Player Matchup

Chiron
Chiron
Silver II
AbsoluteRED
Chiron
Silver II
Level 126
God Stats
3W - 3L
1,366 SR
Queue Stats
100W - 129L
1,121 MMR
Solo
Ao Kuang
Ao Kuang
Bronze V
TeaRozenMaiden
Ao Kuang
Bronze V
Level 135
God Stats
63W - 51L
1,428 SR
Queue Stats
67W - 53L
1,452 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
X4rkerino
Baron Samedi
Bronze III
Level 131
God Stats
2W - 4L
1,527 SR
Queue Stats
11W - 10L
1,426 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 131
1,440 SR
1,333 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,516 SR
903 MMR
Cerberus
Cerberus
Bronze III
Jokoo
Cerberus
Bronze III
Level 146
God Stats
1W - 2L
1,751 SR
Queue Stats
3W - 4L
1,487 MMR
Solo
Bastet
Bastet
Silver V
NueSousMaBurca
Bastet
Silver V
Level 48
God Stats
4W - 13L
1,334 SR
Queue Stats
57W - 183L
844 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze IV
infernal-darks
Baba Yaga
Bronze IV
Level 104
God Stats
0W - 7L
1,463 SR
Queue Stats
107W - 286L
377 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
3 / 0 / 9
9,632
876
8,324
5,983
2,134
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
16
6 / 1 / 5
9,834
894
6,969
12,782
12,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
X4rkerino
Baron Samedi
15
3 / 0 / 8
9,370
852
7,723
6,070
3,159
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothDiscordiaMedusaNe ZhaAchilles

VS

Bans
CharonHou YiCthulhuVulcanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jokoo
Cerberus
11
0 / 5 / 1
7,341
667
4,139
12,127
9,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
0 / 4 / 1
7,665
697
4,580
8,411
2,518
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
infernal-darks
Baba Yaga
13
1 / 3 / 0
7,757
705
6,586
6,389
2,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
3
0
9
7.5
L
Cerberus
Jokoo
Cerberus
0
5
1
0.1
L
0
4
1
0.13
W
Ao Kuang
6
1
5
8.5
W
Baron Samedi
X4rkerino
Baron Samedi
3
0
8
7
L
Baba Yaga
infernal-darks
Baba Yaga
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,016
Damage
15,305
24,835
Taken
26,927
17,542
Mitigated
14,167
12,211
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
8,324
2,027
987
2,840
5,983
2,134
1,063
2,624
3,286
0
50,278
L
Cerberus
Jokoo
Cerberus
4,139
289
197
3,672
12,127
9,206
0
6,422
5,398
23,162
0
L
4,580
750
0
1,584
8,411
2,518
0
3,721
4,519
0
18,084
W
Ao Kuang
6,969
1,362
0
4,163
12,782
12,249
1,812
5,099
7,508
29,512
2,110
W
Baron Samedi
X4rkerino
Baron Samedi
7,723
596
1,215
3,006
6,070
3,159
989
2,535
3,389
29,044
1,152
L
Baba Yaga
infernal-darks
Baba Yaga
6,586
341
0
1,200
6,389
2,443
0
3,371
2,961
20,709
1,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,836
Gold Earned
22,763
183
Minions Killed
117
0
Camps Cleared
0
632,205
Distance Traveled
572,185
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,632
876
84
8
0
210,052
0
L
Cerberus
7,341
667
56
5
0
161,642
0
L
Bastet
7,665
697
32
3
0
228,947
0
W
Ao Kuang
9,834
894
40
4
0
224,560
1
W
Baron Samedi
9,370
852
59
5
0
197,593
0
L
Baba Yaga
7,757
705
29
3
0
181,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role