Player Matchup

Gilgamesh
Gilgamesh
DecayNZ
Gilgamesh
Level 172
God Stats
13W - 13L
1,473 SR
Queue Stats
293W - 263L
1,568 Elo+
Solo
Yemoja
Yemoja
SWAG OVERLOAD63
Yemoja
Level 158
God Stats
15W - 20L
1,395 SR
Queue Stats
267W - 285L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
Solarlux
Ratatoskr
Level 155
God Stats
0W - 3L
1,393 SR
Queue Stats
171W - 150L
1,641 Elo+
Solo
Ix Chel
Ix Chel
fortylulz
Ix Chel
Level 185
God Stats
4W - 6L
1,671 SR
Queue Stats
523W - 477L
1,542 Elo+
Solo
Mercury
Mercury
maximuspro96
Mercury
Level 153
God Stats
2W - 1L
1,587 SR
Queue Stats
47W - 47L
1,539 Elo+
Solo
Team Averages
Level 165
1,504 SR
1,559 Elo+

VS

Team Averages
Level 142
1,575 SR
1,624 Elo+
Chang'e
Chang'e
HollowGod HL
Chang'e
Level 143
God Stats
1W - 0L
1,149 SR
Queue Stats
47W - 43L
1,508 Elo+
Solo
Danzaburou
Danzaburou
KILLER_DESTROY01
Danzaburou
Level 143
God Stats
35W - 34L
1,555 SR
Queue Stats
328W - 323L
1,539 Elo+
Solo
Freya
Freya
Kevοn
Freya
Level 149
God Stats
8W - 2L
1,929 SR
Queue Stats
81W - 22L
1,779 Elo+
Party 1
Hercules
Hercules
LvΙ52prayer
Hercules
Level 158
God Stats
4W - 1L
1,714 SR
Queue Stats
95W - 26L
1,780 Elo+
Party 1
Shiva
Shiva
ZARCK36
Shiva
Level 116
God Stats
5W - 4L
1,531 SR
Queue Stats
239W - 211L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DecayNZ
Gilgamesh
11
2 / 4 / 1
6,789
522
9,433
20,021
13,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
0 / 6 / 1
5,331
410
3,176
10,917
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Solarlux
Ratatoskr
12
2 / 6 / 0
7,123
548
8,411
11,783
3,230
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
fortylulz
Ix Chel
12
1 / 5 / 0
7,155
550
5,295
7,667
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
maximuspro96
Mercury
11
0 / 5 / 2
6,309
485
2,352
11,346
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HollowGod HL
Chang'e
14
2 / 0 / 1
8,120
625
2,704
4,635
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
KILLER_DESTROY01
Danzaburou
12
0 / 2 / 1
7,038
541
1,939
7,431
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Kevοn
Freya
16
18 / 0 / 3
10,726
825
17,120
9,296
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
LvΙ52prayer
Hercules
13
6 / 1 / 11
8,538
657
13,274
11,762
8,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
ZARCK36
Shiva
14
0 / 2 / 7
7,803
600
10,399
14,173
9,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
26
26
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DecayNZ
Gilgamesh
2
4
1
0.63
W
Chang'e
HollowGod HL
Chang'e
2
0
1
2.5
W
Danzaburou
KILLER_DESTROY01
Danzaburou
0
2
1
0.25
W
Freya
Kevοn
Freya
18
0
3
19.5
W
Hercules
LvΙ52prayer
Hercules
6
1
11
11.5
L
0
6
1
0.08
L
Ratatoskr
Solarlux
Ratatoskr
2
6
0
0.33
W
Shiva
ZARCK36
Shiva
0
2
7
1.75
L
Ix Chel
fortylulz
Ix Chel
1
5
0
0.2
L
Mercury
maximuspro96
Mercury
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
45,436
61,734
Taken
47,297
26,164
Mitigated
25,216
10,124
Healing
20,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DecayNZ
Gilgamesh
9,433
2,285
0
3,792
20,021
13,104
0
6,168
13,853
990
44,775
W
Chang'e
HollowGod HL
Chang'e
2,704
46
808
3,274
4,635
1,593
1,101
652
3,929
57,789
0
W
Danzaburou
KILLER_DESTROY01
Danzaburou
1,939
496
0
2,398
7,431
2,132
608
186
7,245
0
41,470
W
Freya
Kevοn
Freya
17,120
6,745
0
6,287
9,296
3,375
0
2,226
6,974
70,878
10,717
W
Hercules
LvΙ52prayer
Hercules
13,274
5,913
0
3,631
11,762
8,260
0
4,892
6,513
0
41,974
L
3,176
472
490
1,025
10,917
4,434
0
3,844
7,073
10,259
0
L
Ratatoskr
Solarlux
Ratatoskr
8,411
4,172
0
1,871
11,783
3,230
0
2,350
9,433
0
46,156
W
Shiva
ZARCK36
Shiva
10,399
2,256
210
3,869
14,173
9,856
0
443
13,730
912
58,043
L
Ix Chel
fortylulz
Ix Chel
5,295
506
651
1,409
7,667
2,168
0
2,174
5,493
41,984
823
L
Mercury
maximuspro96
Mercury
2,352
420
0
886
11,346
3,228
0
4,298
7,048
0
46,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,707
Gold Earned
42,225
366
Minions Killed
470
0
Camps Cleared
0
1,415,017
Distance Traveled
1,388,776
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,789
522
84
6
0
267,469
2
W
Chang'e
8,120
625
113
9
0
284,699
2
W
Danzaburou
7,038
541
87
7
0
244,116
0
W
Freya
10,726
825
126
10
0
298,953
0
W
Hercules
8,538
657
50
4
0
280,081
0
L
Yemoja
5,331
410
9
1
0
269,909
6
L
Ratatoskr
7,123
548
91
7
0
266,857
0
W
Shiva
7,803
600
94
7
0
280,927
4
L
Ix Chel
7,155
550
108
8
0
289,390
0
L
Mercury
6,309
485
74
6
0
321,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role