Player Matchup

Da Ji
Da Ji
Herogxsm
Da Ji
Level 99
God Stats
5W - 1L
1,950 SR
Queue Stats
122W - 120L
1,605 Elo+
Party 1
Freya
Freya
Kuzzen_27
Freya
Level 153
God Stats
3W - 6L
1,500 SR
Queue Stats
218W - 184L
1,576 Elo+
Solo
Ares
Ares
MrxUnluckyx
Ares
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 98L
1,575 Elo+
Party 1
Hel
Hel
PhysicianAke
Hel
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
90W - 77L
1,537 Elo+
Solo
Horus
Horus
iAbuseKids
Horus
Level 146
God Stats
1W - 1L
1,733 SR
Queue Stats
171W - 148L
1,560 Elo+
Party 1
Team Averages
Level 136
1,637 SR
1,570 Elo+

VS

Team Averages
Level 119
1,447 SR
1,518 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Guziio
Chang'e
Level 126
God Stats
8W - 15L
1,344 SR
Queue Stats
224W - 224L
1,533 Elo+
Solo
Nut
Nut
IComeAlive
Nut
Level 151
God Stats
6W - 7L
1,483 SR
Queue Stats
118W - 96L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
MenacingGecko72
Kuzenbo
Level 107
God Stats
1W - 0L
1,701 SR
Queue Stats
41W - 45L
1,477 Elo+
Solo
King Arthur
King Arthur
NativeKryptek
King Arthur
Level 138
God Stats
3W - 5L
1,207 SR
Queue Stats
277W - 251L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Herogxsm
Da Ji
10
0 / 3 / 3
5,121
512
3,649
8,711
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Kuzzen_27
Freya
8
5 / 4 / 0
5,517
552
4,081
4,817
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 3 / 6
4,897
490
4,183
9,439
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 2
5,456
546
1,519
6,112
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
9
0 / 4 / 1
5,089
509
4,147
12,055
7,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
7 / 1 / 3
6,541
654
5,088
6,605
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Guziio
Chang'e
12
2 / 0 / 3
6,289
629
4,070
3,234
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 2
7,449
745
6,301
6,460
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8
1 / 4 / 9
5,398
540
4,239
9,250
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

King Arthur
NativeKryptek
King Arthur
11
1 / 0 / 3
6,371
637
7,846
9,558
6,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
6
Kills
17
17
Deaths
6
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
1
3
8.5
W
Chang'e
Guziio
Chang'e
2
0
3
3.5
L
Da Ji
Herogxsm
Da Ji
0
3
3
0.5
W
6
1
2
7
L
Freya
Kuzzen_27
Freya
5
4
0
1.25
W
1
4
9
1.38
L
0
3
6
1
W
King Arthur
NativeKryptek
King Arthur
1
0
3
2.5
L
1
3
2
0.67
L
Horus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,579
Damage
27,544
41,134
Taken
35,107
19,615
Mitigated
19,881
15,829
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,088
1,138
0
3,989
6,605
1,976
162
1,283
5,282
0
37,255
W
Chang'e
Guziio
Chang'e
4,070
550
280
1,626
3,234
981
0
869
2,365
34,663
793
L
Da Ji
Herogxsm
Da Ji
3,649
787
0
4,217
8,711
2,550
0
636
8,075
0
39,975
W
6,301
4,069
0
3,640
6,460
2,006
1,472
1,661
4,537
0
60,298
L
Freya
Kuzzen_27
Freya
4,081
1,491
0
1,113
4,817
1,269
0
1,689
3,110
15,504
0
W
4,239
2,036
0
1,436
9,250
8,483
54
5,346
3,583
10,018
0
L
4,183
592
0
2,768
9,439
6,346
0
3,194
6,093
13,106
0
W
King Arthur
NativeKryptek
King Arthur
7,846
839
0
2,424
9,558
6,435
50
34
8,956
0
45,679
L
1,519
109
417
2,626
6,112
1,668
0
2,434
3,512
32,683
0
L
Horus
4,147
1,865
40
4,648
12,055
7,782
0
0
12,055
0
27,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,080
Gold Earned
32,048
255
Minions Killed
341
0
Camps Cleared
0
920,289
Distance Traveled
1,061,858
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,541
654
63
6
0
240,058
0
W
Chang'e
6,289
629
82
8
0
200,294
2
L
Da Ji
5,121
512
74
7
0
224,864
0
W
Nut
7,449
745
114
11
0
188,661
0
L
Freya
5,517
552
37
4
0
121,577
0
W
Kuzenbo
5,398
540
10
1
0
214,818
5
L
Ares
4,897
490
13
1
0
206,642
4
W
King Arthur
6,371
637
72
7
0
218,027
0
L
Hel
5,456
546
73
7
0
200,469
0
L
Horus
5,089
509
58
6
0
166,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role