Player Matchup

Surtr
Surtr
Desijatt347
Surtr
Level 37
God Stats
3W - 6L
1,384 SR
Queue Stats
55W - 91L
1,300 Elo+
Solo
Neith
Neith
LeRet
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Maui
Maui
SwampDonkeyed
Maui
Level 67
God Stats
25W - 15L
1,449 SR
Queue Stats
47W - 36L
1,498 Elo+
Party 2
Poseidon
Poseidon
Txnchu17
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Loki
Loki
xMIGHTY-GOAT24x
Loki
Level 62
God Stats
31W - 33L
1,527 SR
Queue Stats
89W - 110L
1,417 Elo+
Party 3
Team Averages
Level 35
1,472 SR
1,443 Elo+

VS

Team Averages
Level 65
1,400 SR
1,411 Elo+
Morgan Le Fay
Morgan Le Fay
Druj
Morgan Le Fay
Level 99
God Stats
6W - 8L
1,439 SR
Queue Stats
149W - 166L
1,415 Elo+
Party 1
Horus
Horus
Dräkora
Horus
Level 88
God Stats
83W - 74L
1,518 SR
Queue Stats
401W - 443L
1,414 Elo+
Party 1
Charybdis
Charybdis
TheBeeseChurgler
Charybdis
Level 65
God Stats
4W - 7L
1,485 SR
Queue Stats
138W - 199L
1,393 Elo+
Party 1
Camazotz
Camazotz
Wølf666
Camazotz
Level 38
God Stats
3W - 1L
1,323 SR
Queue Stats
57W - 113L
1,374 Elo+
Party 1
Surtr
Surtr
Xokitaaqua08
Surtr
Level 37
God Stats
1W - 4L
1,237 SR
Queue Stats
73W - 81L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,117
445
531
2,004
498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
LeRet
Neith
6
0 / 3 / 2
3,674
525
1,404
2,750
633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 5 / 1
3,998
571
1,363
6,813
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Txnchu17
Poseidon
6
0 / 1 / 0
3,664
523
1,442
3,153
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
3,946
564
2,099
5,565
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Druj
Morgan Le Fay
8
2 / 0 / 1
4,828
690
3,856
3,156
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Dräkora
Horus
8
4 / 1 / 4
5,084
726
2,845
3,984
1,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
8
3 / 1 / 4
5,184
741
3,214
3,158
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Camazotz
Wølf666
Camazotz
8
2 / 0 / 1
4,470
639
837
4,283
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
2 / 0 / 0
5,338
763
1,322
3,238
1,432
Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
13
14
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Morgan Le Fay
Druj
Morgan Le Fay
2
0
1
2.5
W
Horus
Dräkora
Horus
4
1
4
6
L
Neith
LeRet
Neith
0
3
2
0.33
L
1
5
1
0.3
W
Charybdis
3
1
4
5
L
Poseidon
Txnchu17
Poseidon
0
1
0
0
W
Camazotz
Wølf666
Camazotz
2
0
1
2.5
W
2
0
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,839
Damage
12,074
20,285
Taken
17,819
6,680
Mitigated
6,009
5,606
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
531
226
0
385
2,004
498
0
41
1,870
131
4,597
W
Morgan Le Fay
Druj
Morgan Le Fay
3,856
783
0
867
3,156
916
0
712
2,444
15,636
795
W
Horus
Dräkora
Horus
2,845
1,050
264
609
3,984
1,702
28
293
3,691
0
16,462
L
Neith
LeRet
Neith
1,404
908
0
279
2,750
633
0
0
2,750
0
10,055
L
1,363
309
0
1,318
6,813
3,532
0
267
6,496
11,915
0
W
Charybdis
3,214
1,601
0
1,112
3,158
843
396
558
2,600
0
23,718
L
Poseidon
Txnchu17
Poseidon
1,442
278
0
1,301
3,153
660
0
1,812
1,061
13,323
0
W
Camazotz
Wølf666
Camazotz
837
414
0
1,998
4,283
1,116
0
1,242
3,041
0
12,246
W
1,322
457
0
1,310
3,238
1,432
7
62
3,176
697
27,789
L
2,099
333
0
2,323
5,565
1,357
0
1,070
4,332
0
21,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,399
Gold Earned
24,904
109
Minions Killed
187
0
Camps Cleared
0
656,113
Distance Traveled
726,820
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,117
445
10
1
0
53,348
0
W
Morgan Le Fay
4,828
690
41
6
0
143,564
0
W
Horus
5,084
726
24
3
0
160,928
2
L
Neith
3,674
525
16
2
0
109,251
0
L
Maui
3,998
571
20
3
0
163,284
0
W
Charybdis
5,184
741
38
5
0
135,250
0
L
Poseidon
3,664
523
21
3
0
162,172
1
W
Camazotz
4,470
639
30
4
0
165,415
0
W
Surtr
5,338
763
54
8
0
121,663
0
L
Loki
3,946
564
42
6
0
168,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role