats
123W - 95L
1,532 SR
Queue Stats
163W - 141L
1,440 Elo+
Party 1
Awilix
Awilix
smeagel88
Awilix
Level 162
God Stats
2W - 1L
1,582 SR
Queue Stats
60W - 63L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aduery
Nemesis
16
10 / 4 / 4
9,353
585
12,924
12,987
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 5 / 10
7,832
490
6,898
14,531
11,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
NGP Synth
The Morrigan
13
4 / 7 / 5
8,466
529
8,301
9,918
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
15
2 / 3 / 3
8,839
552
5,756
9,731
5,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
to489my
Olorun
10
1 / 6 / 0
6,308
394
3,388
8,628
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Criaden
Anubis
14
6 / 5 / 6
9,271
579
8,490
10,033
3,956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Seb99
Izanami
15
6 / 5 / 5
9,447
590
9,493
11,902
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
Thejoker_ym
Cthulhu
13
2 / 3 / 11
8,709
544
7,775
15,094
12,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Tony_N16
Poseidon
16
2 / 3 / 2
10,321
645
3,721
7,783
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
smeagel88
Awilix
16
9 / 2 / 5
10,149
634
8,781
10,932
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
17
Kills
25
25
Deaths
18
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aduery
Nemesis
10
4
4
3
W
Anubis
Criaden
Anubis
6
5
6
1.8
L
0
5
10
1
L
The Morrigan
NGP Synth
The Morrigan
4
7
5
0.93
W
Izanami
Seb99
Izanami
6
5
5
1.7
L
Odin
2
3
3
1.17
W
Cthulhu
Thejoker_ym
Cthulhu
2
3
11
2.5
W
Poseidon
Tony_N16
Poseidon
2
3
2
1
W
Awilix
smeagel88
Awilix
9
2
5
5.75
L
Olorun
to489my
Olorun
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,267
Damage
38,260
55,795
Taken
55,744
27,589
Mitigated
27,455
9,857
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aduery
Nemesis
12,924
6,685
0
3,320
12,987
4,531
0
1,821
11,166
0
59,690
W
Anubis
Criaden
Anubis
8,490
272
0
1,968
10,033
3,956
62
1,895
8,101
47,319
2,703
L
6,898
802
0
2,530
14,531
11,883
11
5,315
9,216
0
27,341
L
The Morrigan
NGP Synth
The Morrigan
8,301
1,304
0
1,330
9,918
2,952
28
5,097
4,679
46,383
0
W
Izanami
Seb99
Izanami
9,493
6,001
0
3,107
11,902
4,258
5
3,591
8,311
0
74,902
L
Odin
5,756
1,705
0
772
9,731
5,902
0
4,916
4,573
0
61,759
W
Cthulhu
Thejoker_ym
Cthulhu
7,775
713
2,519
3,262
15,094
12,487
0
4,222
10,789
31,252
508
W
Poseidon
Tony_N16
Poseidon
3,721
398
0
1,010
7,783
2,187
596
174
7,404
70,767
664
W
Awilix
smeagel88
Awilix
8,781
2,843
0
758
10,932
4,567
0
2,278
8,654
0
69,275
L
Olorun
to489my
Olorun
3,388
1,439
60
1,845
8,628
2,321
0
1,684
6,944
33,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,798
Gold Earned
47,897
380
Minions Killed
473
0
Camps Cleared
0
1,475,966
Distance Traveled
1,604,356
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,353
585
81
5
0
340,597
0
W
Anubis
9,271
579
80
5
0
274,763
6
L
Ne Zha
7,832
490
37
2
0
329,117
4
L
The Morrigan
8,466
529
70
4
0
272,587
0
W
Izanami
9,447
590
119
7
0
300,093
2
L
Odin
8,839
552
131
8
0
326,853
1
W
Cthulhu
8,709
544
43
3
0
318,620
0
W
Poseidon
10,321
645
137
9
0
316,406
8
W
Awilix
10,149
634
94
6
0
394,474
1
L
Olorun
6,308
394
61
4
0
206,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role