Player Matchup

Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
Lezalit2012
Ares
Gold IV
Level 106
God Stats
2W - 2L
1,535 SR
Queue Stats
102W - 122L
1,267 MMR
Solo
Agni
Agni
Silver III
Lilsudmon44
Agni
Silver III
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,363 MMR
Party 1
Rama
Rama
Silver III
TylerTramp
Rama
Silver III
Level 129
God Stats
4W - 1L
1,894 SR
Queue Stats
22W - 27L
1,354 MMR
Party 1
Olorun
Olorun
Silver II
zay688i
Olorun
Silver II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,340 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,586 SR
1,365 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,486 SR
1,340 MMR
Danzaburou
Danzaburou
Silver III
FreeRuntz
Danzaburou
Silver III
Level 62
God Stats
28W - 27L
1,623 SR
Queue Stats
52W - 59L
1,310 MMR
Party 2
Ymir
Ymir
Silver I
QuiccKitten11
Ymir
Silver I
Level 63
God Stats
12W - 5L
1,739 SR
Queue Stats
74W - 75L
1,376 MMR
Solo
Janus
Janus
Gold V
Spicy Dang
Janus
Gold V
Level 145
God Stats
1W - 1L
1,309 SR
Queue Stats
171W - 178L
1,359 MMR
Solo
King Arthur
King Arthur
Silver II
ToSlowBud
King Arthur
Silver II
Level 63
God Stats
1W - 2L
1,475 SR
Queue Stats
70W - 78L
1,288 MMR
Party 2
Loki
Loki
Gold IV
iSauxyy420
Loki
Gold IV
Level 156
God Stats
1W - 2L
1,285 SR
Queue Stats
73W - 70L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
1 / 4 / 1
4,314
539
3,537
6,632
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 2 / 0
3,362
420
222
2,284
1,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
1 / 0 / 0
4,505
563
1,306
1,517
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 0
4,117
515
1,511
4,570
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
zay688i
Olorun
10
2 / 2 / 0
5,893
737
2,726
4,963
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ao KuangAnhurSurtrThorAchilles

VS

Bans
AthenaAwilixMedusaThanatosMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FreeRuntz
Danzaburou
8
2 / 0 / 1
5,050
631
2,921
3,278
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
2 / 0 / 1
5,566
696
962
2,750
1,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
8
2 / 0 / 2
4,705
588
1,861
2,478
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ToSlowBud
King Arthur
8
0 / 2 / 2
4,252
532
1,579
6,793
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
3 / 2 / 3
5,145
643
3,786
6,500
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
9
9
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
1
0.38
W
Danzaburou
FreeRuntz
Danzaburou
2
0
1
2.5
L
0
2
0
0
L
1
0
0
1
W
2
0
1
2.5
W
Janus
2
0
2
3
W
King Arthur
ToSlowBud
King Arthur
0
2
2
0.5
L
0
1
0
0
W
3
2
3
2.25
L
Olorun
zay688i
Olorun
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,302
Damage
11,109
19,966
Taken
21,799
6,029
Mitigated
7,985
6,316
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,537
1,918
0
1,866
6,632
1,830
0
1,228
5,250
0
18,108
W
Danzaburou
FreeRuntz
Danzaburou
2,921
659
0
1,459
3,278
1,063
697
0
3,278
0
30,104
L
222
34
0
204
2,284
1,012
0
562
1,722
2,520
0
L
1,306
40
0
253
1,517
345
0
289
1,148
15,294
1,240
W
962
391
0
1,287
2,750
1,930
75
222
2,528
21,230
3,328
W
Janus
1,861
454
0
1,139
2,478
630
0
825
1,459
21,070
0
W
King Arthur
ToSlowBud
King Arthur
1,579
245
0
839
6,793
2,771
0
2,495
4,298
0
17,125
L
1,511
1,114
0
1,851
4,570
1,171
0
176
4,394
0
23,866
W
3,786
1,430
0
2,718
6,500
1,591
0
172
6,235
0
27,542
L
Olorun
zay688i
Olorun
2,726
1,443
0
2,142
4,963
1,671
0
321
4,642
36,342
4,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,191
Gold Earned
24,718
208
Minions Killed
224
0
Camps Cleared
0
580,373
Distance Traveled
782,907
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,314
539
33
4
0
129,362
0
W
Danzaburou
5,050
631
58
7
0
148,028
0
L
Ares
3,362
420
4
1
0
61,162
2
L
Agni
4,505
563
38
5
0
139,857
0
W
Ymir
5,566
696
41
5
0
155,081
0
W
Janus
4,705
588
43
5
0
161,915
0
W
King Arthur
4,252
532
32
4
0
142,647
0
L
Rama
4,117
515
54
7
0
134,241
0
W
Loki
5,145
643
50
6
0
175,236
0
L
Olorun
5,893
737
79
10
0
115,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role