Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
TheXLocoXClansX
Medusa
Level 108
God Stats
8W - 7L
1,578 SR
Queue Stats
84W - 71L
1,515 Elo+
Party 1
Team Averages
Level 126
1,526 SR
1,505 Elo+

VS

Team Averages
Level 105
1,548 SR
1,468 Elo+
Aphrodite
Aphrodite
GaelSaald
Aphrodite
Level 87
God Stats
4W - 3L
1,728 SR
Queue Stats
64W - 53L
1,535 Elo+
Party 2
Geb
Geb
Rockoo72
Geb
Level 156
God Stats
33W - 21L
1,643 SR
Queue Stats
134W - 132L
1,543 Elo+
Party 2
Anhur
Anhur
skkizzzymarss
Anhur
Level 73
God Stats
0W - 2L
1,272 SR
Queue Stats
89W - 108L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
3 / 0 / 1
5,280
1,056
2,706
2,982
1,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemesis
 
Nemesis
8
0 / 0 / 4
4,520
904
2,051
3,520
1,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 1 / 3
4,926
985
3,753
3,594
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GaelSaald
Aphrodite
9
0 / 2 / 1
4,447
889
2,256
3,442
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 0
4,538
908
2,846
5,101
3,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 0
3,779
756
158
1,008
261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
1
3.5
W
Nemesis
 
Nemesis
0
0
4
2
L
Aphrodite
GaelSaald
Aphrodite
0
2
1
0.25
L
1
1
0
1
W
1
1
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,510
Damage
5,260
10,096
Taken
9,551
4,473
Mitigated
5,425
2,524
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,706
40
47
987
2,982
1,825
0
977
2,005
10,233
0
W
Nemesis
 
Nemesis
2,051
463
0
1,178
3,520
1,555
0
1,685
1,835
0
7,868
L
Aphrodite
GaelSaald
Aphrodite
2,256
96
1,416
1,535
3,442
1,430
0
1,372
2,070
10,739
0
L
2,846
323
0
1,021
5,101
3,734
0
1,240
3,653
9,569
785
W
3,753
955
50
262
3,594
1,093
469
2,299
1,295
0
13,523
L
158
98
0
15
1,008
261
0
166
784
0
1,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,726
Gold Earned
12,764
62
Minions Killed
45
0
Camps Cleared
0
339,876
Distance Traveled
220,372
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,280
1,056
20
4
0
109,515
2
W
Nemesis
4,520
904
13
3
0
125,677
4
L
Aphrodite
4,447
889
28
6
0
89,384
0
L
Geb
4,538
908
14
3
0
107,526
0
W
Medusa
4,926
985
29
6
0
104,684
0
L
Anhur
3,779
756
3
1
0
23,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role