Player Matchup

Jing Wei
Jing Wei
MothyMilkers
Jing Wei
Level 42
God Stats
1W - 1L
1,305 SR
Queue Stats
2W - 1L
1,491 Elo+
Party 3
Maui
Maui
Ripsett
Maui
Level 94
God Stats
16W - 20L
1,512 SR
Queue Stats
195W - 190L
1,469 Elo+
Party 1
Erlang Shen
Erlang Shen
STK_Romechu
Erlang Shen
Level 47
God Stats
8W - 1L
1,688 SR
Queue Stats
43W - 38L
1,368 Elo+
Solo
Ra
Ra
justconnor209
Ra
Level 32
God Stats
3W - 14L
1,123 SR
Queue Stats
111W - 123L
1,428 Elo+
Party 1
Bastet
Bastet
oOoShyGuy
Bastet
Level 61
God Stats
11W - 7L
1,609 SR
Queue Stats
31W - 26L
1,477 Elo+
Party 3
Team Averages
Level 55
1,447 SR
1,447 Elo+

VS

Team Averages
Level 41
1,339 SR
1,355 Elo+
Pele
Pele
Leo582
Pele
Level 49
God Stats
0W - 1L
1,254 SR
Queue Stats
145W - 135L
1,543 Elo+
Solo
Ymir
Ymir
Txnchu17
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 2
Thoth
Thoth
jeffrodontmiss
Thoth
Level 42
God Stats
7W - 17L
1,238 SR
Queue Stats
41W - 68L
1,181 Elo+
Solo
Achilles
Achilles
lschlangen5
Achilles
Level 49
God Stats
1W - 3L
1,515 SR
Queue Stats
44W - 49L
1,429 Elo+
Solo
Danzaburou
Danzaburou
xMIGHTY-GOAT24x
Danzaburou
Level 62
God Stats
0W - 3L
1,189 SR
Queue Stats
86W - 108L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MothyMilkers
Jing Wei
17
5 / 0 / 1
9,717
648
9,655
5,358
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Maui
Ripsett
Maui
13
2 / 0 / 3
8,670
578
5,532
7,087
5,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
STK_Romechu
Erlang Shen
13
0 / 2 / 2
8,227
548
7,323
12,783
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
1 / 2 / 1
8,210
547
3,706
6,687
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
oOoShyGuy
Bastet
16
3 / 0 / 0
8,774
585
4,107
10,868
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Leo582
Pele
13
1 / 3 / 2
7,229
482
3,487
13,549
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
11
0 / 3 / 0
6,432
429
986
10,053
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 2 / 0
7,555
504
3,314
5,270
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
lschlangen5
Achilles
14
2 / 1 / 1
8,280
552
8,273
11,694
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
xMIGHTY-GOAT24x
Danzaburou
11
0 / 3 / 0
6,605
440
3,669
9,897
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
4
4
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
Leo582
Pele
1
3
2
0.67
W
Jing Wei
MothyMilkers
Jing Wei
5
0
1
5.5
W
Maui
Ripsett
Maui
2
0
3
3.5
W
Erlang Shen
STK_Romechu
Erlang Shen
0
2
2
0.5
L
Ymir
0
3
0
0
L
1
2
0
0.5
W
1
2
1
0.75
L
Achilles
lschlangen5
Achilles
2
1
1
2.5
W
Bastet
oOoShyGuy
Bastet
3
0
0
3
L
Danzaburou
xMIGHTY-GOAT24x
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,323
Damage
19,729
42,783
Taken
50,463
21,539
Mitigated
23,448
25,687
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Leo582
Pele
3,487
502
0
2,230
13,549
4,916
0
1,553
11,996
0
67,572
W
Jing Wei
MothyMilkers
Jing Wei
9,655
7,325
0
3,865
5,358
2,223
0
208
5,150
0
86,632
W
Maui
Ripsett
Maui
5,532
1,612
0
2,842
7,087
5,916
54
1,346
5,645
32,468
1,080
W
Erlang Shen
STK_Romechu
Erlang Shen
7,323
3,534
0
7,756
12,783
7,809
0
0
12,102
675
46,030
L
Ymir
986
108
0
2,168
10,053
6,224
0
1,928
8,125
8,524
0
L
3,314
240
0
1,041
5,270
1,446
0
2,250
3,020
48,258
0
W
3,706
175
48
2,298
6,687
1,489
44
1,997
4,307
53,606
2,052
L
Achilles
lschlangen5
Achilles
8,273
2,735
0
4,497
11,694
7,884
0
638
10,205
303
53,337
W
Bastet
oOoShyGuy
Bastet
4,107
924
0
8,878
10,868
4,102
0
578
10,207
0
77,042
L
Danzaburou
xMIGHTY-GOAT24x
Danzaburou
3,669
1,083
0
3,816
9,897
2,978
0
2,916
6,981
0
42,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,598
Gold Earned
36,101
538
Minions Killed
375
0
Camps Cleared
0
1,628,087
Distance Traveled
1,523,613
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,229
482
104
7
0
336,095
0
W
Jing Wei
9,717
648
159
11
0
306,032
2
W
Maui
8,670
578
64
4
0
314,669
0
W
Erlang Shen
8,227
548
95
6
0
310,291
2
L
Ymir
6,432
429
11
1
0
318,475
0
L
Thoth
7,555
504
98
7
0
290,827
0
W
Ra
8,210
547
91
6
0
347,037
0
L
Achilles
8,280
552
94
6
0
288,521
0
W
Bastet
8,774
585
129
9
0
350,058
1
L
Danzaburou
6,605
440
68
5
0
289,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role