Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DeLaranja
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
gonkaix3
Baron Samedi
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 102L
1,515 Elo+
Party 3
Chaac
Chaac
lg123gb
Chaac
Level 6
God Stats
0W - 3L
1,305 SR
Queue Stats
0W - 6L
1,128 Elo+
Party 2
Da Ji
Da Ji
xMysTeRioNz
Da Ji
Level 187
God Stats
2W - 2L
1,589 SR
Queue Stats
248W - 243L
1,512 Elo+
Party 3
Team Averages
Level 96
1,479 SR
1,431 Elo+

VS

Team Averages
Level 143
1,495 SR
1,490 Elo+
Poseidon
Poseidon
B1onico
Poseidon
Level 147
God Stats
9W - 7L
1,471 SR
Queue Stats
85W - 82L
1,435 Elo+
Solo
King Arthur
King Arthur
FledWriter3840
King Arthur
Level 149
God Stats
15W - 17L
1,516 SR
Queue Stats
135W - 145L
1,505 Elo+
Party 1
Neith
Neith
JTK-Sergin-_-
Neith
Level 145
God Stats
11W - 6L
1,606 SR
Queue Stats
190W - 189L
1,463 Elo+
Solo
Cerberus
Cerberus
Prince4108
Cerberus
Level 87
God Stats
4W - 2L
1,434 SR
Queue Stats
84W - 80L
1,490 Elo+
Party 1
Lancelot
Lancelot
will19035
Lancelot
Level 187
God Stats
7W - 11L
1,450 SR
Queue Stats
768W - 743L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 3 / 3
5,513
424
3,657
12,384
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
DeLaranja
Jing Wei
10
0 / 5 / 0
5,702
439
765
5,553
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
gonkaix3
Baron Samedi
11
4 / 6 / 6
7,211
555
6,738
9,595
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
lg123gb
Chaac
11
0 / 3 / 0
5,921
455
3,631
7,599
4,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
7 / 3 / 2
7,695
592
8,820
11,575
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
B1onico
Poseidon
13
5 / 5 / 3
8,654
666
6,805
8,449
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
FledWriter3840
King Arthur
14
5 / 1 / 2
8,580
660
7,148
9,530
8,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 0 / 3
8,859
681
8,584
4,843
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Prince4108
Cerberus
11
2 / 2 / 6
7,544
580
5,215
9,430
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
will19035
Lancelot
12
1 / 3 / 3
7,048
542
3,705
8,520
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
11
Kills
20
20
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
3
0.5
W
Poseidon
B1onico
Poseidon
5
5
3
1.3
L
Jing Wei
DeLaranja
Jing Wei
0
5
0
0
W
King Arthur
FledWriter3840
King Arthur
5
1
2
6
W
7
0
3
8.5
W
Cerberus
Prince4108
Cerberus
2
2
6
2.5
L
Baron Samedi
gonkaix3
Baron Samedi
4
6
6
1.17
L
Chaac
lg123gb
Chaac
0
3
0
0
W
Lancelot
will19035
Lancelot
1
3
3
0.83
L
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,611
Damage
31,457
46,706
Taken
40,772
20,332
Mitigated
19,714
9,319
Healing
11,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,657
200
0
1,330
12,384
7,420
0
2,469
9,847
19,772
0
W
Poseidon
B1onico
Poseidon
6,805
1,578
0
1,880
8,449
1,948
359
4,096
4,353
48,758
1,026
L
Jing Wei
DeLaranja
Jing Wei
765
556
0
419
5,553
1,700
0
1,418
4,135
0
21,851
W
King Arthur
FledWriter3840
King Arthur
7,148
1,214
0
1,227
9,530
8,305
0
2,078
7,452
1,457
57,131
W
8,584
2,702
0
1,688
4,843
1,594
2,021
638
4,205
0
64,094
W
Cerberus
Prince4108
Cerberus
5,215
746
0
2,561
9,430
5,349
28
2,644
6,786
15,678
2,666
L
Baron Samedi
gonkaix3
Baron Samedi
6,738
698
201
2,136
9,595
2,991
0
4,487
4,769
26,535
271
L
Chaac
lg123gb
Chaac
3,631
619
0
706
7,599
4,745
15
922
6,677
0
28,919
W
Lancelot
will19035
Lancelot
3,705
810
0
3,709
8,520
2,518
0
1,225
7,295
0
45,553
L
8,820
2,239
0
4,527
11,575
3,476
0
2,575
8,850
0
52,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,042
Gold Earned
40,685
228
Minions Killed
396
0
Camps Cleared
0
1,239,429
Distance Traveled
1,390,514
43
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,513
424
20
2
0
245,425
0
W
Poseidon
8,654
666
89
7
0
275,316
7
L
Jing Wei
5,702
439
40
3
0
256,195
0
W
King Arthur
8,580
660
87
7
0
274,005
5
W
Neith
8,859
681
105
8
0
249,349
0
W
Cerberus
7,544
580
37
3
0
265,107
4
L
Baron Samedi
7,211
555
44
3
0
251,187
43
L
Chaac
5,921
455
40
3
0
234,590
0
W
Lancelot
7,048
542
78
6
0
326,737
2
L
Da Ji
7,695
592
84
6
0
252,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role