Player Matchup

Freya
Freya
 
Freya
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HC074
Ares
Level 115
God Stats
1W - 2L
1,493 SR
Queue Stats
120W - 106L
1,540 Elo+
Party 1
Ne Zha
Ne Zha
PoliteSquare
Ne Zha
Level 123
God Stats
6W - 4L
1,544 SR
Queue Stats
121W - 102L
1,562 Elo+
Party 1
Chang'e
Chang'e
j053ph6
Chang'e
Level 142
God Stats
1W - 4L
1,314 SR
Queue Stats
271W - 246L
1,514 Elo+
Solo
Nemesis
Nemesis
thereaperpeaps9
Nemesis
Level 140
God Stats
2W - 3L
1,459 SR
Queue Stats
203W - 186L
1,586 Elo+
Solo
Team Averages
Level 134
1,462 SR
1,541 Elo+

VS

Team Averages
Level 127
1,518 SR
1,505 Elo+
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ch4rli0s0
Ne Zha
Level 42
God Stats
2W - 1L
1,532 SR
Queue Stats
40W - 40L
1,488 Elo+
Solo
Danzaburou
Danzaburou
Law1067
Danzaburou
Level 120
God Stats
6W - 4L
1,661 SR
Queue Stats
351W - 333L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
MistahNastee
Kuzenbo
Level 222
God Stats
3W - 5L
1,199 SR
Queue Stats
205W - 190L
1,561 Elo+
Solo
Poseidon
Poseidon
SACRXIX
Poseidon
Level 104
God Stats
5W - 2L
1,697 SR
Queue Stats
63W - 53L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 2 / 2
5,150
515
6,036
4,960
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ares
HC074
Ares
9
2 / 3 / 1
5,270
527
1,353
10,092
5,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
9
2 / 3 / 1
4,872
487
2,158
7,042
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
j053ph6
Chang'e
8
1 / 3 / 1
4,650
465
2,012
5,537
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 3 / 0
5,743
574
2,692
7,090
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 1 / 3
5,963
596
4,493
9,210
4,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ne Zha
Ch4rli0s0
Ne Zha
13
9 / 0 / 3
7,707
771
6,445
6,388
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Law1067
Danzaburou
9
1 / 2 / 2
5,924
592
4,602
5,124
1,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
MistahNastee
Kuzenbo
10
1 / 1 / 2
6,003
600
3,612
6,515
6,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
SACRXIX
Poseidon
10
1 / 3 / 2
5,705
571
4,276
4,417
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
14
14
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
2
2
1
W
Horus
 
Horus
2
1
3
3.5
W
Ne Zha
Ch4rli0s0
Ne Zha
9
0
3
10.5
L
Ares
HC074
Ares
2
3
1
0.83
W
Danzaburou
Law1067
Danzaburou
1
2
2
1
W
Kuzenbo
MistahNastee
Kuzenbo
1
1
2
2
L
Ne Zha
2
3
1
0.83
W
Poseidon
SACRXIX
Poseidon
1
3
2
0.67
L
Chang'e
j053ph6
Chang'e
1
3
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,251
Damage
23,428
34,721
Taken
31,654
14,595
Mitigated
15,331
7,392
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,036
2,135
0
1,178
4,960
1,423
0
0
4,960
30,537
0
W
Horus
 
Horus
4,493
1,907
1,692
3,335
9,210
4,539
83
3,041
5,877
0
17,817
W
Ne Zha
Ch4rli0s0
Ne Zha
6,445
2,038
0
1,487
6,388
2,426
0
849
5,469
0
54,775
L
Ares
HC074
Ares
1,353
83
0
2,288
10,092
5,523
0
1,703
8,389
13,210
0
W
Danzaburou
Law1067
Danzaburou
4,602
2,490
0
1,264
5,124
1,426
897
3,061
1,785
0
36,193
W
Kuzenbo
MistahNastee
Kuzenbo
3,612
1,146
0
1,000
6,515
6,061
330
0
6,515
30,467
1,808
L
Ne Zha
2,158
383
0
762
7,042
2,257
0
1,667
5,375
0
25,151
W
Poseidon
SACRXIX
Poseidon
4,276
611
0
740
4,417
879
436
1,688
2,729
37,160
0
L
Chang'e
j053ph6
Chang'e
2,012
256
40
2,327
5,537
1,245
0
1,158
4,339
21,845
604
L
2,692
1,168
0
797
7,090
4,147
0
3,003
3,881
0
32,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,685
Gold Earned
31,302
249
Minions Killed
293
0
Camps Cleared
0
868,171
Distance Traveled
978,066
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,150
515
62
6
0
174,277
0
W
Horus
5,963
596
20
2
0
199,310
2
W
Ne Zha
7,707
771
105
11
0
238,890
0
L
Ares
5,270
527
11
1
0
192,318
2
W
Danzaburou
5,924
592
55
6
0
167,315
3
W
Kuzenbo
6,003
600
58
6
0
192,883
0
L
Ne Zha
4,872
487
46
5
0
197,188
0
W
Poseidon
5,705
571
55
6
0
179,668
2
L
Chang'e
4,650
465
48
5
0
140,043
0
L
Nemesis
5,743
574
82
8
0
164,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role