Player Matchup

Athena
Athena
GhostySZN
Athena
Level 46
God Stats
1W - 1L
1,226 SR
Queue Stats
103W - 103L
1,391 Elo+
Party 2
Medusa
Medusa
Mw4Ghost_Hawk24
Medusa
Level 41
God Stats
12W - 15L
1,355 SR
Queue Stats
65W - 67L
1,361 Elo+
Party 2
Thor
Thor
OneCake6
Thor
Level 4
God Stats
2W - 0L
1,731 SR
Queue Stats
3W - 1L
1,711 Elo+
Party 3
Nu Wa
Nu Wa
Vapor69
Nu Wa
Level 43
God Stats
30W - 17L
1,579 SR
Queue Stats
56W - 58L
1,319 Elo+
Party 2
Bake Kujira
Bake Kujira
xxFathuLlahxx
Bake Kujira
Level 120
God Stats
4W - 2L
1,606 SR
Queue Stats
28W - 17L
1,521 Elo+
Party 3
Team Averages
Level 51
1,499 SR
1,461 Elo+

VS

Team Averages
Level 32
1,542 SR
1,348 Elo+
Nu Wa
Nu Wa
DreemWeever
Nu Wa
Level 66
God Stats
24W - 23L
1,522 SR
Queue Stats
69W - 82L
1,407 Elo+
Party 1
Freya
Freya
IActuallyRezFYTB
Freya
Level 15
God Stats
8W - 3L
1,673 SR
Queue Stats
8W - 6L
1,321 Elo+
Party 1
Cerberus
Cerberus
L0tus7710
Cerberus
Level 44
God Stats
4W - 5L
1,852 SR
Queue Stats
84W - 106L
1,371 Elo+
Solo
King Arthur
King Arthur
MossyHead7417
King Arthur
Level 18
God Stats
4W - 2L
1,197 SR
Queue Stats
10W - 11L
1,321 Elo+
Party 1
Da Ji
Da Ji
uNephilim
Da Ji
Level 18
God Stats
2W - 4L
1,466 SR
Queue Stats
5W - 8L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GhostySZN
Athena
14
1 / 3 / 9
9,439
472
8,745
26,568
22,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
2 / 1 / 3
9,241
462
4,499
10,266
3,671
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thor
17
7 / 3 / 2
10,125
506
6,343
12,984
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Vapor69
Nu Wa
15
4 / 5 / 7
9,036
452
14,611
10,025
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bake Kujira
xxFathuLlahxx
Bake Kujira
17
10 / 2 / 6
12,156
608
17,799
19,781
25,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
9,590
480
11,929
7,677
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 4 / 5
9,238
462
16,082
14,619
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
L0tus7710
Cerberus
15
3 / 5 / 5
9,731
487
13,113
23,508
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
MossyHead7417
King Arthur
12
0 / 8 / 4
7,962
398
5,511
16,485
12,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Da Ji
uNephilim
Da Ji
16
3 / 5 / 1
9,588
479
5,380
14,478
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
24
Kills
13
14
Deaths
25
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Athena
GhostySZN
Athena
1
3
9
1.83
L
5
4
5
1.88
L
Cerberus
L0tus7710
Cerberus
3
5
5
1.1
L
King Arthur
MossyHead7417
King Arthur
0
8
4
0.25
W
2
1
3
3.5
W
Thor
7
3
2
2.67
W
Nu Wa
Vapor69
Nu Wa
4
5
7
1.5
L
Da Ji
uNephilim
Da Ji
3
5
1
0.7
W
Bake Kujira
xxFathuLlahxx
Bake Kujira
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,997
Damage
52,015
79,624
Taken
76,767
57,473
Mitigated
37,963
18,259
Healing
19,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,929
3,804
0
483
7,677
2,189
540
3,320
4,270
57,674
1,723
W
Athena
GhostySZN
Athena
8,745
2,792
0
6,948
26,568
22,324
248
18,030
8,538
41,206
0
L
16,082
5,063
0
4,704
14,619
4,853
757
8,109
6,250
48,087
4,662
L
Cerberus
L0tus7710
Cerberus
13,113
1,291
119
7,119
23,508
12,927
466
13,710
9,154
74,133
0
L
King Arthur
MossyHead7417
King Arthur
5,511
934
0
1,681
16,485
12,167
0
9,066
7,281
0
34,595
W
4,499
1,128
0
1,435
10,266
3,671
164
4,795
5,471
0
67,084
W
Thor
6,343
1,261
0
5,195
12,984
4,098
103
5,605
7,379
0
72,925
W
Nu Wa
Vapor69
Nu Wa
14,611
4,486
0
1,488
10,025
2,243
1,356
7,078
2,947
40,344
0
L
Da Ji
uNephilim
Da Ji
5,380
1,517
0
5,242
14,478
5,827
84
5,367
9,016
0
63,005
W
Bake Kujira
xxFathuLlahxx
Bake Kujira
17,799
12,485
0
3,193
19,781
25,137
1,618
5,533
14,248
85,700
2,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,997
Gold Earned
46,109
445
Minions Killed
422
0
Camps Cleared
0
1,913,027
Distance Traveled
1,944,540
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,590
480
75
4
0
349,555
1
W
Athena
9,439
472
44
2
0
390,827
0
L
Freya
9,238
462
75
4
0
402,050
3
L
Cerberus
9,731
487
121
6
0
344,506
0
L
King Arthur
7,962
398
58
3
0
393,422
0
W
Medusa
9,241
462
118
6
0
361,466
0
W
Thor
10,125
506
99
5
0
437,096
0
W
Nu Wa
9,036
452
64
3
0
337,851
0
L
Da Ji
9,588
479
93
5
0
455,007
0
W
Bake Kujira
12,156
608
120
6
0
385,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role