Player Matchup

Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
NotOwI-
Raijin
Level 69
God Stats
0W - 2L
1,218 SR
Queue Stats
285W - 312L
1,371 Elo+
Solo
Chaac
Chaac
Quintzel
Chaac
Level 61
God Stats
147W - 124L
1,566 SR
Queue Stats
213W - 212L
1,462 Elo+
Solo
Ares
Ares
X-FaT-B0_
Ares
Level 54
God Stats
4W - 3L
1,777 SR
Queue Stats
26W - 17L
1,575 Elo+
Party 1
Bastet
Bastet
itsRefIexz
Bastet
Level 118
God Stats
11W - 5L
1,753 SR
Queue Stats
64W - 57L
1,539 Elo+
Party 1
Team Averages
Level 85
1,563 SR
1,489 Elo+

VS

Team Averages
Level 123
1,569 SR
1,443 Elo+
Tyr
Tyr
CroakiAesir
Tyr
Level 85
God Stats
2W - 1L
1,741 SR
Queue Stats
55W - 59L
1,427 Elo+
Party 2
Cupid
Cupid
PapiAaron
Cupid
Level 64
God Stats
4W - 2L
1,692 SR
Queue Stats
142W - 142L
1,456 Elo+
Solo
Ix Chel
Ix Chel
Zhaí
Ix Chel
Level 125
God Stats
3W - 5L
1,498 SR
Queue Stats
64W - 49L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
nero31dmc
Kumbhakarna
Level 148
God Stats
5W - 6L
1,415 SR
Queue Stats
24W - 23L
1,471 Elo+
Party 2
Fenrir
Fenrir
vvv_ZODIAC77_vvv
Fenrir
Level 194
God Stats
3W - 2L
1,499 SR
Queue Stats
77W - 81L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
0 / 5 / 3
8,063
504
8,699
10,917
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
NotOwI-
Raijin
13
2 / 7 / 2
7,741
484
7,825
11,065
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Quintzel
Chaac
14
1 / 3 / 2
8,517
532
7,699
10,109
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
13
1 / 2 / 3
7,970
498
8,516
13,012
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
itsRefIexz
Bastet
15
6 / 5 / 0
8,402
525
10,149
13,123
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,431
527
9,564
10,563
6,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
PapiAaron
Cupid
14
1 / 4 / 2
8,080
505
6,225
10,914
2,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Zhaí
Ix Chel
14
2 / 4 / 8
8,592
537
11,709
11,838
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
nero31dmc
Kumbhakarna
13
3 / 1 / 6
8,223
514
4,683
17,495
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
14 / 0 / 3
10,088
631
10,564
12,915
5,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
10
Kills
22
22
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
3
0.3
W
2
1
6
5
L
Raijin
NotOwI-
Raijin
2
7
2
0.43
W
Cupid
PapiAaron
Cupid
1
4
2
0.5
L
Chaac
Quintzel
Chaac
1
3
2
0.67
L
Ares
1
2
3
1.25
W
Ix Chel
Zhaí
Ix Chel
2
4
8
1.5
L
Bastet
itsRefIexz
Bastet
6
5
0
1.2
W
Kumbhakarna
nero31dmc
Kumbhakarna
3
1
6
6
W
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,888
Damage
42,745
58,226
Taken
63,725
27,438
Mitigated
27,327
16,884
Healing
21,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,699
4,401
0
3,003
10,917
3,472
0
1,161
9,756
0
61,359
W
9,564
1,378
0
2,415
10,563
6,781
0
528
10,035
0
51,700
L
Raijin
NotOwI-
Raijin
7,825
420
0
1,620
11,065
3,348
0
4,534
6,531
42,494
0
W
Cupid
PapiAaron
Cupid
6,225
2,062
501
4,371
10,914
2,724
431
811
10,103
0
58,166
L
Chaac
Quintzel
Chaac
7,699
1,328
0
2,354
10,109
5,670
0
2,346
7,763
0
58,103
L
Ares
8,516
668
268
3,738
13,012
10,580
0
5,553
7,459
28,125
1,579
W
Ix Chel
Zhaí
Ix Chel
11,709
1,119
1,092
3,991
11,838
3,567
0
4,330
6,960
64,175
2,010
L
Bastet
itsRefIexz
Bastet
10,149
1,603
0
5,901
13,123
4,368
0
2,490
10,633
0
68,199
W
Kumbhakarna
nero31dmc
Kumbhakarna
4,683
691
201
6,348
17,495
8,953
0
6,961
10,300
21,384
0
W
10,564
2,243
0
2,442
12,915
5,302
0
2,638
10,149
0
70,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,693
Gold Earned
43,414
426
Minions Killed
428
0
Camps Cleared
0
1,537,336
Distance Traveled
1,561,464
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,063
504
97
6
0
259,068
8
W
Tyr
8,431
527
90
6
0
303,288
1
L
Raijin
7,741
484
88
6
0
278,181
0
W
Cupid
8,080
505
105
7
0
296,424
3
L
Chaac
8,517
532
118
7
0
324,720
0
L
Ares
7,970
498
30
2
0
305,330
0
W
Ix Chel
8,592
537
100
6
0
284,992
0
L
Bastet
8,402
525
93
6
0
370,037
0
W
Kumbhakarna
8,223
514
33
2
0
313,124
0
W
Fenrir
10,088
631
100
6
0
363,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role