Player Matchup

Hachiman
Hachiman
Platinum I
 
Hachiman
Platinum I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Diamond III
HomieJ54
Ix Chel
Diamond III
Level 147
God Stats
25W - 18L
1,677 SR
Queue Stats
369W - 374L
2,178 MMR
Party 1
Kali
Kali
Diamond V
Scougr
Kali
Diamond V
Level 154
God Stats
1W - 2L
1,321 SR
Queue Stats
146W - 138L
1,958 MMR
Solo
Mulan
Mulan
Platinum II
Studcity
Mulan
Platinum II
Level 147
God Stats
9W - 9L
1,680 SR
Queue Stats
265W - 265L
1,929 MMR
Party 1
Terra
Terra
Platinum I
xXMrPenguin
Terra
Platinum I
Level 182
God Stats
2W - 0L
1,813 SR
Queue Stats
176W - 161L
1,855 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,598 SR
1,884 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,560 SR
1,833 MMR
Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond III
IsaaCyño
Thoth
Diamond III
Level 121
God Stats
14W - 11L
1,691 SR
Queue Stats
194W - 160L
2,189 MMR
Solo
Sobek
Sobek
Platinum I
Simplexleo
Sobek
Platinum I
Level 158
God Stats
24W - 31L
1,570 SR
Queue Stats
414W - 399L
1,887 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
Ucyuaruilada
The Morrigan
Diamond IV
Level 99
God Stats
13W - 25L
1,538 SR
Queue Stats
371W - 359L
2,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 3 / 3
6,608
508
6,110
8,684
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
HomieJ54
Ix Chel
13
4 / 2 / 1
7,687
591
5,329
8,571
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Scougr
Kali
12
8 / 1 / 3
7,607
585
8,023
12,407
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Studcity
Mulan
13
4 / 1 / 5
8,557
658
5,062
10,314
7,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 1 / 10
7,055
543
4,276
12,853
7,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
King ArthurChang'eAthena

VS

Bans
FreyaCthulhuKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 3 / 1
6,145
473
8,301
10,222
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
 
Tsukuyomi
9
1 / 3 / 0
5,556
427
3,185
6,516
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
IsaaCyño
Thoth
13
3 / 1 / 0
7,577
583
11,347
3,726
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
9
0 / 3 / 2
5,975
460
6,090
10,389
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
Ucyuaruilada
The Morrigan
12
1 / 6 / 1
6,829
525
5,079
9,031
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
8
8
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
3
3
0.5
L
Medusa
 
Medusa
3
3
1
1.17
L
Tsukuyomi
 
Tsukuyomi
1
3
0
0.33
W
Ix Chel
HomieJ54
Ix Chel
4
2
1
2.25
L
Thoth
IsaaCyño
Thoth
3
1
0
3
W
Kali
Scougr
Kali
8
1
3
9.5
L
Sobek
0
3
2
0.33
W
Mulan
Studcity
Mulan
4
1
5
6.5
L
The Morrigan
Ucyuaruilada
The Morrigan
1
6
1
0.25
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,800
Damage
34,002
52,829
Taken
39,884
24,292
Mitigated
16,151
24,871
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,110
3,668
0
2,502
8,684
2,482
0
1,602
7,082
0
46,132
L
Medusa
 
Medusa
8,301
2,735
0
556
10,222
3,035
0
1,921
8,257
0
46,379
L
Tsukuyomi
 
Tsukuyomi
3,185
599
0
2,156
6,516
1,525
6
0
6,516
0
28,981
W
Ix Chel
HomieJ54
Ix Chel
5,329
62
2,084
3,293
8,571
2,315
0
6,418
1,619
54,530
0
L
Thoth
IsaaCyño
Thoth
11,347
188
0
985
3,726
1,006
0
1,170
2,442
54,954
0
W
Kali
Scougr
Kali
8,023
3,181
0
5,766
12,407
3,990
0
4,112
8,031
0
36,630
L
Sobek
6,090
383
0
3,264
10,389
8,074
0
3,599
6,688
21,371
1,934
W
Mulan
Studcity
Mulan
5,062
693
0
2,671
10,314
7,776
472
2,528
7,690
0
54,799
L
The Morrigan
Ucyuaruilada
The Morrigan
5,079
634
0
1,983
9,031
2,511
0
2,054
6,549
45,239
3,299
W
4,276
1,221
3,908
4,647
12,853
7,729
0
4,735
7,920
21,091
2,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,514
Gold Earned
32,082
379
Minions Killed
357
0
Camps Cleared
0
1,303,011
Distance Traveled
1,192,274
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,608
508
64
5
0
235,625
0
L
Medusa
6,145
473
76
6
0
238,513
0
L
Tsukuyomi
5,556
427
54
4
0
184,290
2
W
Ix Chel
7,687
591
125
10
0
280,774
0
L
Thoth
7,577
583
123
9
0
263,901
4
W
Kali
7,607
585
68
5
0
262,971
0
L
Sobek
5,975
460
24
2
0
263,841
2
W
Mulan
8,557
658
85
7
0
242,848
0
L
The Morrigan
6,829
525
80
6
0
241,729
0
W
Terra
7,055
543
37
3
0
280,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role